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ZOS, please "fix" white/light dyes...

  • Nestor
    Nestor
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    UrQuan wrote: »
    Also, on a slightly related note, painting white over a black undercoat is a pain in the arse and generally requires many, many layers of white to get even coverage and prevent it from just looking dirty instead of white.

    An old painter taught me a trick. If you have a black wall to paint white, put a gray coat on first, then use white. If you have a Red wall to paint white, put a black coat on first, then gray, then a white coat. You can put 10 layers of white on red and it will still bleed through.

    As for this game, I have found that ever dye looks different on every material and racial style. In some cases, I pick a dye that is gray or silver or even tan and it comes out white or whitish on certain gear. However we do need some better choices for white than what we have as the White dyes rarely come out as white.

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  • rb2001
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    Along with that, please provide more clothing options, and non-dirty versions of regular clothes in in-game shops.
  • Ace_of_Destiny
    Ace_of_Destiny
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    I agree.
    ZOS needs to make on-armor-colors more closely match the color of the "swatch".
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  • ProfessorKittyhawk
    ProfessorKittyhawk
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    I wish they would revamp the dying system to allow us to dye invidual parts of our armor by clicking the bit we want dyed rather than applying it to one of three little rectangles per piece of armor. For instance, on Dunmer heavy armor, I would LOVE to be able to dye the little swirly thing on the center of the chest a different color than everything else, but don't currently have the option to do that. I don't know how hard it would be to make such changes to the dye system, but that would be lovely.

    But yes, I hate how the dyes don't look anything like you'd expect them to when you actually apply them to your armor. Some of that has to do with the lightning, some with the material.
  • RDMyers65b14_ESO
    RDMyers65b14_ESO
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    The only true white on the game is Julianos White from the AA trial. I managed to get lucky and was invited once so I have it. It /STILL/ looks dirty/dingy on robes but not as bad as the others. It's not so bad on armor though. It doesn't look bad as a secondary but not as a primary.
  • UrQuan
    UrQuan
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    Nestor wrote: »
    UrQuan wrote: »
    Also, on a slightly related note, painting white over a black undercoat is a pain in the arse and generally requires many, many layers of white to get even coverage and prevent it from just looking dirty instead of white.

    An old painter taught me a trick. If you have a black wall to paint white, put a gray coat on first, then use white. If you have a Red wall to paint white, put a black coat on first, then gray, then a white coat. You can put 10 layers of white on red and it will still bleed through.
    I wasn't actually talking about painting walls, the kind of stuff I paint is stuff like this:
    IMG_0959.jpg
    But the same techniques apply, and that painter gave you good advice. I usually use a tan coat over the problem colour rather than a gray coat (note: painting red over black is the same problem, and can be achieved with the same technique), but that's because I'm usually going for a little bit of warmth in the final tint.
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  • Xendyn
    Xendyn
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    UrQuan wrote: »
    I wasn't actually talking about painting walls, the kind of stuff I paint is stuff like this:
    IMG_0959.jpg
    But the same techniques apply, and that painter gave you good advice. I usually use a tan coat over the problem colour rather than a gray coat (note: painting red over black is the same problem, and can be achieved with the same technique), but that's because I'm usually going for a little bit of warmth in the final tint.

    Pardon me, sir. Can I have one of those to use in IC?
    Ty
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  • UrQuan
    UrQuan
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    Xendyn wrote: »
    UrQuan wrote: »
    I wasn't actually talking about painting walls, the kind of stuff I paint is stuff like this:
    IMG_0959.jpg
    But the same techniques apply, and that painter gave you good advice. I usually use a tan coat over the problem colour rather than a gray coat (note: painting red over black is the same problem, and can be achieved with the same technique), but that's because I'm usually going for a little bit of warmth in the final tint.

    Pardon me, sir. Can I have one of those to use in IC?
    Ty
    No! All for me! I get all the stompy-stompy-punchy-punchy-shooty-shooty!

    Those are actually for a tabletop game that I play. B)
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  • Violynne
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    There are many good white colors, but it depends on material how it looks.
    This is true, but to a point. There are some things in the fabric which are "hard colored" and can't be altered.

    But, some dyes don't seem to apply "uniformly" and I've noticed it doesn't matter what material it is. There's a bronze color I'd like to use in the rare section, but every time I apply it, it looks bluish-gray. Only on the robe. Everywhere else applies it just fine.

    This indicates to me not all palettes apply to the armor correctly, and white is one of those colors. There's a common white I use and it does apply correctly, but as soon as I add another color, it changes to a grayish tint.

    It's as though the colorfill function blends the color, probably to reduce aliasing. This seems apparent at the areas where the outline is one color but the fabric is another.

    This isn't a complaint, just an observation.

    I also notice the colors in the palette certainly don't seem to transfer onto the armor in the same hue.

    I also notice most of the dye stations are next to horrible, horrible lighting, which makes it difficult to see the "true color" until I leave the area and see it in sunlight or another bright area.

  • DisgracefulMind
    DisgracefulMind
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    RunAway wrote: »
    At OP. Ah you look cool though. Are you wearing part light part heavy? Not sure if thats a sword on your back but you look like a swordmaster from Warhammer Online. If it was light blue/ white with bits of gold It would look awesome.

    It's all light, and that's a staff. Thanks for the compliments. :)
    Paulington wrote: »
    May I suggest Julianos White from the Aetherian Archive Completed challenge?

    861cdf9e1e.jpg

    Yes you do need to complete AA however this is relatively easy nowadays. Unfortunately good whites in the game are very limited and the dye system itself is even worse. Take Transliminal Violet for example:

    ea4e298ed4.jpg

    As you can see, on my Daedric chest/Kena shoulder it looks gold yet on my Martial Knowledge trousers it actually is purple!

    The easiest way is to just ignore the description and check them all, most look nothing like the swatch.

    I actually made a VR1 piece of normal/cheap armour and had someone put julianos on it, it still looked like the pic in the OP.

    You can't have people dye things for you, you actually need the dye yourself. Julianos White is the best white.
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  • newtinmpls
    newtinmpls
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    I tend to spend a lot of time at the dye station because of that whole "never looks the same way twice" and "it's grey... no it's blue... no it's tan" thing.

    I find that footwear tends to be brighter in general (which can be really annoying). But once I do get a result I like, I'm proud of how it looks.
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  • Reylliam
    Reylliam
    Soul Shriven
    FYI
    They just put IMMACULATE WHITE in some dye combinations you can purchase in crown store (for hats/costumes). This is a very bright pure white. I cannot find it as an award on any achievement.

    EDIT: I know this is an old thread but I was searching for how to get the Immaculate White once I saw it in the store, but I couldn't see how to achieve it in my dye collection. [If someone has an answer, please let us all know!]
    Edited by Reylliam on June 29, 2017 3:52PM
  • Sigtric
    Sigtric
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    Shor's bones the necromancy is strong around these parts lately.

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  • ZOS_Bill
    ZOS_Bill
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    It took two years, but once more it has arisen from the grave. I hereby banish this thread back to the Sovngarde, never to rise again.
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