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Spell power pots still use up a Global Cooldown

Armitas
Armitas
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Currently spell power pots are acting like skills. They cancel your heavy attacks when you drink them, and give you a global cooldown before you can use a skill or charge an attack. This has been the case since 1.6.

I was really hoping they would be fixed in 1.7 but they are still the same. Are there any plans to make them work like potions instead of skills?
Retired.
Nord mDK
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