Maintenance for the week of December 16:
• PC/Mac: No maintenance – December 16
• NA megaservers for patch maintenance – December 17, 4:00AM EST (9:00 UTC) - 12:00PM EST (17:00 UTC)
• EU megaservers for patch maintenance – December 17, 9:00 UTC (4:00AM EST) - 17:00 UTC (12:00PM EST)
The issues on the North American megaservers have been resolved at this time. If you continue to experience difficulties at login, please restart your client. Thank you for your patience!

Do you want to see new class abilities being added to the game ?

Dracane
Dracane
✭✭✭✭✭
✭✭✭✭✭
I think it would be cool, if they increase the class ability level from 50 to 60 and add 1 new passive to each class skill line and 1 or 2 active abilities to bring something new and exciting to each class and to adress some of their problems and weaknesses. The first new ability and passive can be unlocked at level 52 and the 2nd ability at rank 58 and rank II of the passive at rank 60

Edited by Dracane on September 7, 2015 7:03PM
Auri-El is my lord,
Trinimac is my shield,
Magnus is my mind.

My debut album on YouTube: https://www.youtube.com/@Gleandra/videos

Do you want to see new class abilities being added to the game ? 17 votes

Yes, give it to me or I ragequit
82%
KalfisGilvothZardayneDracaneZigoSidLord_Shonefenris0706SahrotReinSensesfail13Levo18catcher966GERMANO-THE-IMPERIALpsychojudgeTheLastNabeel 14 votes
No, give it to me and I ragequit
17%
Troneonskelo0Lenikus 3 votes
  • Tholian1
    Tholian1
    ✭✭✭✭✭
    Can I have an option that doesn't include rage quitting?
    PS4 Pro NA
  • Dracane
    Dracane
    ✭✭✭✭✭
    ✭✭✭✭✭
    Yes, give it to me or I ragequit
    Tholian1 wrote: »
    Can I have an option that doesn't include rage quitting?

    No, rage quit or stay :D There is no peacefull quit
    You have to make a ragequit thread on the forums or it's not official
    Edited by Dracane on September 7, 2015 7:07PM
    Auri-El is my lord,
    Trinimac is my shield,
    Magnus is my mind.

    My debut album on YouTube: https://www.youtube.com/@Gleandra/videos
  • Lenikus
    Lenikus
    ✭✭✭✭✭
    No, give it to me and I ragequit
    I wanted to be special so i vote'd for teh one that had zero votes '-'

    But yea, still. no need for more class skills.
    New weapons that would come with skill lines, yes.
    new class / morphs? we good.
    ... Mai cave. >:3
  • Levo18
    Levo18
    ✭✭✭✭
    Yes, give it to me or I ragequit
    Haha i want new abilities but wont rage quit . Maybe more morphs so they dont have to completely design new skills.
  • Dracane
    Dracane
    ✭✭✭✭✭
    ✭✭✭✭✭
    Yes, give it to me or I ragequit
    Tholian1 wrote: »
    Can I have an option that doesn't include rage quitting?

    That was only a joke obviously :) It's meant to be funny to make it less serious. Nobody shall ragequit, no matter if they do it or not.
    Auri-El is my lord,
    Trinimac is my shield,
    Magnus is my mind.

    My debut album on YouTube: https://www.youtube.com/@Gleandra/videos
  • TheShadowScout
    TheShadowScout
    ✭✭✭✭✭
    ✭✭✭✭✭
    I would much rather see class morphs instead... add some diversity to our classes... lemme repost what I usually pose when this comes up:

    Personally I would think the best way to add more "classe abilities" is to give each class, say, three different "class morphs", each with its own new skill/passives line. Perhaps becoming available after completing cadwells silver/gold... to reward people who do play through that - a variation of the idea was to let them do the class morph after silver, and let them pick a cross-class skill line (basic class skills only) after gold...

    Some possibilities:

    Dragonknight
    - Gladiator (offensive self buffs & warcries; color: red/orange)
    - Pyromancer (flame resist and even more fire; color: yellow/blue - gas flame!)
    - Warlord (defensive group buffs, AoE standards, color: purple/gold)

    Nightblade
    - Illusionist (illusion summoning, mind magic; color: red/black - NPC illusionist)
    - Monk (melee support & assorted “matrial arts” magic; color: blue/purple)
    - Ranger (animal summoning and nature magic; color: brown/green)

    Sorceror
    - Cryomancer (ice magic, color: white/clear - NPC cryomancer)
    - Necromancer (death magic and undead summoning; color: cyan - NPC coldfire)
    - Spellsword (melee support & buff magic; color: yellow/orange)

    Templar
    - Druid/Shaman (nature magic, totems, animal summons; color: green/brown)
    - Crusader/Paladin (melee support and aura-style buff magic; color: white/gold)
    - Witch-hunter (counterspells, spell resistance/shields, silencing; color: purple/red)

    Another possible idea was to not only have an added skill line with its own flavor of visual effects, but maybe even morph the existing effects to match.
    So for example if a sorceror goes necromancer, their spells might be color-shifted to necromancer “coldfire” cyan, and if they turn cryomancer, their dark magic crystals will turn ice-ish in effects, spells will get color-shifted to white-blue or white-purple, or a nightblade going ranger would have their reddish effects recolored to something nature-ish green & brown... that sort of stuff. For more visual goodieness and varietee between classes.
    Perhaps even morph the spell effects to some degree... like, for summoned armor might look daedric on normal sorc, worm cult / lich on necromancer, and ice armor on cryomancer, etc.
    That idea might perhaps take a bit too much coding to be viable though... I'd be happy with pure color shifts.

    ...of course, all those quick ideas are just very rough concepts, without much consideration but character fluff. I merely tried to give some options, and went for three instead of just two "magica-specialization / stamina specialization" - It's supposed to be more for added character diversity then anything else after all.

    Thus for example with nightblades, there might be one magica-caster based with "illusionist", one stamina melee based with "monk" (Yes, a nod at the old D&D class of the name, the first “martial arts” powered class I remember in fantasy gaming) and one pet based as "ranger" since nightblades mesh very well with bow, and giving them woodland creatures for the "hunter" playstyle would seem applicable.

    Similar thoughts for the sorceror - spellsword for stamina sorcerors, cryomancer since ice staves have no matching skill line yet (while fire and lightning staves sort of have), and necromancer because all too many people really, really want that... ;)

    Templar... the druid/shaman is a very natural idea, between breton wyressess, argonian treeminders and bosmer spinners, nature magic meshes very well with Templar healing and sunlight-powered spells; paladin is for stamina templars and a nod at the old D&D class of the same name (possibly subject to TES-ification change), and my "witch-hunter" idea is kinda inspired by the spanish inquisition (Yes, I know noone expected that :smirk: ), its "warhammer" imperial counterpart and also "Dragon Age", I admit it... seems logical to set up the aedric-flavored templars as natural enemies of the more deadric-flavored sorcerors...

    Dragonknight I had the fewest ideas, since I kinda dislike that class. More fire magic for dragonknight magica-casters with pyromancer is a natural first thought... so then I went with "leader-style group play support" and "berserker-style single combatant" flavors, though there may be better ideas then those...

    In any case, since more diversity is always something I would love to see... much more fun having more choices in realizing your “perfect” character, especially since the limited number of skills one can actually use at any one time (5+U) makes people having to think and choose anyhow, so adding more active skills only increases a characters choices, not exactly their power...
  • NewBlacksmurf
    NewBlacksmurf
    ✭✭✭✭✭
    ✭✭✭✭✭
    No
    -PC (PTS)/Xbox One: NewBlacksmurf
    ~<{[50]}>~ looks better than *501
  • Zavus
    Zavus
    ✭✭✭✭
    They have more than enough trouble balancing the current abilities because of the forum QQ, that I honestly doubt they could handle anymore.
    Zavus - Worst NB NA / First NB RANK 50
    "Most carried General NA" - Cent Satori

    Haxus

  • Dracane
    Dracane
    ✭✭✭✭✭
    ✭✭✭✭✭
    Yes, give it to me or I ragequit
    I would love 3rd morphs for abilities either.
    Auri-El is my lord,
    Trinimac is my shield,
    Magnus is my mind.

    My debut album on YouTube: https://www.youtube.com/@Gleandra/videos
  • tordr86b16_ESO
    tordr86b16_ESO
    ✭✭✭✭✭
    Still waiting for Spellcrafting.
  • Troneon
    Troneon
    ✭✭✭✭✭
    ✭✭✭
    No, give it to me and I ragequit
    Get the game stable, decrease loading screens, fix champion points balance, class balance and all the broken bugged skills in the game....

    FIX THE LFG TOOL!!!

    Then add everything still missing from an Elder Scrolls game....

    Then maybe you can think about ********* up the balance and stability again by adding more things..
    Edited by Troneon on September 7, 2015 8:35PM
    PC EU AD
    Master Crafter - Anything you need!!
    High Elf Magicka Templar Healer/DPS/Tank
    Trials / Dungeons / PVP / Everything
  • LordSemaj
    LordSemaj
    ✭✭✭✭✭
    Where's the option for just fixing what we already have first THEN adding more abilities?
Sign In or Register to comment.