psychojudge wrote: »It would not be fair to the players who did spend days on end researching every trait there is.
psychojudge wrote: »It would not be fair to the players who did spend days on end researching every trait there is.
You mean like the Horse training that shaves off 6 months of logins?
psychojudge wrote: »It would not be fair to the players who did spend days on end researching every trait there is.
You mean like the Horse training that shaves off 6 months of logins?
Horse training I don't mind. How fast someone can ride their horse doesn't bother me in the slightest..
However, I spent many many many months researching traits, looting gear with the right trait, crafting sets and everything... I'd be pretty mad if they gave that out for 700 crowns a trait >.>
psychojudge wrote: »It would not be fair to the players who did spend days on end researching every trait there is.
You mean like the Horse training that shaves off 6 months of logins?
Horse training I don't mind. How fast someone can ride their horse doesn't bother me in the slightest..
However, I spent many many many months researching traits, looting gear with the right trait, crafting sets and everything... I'd be pretty mad if they gave that out for 700 crowns a trait >.>
dodgehopper_ESO wrote: »psychojudge wrote: »It would not be fair to the players who did spend days on end researching every trait there is.
You mean like the Horse training that shaves off 6 months of logins?
Horse training I don't mind. How fast someone can ride their horse doesn't bother me in the slightest..
However, I spent many many many months researching traits, looting gear with the right trait, crafting sets and everything... I'd be pretty mad if they gave that out for 700 crowns a trait >.>
The reason people get concerned about this, is that in pvp your horse speed is extremely important. Obtaining the traits is a heroic task, and I suspect more difficult to put together a full set of 9-trait on everything than it is to gain a full set of Xivkyn or Glass (when you factor in all the time taken). The style upgrades are more of a feather in your cap though as you build your Crafter. Lets just hope they add proper bonemould and chitin armor sets.
corrosivechains wrote: »Honestly I have no problem with it and really don't see this as pay2win. It really isn't, since you'd still be able to unlock traits in game. It's by definition a quality of life addition to the store. And seeing as how ZoS seems to meet the community in the middle when it comes to the store, it'd also probably mean seeing a craftable food item, potion, or quest that'd shorten the timer through in-game means.
nimander99 wrote: »That would *** me off pretty much... but I wouldn't be surprised if we see it.
Tannakaobi wrote: »How would people feel about that? Too pay to win maybe? Or is it pay to catch up...
I would use some crowns to instantly research one item right now... This isn't there already is it? I couldn't see it and was surprised to be honest. It must be because of the pay to win implications. In which case can I have a bouncy castle instead to spend my dough on?
Caius Drusus Imperial DK (DC) Bragg Ironhand Orc Temp (DC) Neesha Stalks-Shadows Argonian NB (EP) Falidir Altmer Sorcr (AD) J'zharka Khajiit NB (AD) |
Isabeau Runeseer Breton Sorc (DC) Fevassa Dunmer DK (EP) Manut Redguard Temp (AD) Tylera the Summoner Altmer Sorc (EP) Svari Snake-Blood Nord DK (AD) |
Ashlyn D'Elyse Breton NB (EP) Filindria Bosmer Temp (DC) Vigbjorn the Wanderer Nord Warden (EP) Hrokki Winterborn Breton Warden (DC) Basks-in-the-Sunshine Argonian Temp |
DaveMoeDee wrote: »corrosivechains wrote: »Honestly I have no problem with it and really don't see this as pay2win. It really isn't, since you'd still be able to unlock traits in game. It's by definition a quality of life addition to the store. And seeing as how ZoS seems to meet the community in the middle when it comes to the store, it'd also probably mean seeing a craftable food item, potion, or quest that'd shorten the timer through in-game means.
To be honest, I agree with much of this sentiment. Yeah, it has taken me a long time to do research and a lot of in-game currency to buy nirnhorned items for research, but I also like doing the work. At the end, it will feel like an accomplishment. Others being able to buy won't matter.
There is an argument that it will matter because I won't be able to sell nirnhorned gear to other researchers. That is how many can get back their gold investment in research. I doubt I would get the nirncrux needed to sell such items anyway.
The main rpg downside is that people can craft all pre-IC equipment pretty early.
I tend to be generally pretty accepting of pay shortcuts like this. Just don't sell the best gear in the store, or combat stat boosters.