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A smart and fair solution for shield stacking and Shield Breaker Set changes

  • Solariken
    Solariken
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    I actually think I know the perfect solution, but it would definitely bring some hate from some players...

    Simply make shields work like sorcerer pets, such that they are removed if you swap to a bar that does not have the shield ability slotted. This way players can shield stack to their hearts' content but at the cost of other damage or utility.

    The problem with the status quo is that you can build for maximum damage AND maximum mitigation, which is of course totally broken game design.

    Can I get an amen?

    EDIT: as I'm thinking more on this, I'm thinking this would be a good solution for class and armor shield abilities, such as Hardened Ward, Blazing Shield, and Harness Magicka. However, Healing Ward should remain unchanged because it is so necessary for PvE healing.
    Edited by Solariken on September 15, 2015 11:02PM
  • contact.opiumb16_ESO
    contact.opiumb16_ESO
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    Solariken wrote: »
    I actually think I know the perfect solution, but it would definitely bring some hate from some players...

    Simply make shields work like sorcerer pets, such that they are removed if you swap to a bar that does not have the shield ability slotted. This way players can shield stack to their hearts' content but at the cost of other damage or utility.

    The problem with the status quo is that you can build for maximum damage AND maximum mitigation, which is of course totally broken game design.

    Can I get an amen?

    EDIT: as I'm thinking more on this, I'm thinking this would be a good solution for class and armor shield abilities, such as Hardened Ward, Blazing Shield, and Harness Magicka. However, Healing Ward should remain unchanged because it is so necessary for PvE healing.

    Well... this solution is sorcerer centered because this is the only class that can build for maximum damage AND maximum mitigation, and it will penalyse all the other players who don't stack and classicaly build like bar1 damage, bar2 utilities.

    With the Major/Minor buff system, you can still have the beneficts from the side effects, so even healing ward will not be penalysed because if you don't have any shield, you'll have the Major shield + healing, if you already have a Major shield, you won't get the buff but the healing will be applied as far as your Major shield will blow.
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