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VR 16 Armor and Weapons Materials

kendellking_chaosb14_ESO
kendellking_chaosb14_ESO
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Why is the drop rate for deconstruction only 1. When you need 110 mats per piece. I'm not a farmer or grinder the sole reason half my lays never get played is cause I don't want to grind then up and the quest are boring the third time around let alone the 8th. Change this ASAP 15 mats for VR15 and 100 more for the next level really does that make any sense.
Chaos Shadow-Scale: Shadow Archer
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For the King of Argonia
May Sithis hold back his Void
  • AngryNord
    AngryNord
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    Hirelings give only one of each too... This is beyond stupid, I'm gonna have to wait for 3 months or so before I have enough mats to craft a full set of armour + weapons.. And by then I guess I'm long since VR16...
  • kendellking_chaosb14_ESO
    kendellking_chaosb14_ESO
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    See I don't want to grind for gear for 8 toons.
    Chaos Shadow-Scale: Shadow Archer
    Chaos Death-Scale: Shadow Knight
    Tanks-With-Sap-Essence: Dark Mage
    Dark Brotherhood Listener: Blade of Argonia
    Chaos Dragon-Scale: Draconic Shield Master
    Chaos Light-Scale: Marsh Paladin
    Chaos Lightning-Scale: Daedric Master
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    Chaos of Black Marsh: Master of The Burning Sword
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    Chaos-Lightning-Tower: Lightning Shield Master

    For the King of Argonia
    May Sithis hold back his Void
  • KhajiitiLizard
    KhajiitiLizard
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    It seems stupid for the minimal increase a VR16 gold gives you from a VR15 gold...

    You can craft a VR15 set for what it would take to craft one piece of VR16.

    I could understand if the VR16 armor had at least a 100pt increase to VR15 but it does not. It's like 20 per piece.
  • Sir_Xalvador
    Sir_Xalvador
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    Why is the drop rate for deconstruction only 1. When you need 110 mats per piece. I'm not a farmer or grinder the sole reason half my lays never get played is cause I don't want to grind then up and the quest are boring the third time around let alone the 8th. Change this ASAP 15 mats for VR15 and 100 more for the next level really does that make any sense.

    I agree the mats to make V16 armor and weapons is CRAZY... its going to take a long time to get enough mats to make it i don't understand why it jump so ridiculously high from v15 to v16... i can see maybe 5 or even 10 more mats then v15 but come on 150 just to make a chest piece the drop needs to be more or the mats to make need to come down in my opinion... i just hit v16 and i only have enough mats to make one piece each of only v15 ....please increase the drop rate or bring down the amount to make armor for v16
  • UrQuan
    UrQuan
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    They expect you to buy a lot of the mats using TV stones. I've only been to Imperial City twice, I'm terrible at PVP, and I've already got enough TV stones to buy 45 mats.

    I'd agree that the jump in mat costs from VR15 to VR16 gear is nuts, but it won't take as much grinding to get the mats as people seem to think.
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  • DisgracefulMind
    DisgracefulMind
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    I don't really see a problem with it. You have to work for your max-level gear. Not an issue.
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  • kendellking_chaosb14_ESO
    kendellking_chaosb14_ESO
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    UrQuan wrote: »
    They expect you to buy a lot of the mats using TV stones. I've only been to Imperial City twice, I'm terrible at PVP, and I've already got enough TV stones to buy 45 mats.

    I'd agree that the jump in mat costs from VR15 to VR16 gear is nuts, but it won't take as much grinding to get the mats as people seem to think.

    They don't have raw materials for VR 15-16 as they are trying their best to force you into buying the DLC as it's the only place to get VR 16 drops. They even went so far so to nerfed enchantment strength just so VR16 is where VR14 was I.e. Cost reduction was 200 with a Kuta at VR14 now the 200 cost reduction is for VR16.

    So it's not just a get it or others will have a leg up it's a get are you have to pay other players to get back to where you were and needing 110 to get just one piece the prices will not be low even for refined mats. They nerfed everything so you had to pay just to get back to where you were per Imperial City a whole new low.
    Chaos Shadow-Scale: Shadow Archer
    Chaos Death-Scale: Shadow Knight
    Tanks-With-Sap-Essence: Dark Mage
    Dark Brotherhood Listener: Blade of Argonia
    Chaos Dragon-Scale: Draconic Shield Master
    Chaos Light-Scale: Marsh Paladin
    Chaos Lightning-Scale: Daedric Master
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    Chaos of Black Marsh: Master of The Burning Sword
    Star of Chaos: Frost Blade Champion
    Chaos-Lightning-Tower: Lightning Shield Master

    For the King of Argonia
    May Sithis hold back his Void
  • Nebthet78
    Nebthet78
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    I don't think most people would have minded the grind so much if it was actually reasonable (75 mats/peice) and they had actually increased what the new enchants did in addition to the bonuses on crafted/dropped armor instead of nerfing them setting every one back two levels.

    But they didn't and the type of poor decisions they have made with this DLC are going to bite them in the arse.
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  • kendellking_chaosb14_ESO
    kendellking_chaosb14_ESO
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    I don't really see a problem with it. You have to work for your max-level gear. Not an issue.

    Not work grind you have to grind for max level gear. My main always main hand a Bow and my off hand changes between Dual Weld, Two Handed and One hand and Shield. All my gear is crafted unless I run five Shadow a Walker instead of three. To make Max gear for justy main will take 1,430 at the cost of 110 per piece and some pieces cost more then that. At a cost on buying all your mats with stone will run you a jaw dropping 143,000 stones or 71,500 if you buy half the stones and use Decon for the rest and Decon at max level gets you one mat only.
    Chaos Shadow-Scale: Shadow Archer
    Chaos Death-Scale: Shadow Knight
    Tanks-With-Sap-Essence: Dark Mage
    Dark Brotherhood Listener: Blade of Argonia
    Chaos Dragon-Scale: Draconic Shield Master
    Chaos Light-Scale: Marsh Paladin
    Chaos Lightning-Scale: Daedric Master
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    Chaos of Black Marsh: Master of The Burning Sword
    Star of Chaos: Frost Blade Champion
    Chaos-Lightning-Tower: Lightning Shield Master

    For the King of Argonia
    May Sithis hold back his Void
  • strikeback1247
    strikeback1247
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    Well, I actually think the material requirement is perfect. Just running around the sewers, killing mobs and opening chests gives you a lot of items, materials and TV stones. I like that there is actually some more gear that is hard to get, because it gives me a good long-term goal.

    Also, the minimal stat difference between v15 and v16 is actually quite logical. It's so that the more casual players can still get good gear without too much trouble and that the min-maxers can go for those few extra stats.
    P.A.W.S. - Positively Against Wild Sasquatches - NO TO BIGFOOT!
  • kendellking_chaosb14_ESO
    kendellking_chaosb14_ESO
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    Well, I actually think the material requirement is perfect. Just running around the sewers, killing mobs and opening chests gives you a lot of items, materials and TV stones. I like that there is actually some more gear that is hard to get, because it gives me a good long-term goal.

    Also, the minimal stat difference between v15 and v16 is actually quite logical. It's so that the more casual players can still get good gear without too much trouble and that the min-maxers can go for those few extra stats.

    So you think it make senses to go thought a week of endless grinds (No one enjoys grinds it's boring and highlights the lack of content and pure lack of reward) to upgrades just your main toon just to get gear that's just a little better then the stuff you had enough mats to make a full set one day one?

    For the crazy amount of time needed where is the crazy reward a five that upgrades a buff by 10 points, 30 more points on a max resource set bonus an Enchantment that's only as strong as the old VR14 enchantments were. You are now forced to grind not for something new and worth your time but to get the same enchants you had before and kinda better set bonus at the low low cost of not playing do game but running in same area AoE spamming.

    And again all of that time JUST to get what you had before??
    Chaos Shadow-Scale: Shadow Archer
    Chaos Death-Scale: Shadow Knight
    Tanks-With-Sap-Essence: Dark Mage
    Dark Brotherhood Listener: Blade of Argonia
    Chaos Dragon-Scale: Draconic Shield Master
    Chaos Light-Scale: Marsh Paladin
    Chaos Lightning-Scale: Daedric Master
    Hurricane Chaos: Storm Archer
    Bask-In-My-Light: Warrior of The Light
    Forged-In-Dragon-Fire: Pyro Mage
    Guardian of The Hist: Light Mender
    Chaos of Black Marsh: Master of The Burning Sword
    Star of Chaos: Frost Blade Champion
    Chaos-Lightning-Tower: Lightning Shield Master

    For the King of Argonia
    May Sithis hold back his Void
  • Forestd16b14_ESO
    Forestd16b14_ESO
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    Get in line threads like this have been popping up since PTS with U7 first launched a month or two ago when players first saw the required mats and ZOS replie to this and no lie is that " We want the best gear in the game to be worth it and take time to get."

    Transaltion players who were farming for dropped gear were crying that crafted gear was appearntly so OP so ZOS desided to nerf crafting extremely hard. ZOS last time crafting wasn't OP and never will be so please fix crafting.
  • Rydik
    Rydik
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    With this patch Zos made absurdly big number of stupid decisions...
  • tplink3r1
    tplink3r1
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    Well, I actually think the material requirement is perfect. Just running around the sewers, killing mobs and opening chests gives you a lot of items, materials and TV stones. I like that there is actually some more gear that is hard to get, because it gives me a good long-term goal.

    Also, the minimal stat difference between v15 and v16 is actually quite logical. It's so that the more casual players can still get good gear without too much trouble and that the min-maxers can go for those few extra stats.

    So you think it make senses to go thought a week of endless grinds (No one enjoys grinds it's boring and highlights the lack of content and pure lack of reward) to upgrades just your main toon just to get gear that's just a little better then the stuff you had enough mats to make a full set one day one?

    For the crazy amount of time needed where is the crazy reward a five that upgrades a buff by 10 points, 30 more points on a max resource set bonus an Enchantment that's only as strong as the old VR14 enchantments were. You are now forced to grind not for something new and worth your time but to get the same enchants you had before and kinda better set bonus at the low low cost of not playing do game but running in same area AoE spamming.

    And again all of that time JUST to get what you had before??
    A week? I got everything i needed in 3 days.
    Its fast when you actually playing the game instead of complaining in the forums the entire day.
    VR16 Templar
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  • Pyr0xyrecuprotite
    Pyr0xyrecuprotite
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    They don't have raw materials for VR 15-16 as they are trying their best to force you into buying the DLC as it's the only place to get VR 16 drops.
    After one week of running vet dungeons, and with hirelings, I have about 50+ of each of the Vr15 mats. Granted, that's also after using a lot of undaunted keys when I hit Vr16. So it will likely take me a month to collect enough mats to craft one item of any type. However, no, a) you don't need to go to IC to get the drops, and b) I have already crafted 3 vr16 items for someone else who provided the mats - bought with gold. Just as before update 7, you can always buy the good stuff from PvP players if you can find a way to farm gold. Nothing much has changed there.

    PS: you need 130 mats per Vr16 armor piece, or up to 150 if it is a chest piece.
    Edited by Pyr0xyrecuprotite on September 9, 2015 2:03AM
  • Teiji
    Teiji
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    All they had to do was double or maybe even triple the cost of each item.

    But then what else could mats be used for?

    You use the highest level crafting mats to reforge traits on gear, you have a random chance to get any other trait for a high cost. Highest level crafting mats being base mats, tempers and so on.

    We all know how much ZoS loves RNG, as well as no soft caps [never forget the Konk and their spellcrafting + glorious soft caps].
    Edited by Teiji on September 9, 2015 2:41AM
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  • Trikki
    Trikki
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    So you think it make senses to go thought a week of endless grinds (No one enjoys grinds it's boring and highlights the lack of content and pure lack of reward) to upgrades just your main toon just to get gear that's just a little better then the stuff you had enough mats to make a full set one day one?

    Yeah, it does make sense (though I think they went a bit far with the amount of mats). You sound like a casual that wants everything. Min/Maxers will do what it takes, they don't come here and whine about it. You also generalise and say "Noone enjoys grinds" - I do and a lot of others do too. if you call "grinding" going through the sewers killing mobs and people, then I'll happily grind away while you post here.

    I'd like the requirements for V16 gear to be halved so its still pretty significant an effort to get it, but having a long term goal is something that keeps people playing and that's a healthy thing even if you don't like it.

    GL HF
  • BugCollector
    BugCollector
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    NO! I've just spend millions on my new gear. I would be devastated to hear it's much cheaper/easier to make now.
    May knowledge guide you to enlightenment
  • kendellking_chaosb14_ESO
    kendellking_chaosb14_ESO
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    Trikki wrote: »
    So you think it make senses to go thought a week of endless grinds (No one enjoys grinds it's boring and highlights the lack of content and pure lack of reward) to upgrades just your main toon just to get gear that's just a little better then the stuff you had enough mats to make a full set one day one?

    Yeah, it does make sense (though I think they went a bit far with the amount of mats). You sound like a casual that wants everything. Min/Maxers will do what it takes, they don't come here and whine about it. You also generalise and say "Noone enjoys grinds" - I do and a lot of others do too. if you call "grinding" going through the sewers killing mobs and people, then I'll happily grind away while you post here.

    I'd like the requirements for V16 gear to be halved so its still pretty significant an effort to get it, but having a long term goal is something that keeps people playing and that's a healthy thing even if you don't like it.

    GL HF

    Casual? I used to play 23 hours a day I work from for home I have a sh*t ton of free time till friends get off of work deconstruction of 130 daggers to my one Chest plate now add the fact that all but two of eight of my toons wear a heavy Chest for max protection that's needless farming

    I don't PvP to PvE grind it's not my problem they wanted to up the level cap here and add the raw mats and change the deconstruction drop rate with the next PvE update that's no reason to sack players with a boring grind.

    My numbers come from the fringing needed to make crafted gear for 8 damn toons as the set they have now don't go to VR16 some don't even go to VR14. Granted The Orc home province will have the raw mats but till then we are sacked with an Imperial City with ALL the PvP aspects removed like alliance held Districts for PvE mobs for the grinders
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