When using an armor in Cyrodiil, you are battle-leveled, and get a fixed amount of armor / spell resistance (around 8-9k). You can buff it with skills (WW morph, Draconic armor, Ransack... you name it).
However, there's that little passive, Resolve, that grants you extra armor based on the number of heavy armor pieces equipped, but it does NOT work while battle-scaled.
heavy armor already is the worst possible choice while battle-leveled by far, so, adding to this a passive that does literally nothing is just a newb trap to people thinking they're tankier with a heavy armor, when they might as well pick a light or medium armor.
As a reminder, armor from each individual piece doesn't count toward your actual armor count: you can wear a v13 heavy armor or level 1 light armor, you'll still have 8-9k armor and spell resistance.
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