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State of the DK, 1.7

Armitas
Armitas
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After successive and never ending nerfs, and changes to core game mechanics, the DK has really fallen behind and needs serious repair. We were anticipating that we would be repaired in 1.7 but instead of that happening we got a few more nerfs, problems were made worse, and some problems were just ignored.
State of the DK

Ardent Flame.
  • Fiery Grip. Due to the change to Y axis this skill is unreliable as a gap closer or a tanking mechanic. Sometimes it just will not work when it should work. When it does work it's disorienting because you don't know if you will come to the target or the target will come to you. We need 1 morph to pull and 1 to gap close.
  • Inferno - It still shows 20% crit when it's actually 10%. It's basically a clone of Magelight with a small difference, you can either hit something with a small fire ball every 5 seconds or have 7% max magicka and 2% magicka recovery. A class skill should always be better, but I'm better off taking ML if I have high magicka and Inferno if I have low magicka.
  • Inferno - Sea of Flames - The chance that the measly fire ball every 5 seconds will get a killing blow is too slim, the amount of magicka it can give seems to have been written in 1.5 before the inflated stats. It's not a valualbe or even a noticable morph.
  • Kindling - The nerf to secondary effect proc chance has really made this a wasted passive. 66% more burning isn't helpful when the chance to apply burning is so low.

Draconic Power
  • Hardened Armor - The tiny shield on this skill, plus the 50% shield nerf, plus the overflow bug that includes a chanec to crit makes this morph actually harmful. The Shield will blow quickly and any remaining damage left over after the shield will hit at 0% mitigation and can crit. So all the armor that is applied from this skill is penetrated by the overflow bug.
  • Dragon Blood - Due the 50% healing nerf this skill is a dangerous heal. To get any heal output at all you have to fall below execute range. With the 50% heal nerf you have to be near dead to get anything out of it. It's a terrible heal right now because it's completely ineffective till you are at 1 shot range.
  • Dragon Blood - Green dragon blood - With Tripots the stamina recovery on this is useless. I would like majors to provide minors if a major is already active. So if a tripots has been consumed and you pop GDB it should give you a minor stamina recovery.
  • Elder Dragon - The health recovery works and gives you a nice hot, but in PvP it's reduced to 50% by any disease. In PvE you survive by mitigation and a healer, not health recovery. It's just not broadly useful, I'd like to see health recovery made useful or this passive made useful.


Earthen Heart
  • Corrosive Armor - This needs to actually penetrate armor, not just physical mitigation. There is no reason to make an ultimate so divisive between stamina and magicka builds.
  • Obsidian Shard - I would not use this to heal someone, I would use healing ward if I needed to save them. It doesn't heal for much, even less at 50% healing, it does less damage than the other morph and the situation where the guy next to enemy X would need this tiny heal and the enemy CC'd are limited. I really don't know why this exists. It is incomplete.
  • Molten Weapons - This is a bad execute in PvP as it requires a cast, a GCD, then a fully charged heavy attack which can just be dodge rolled, blocked, healed out of execute range, or you can get CC'd while casting it. There is too much hassle and things that can go wrong here for an execute. It completely ignores the entire purpose of an execute. In PvE the full heavy requirement gives you wasted seconds. If you are charging your heavy attack and have to dodge roll, then you lost the buff entirely when you release the shot. If you have 2 seconds remaining but need 3 seconds to finish a heavy attack then 2 seconds of the skill have just been wasted. There is no reason for this skill to be so complicated and restrictive. It is a good skill in theory but terrible in application. Again too much hassle and too many things that can go wrong that undermine the duration.
  • Obsidian Shield - Due to the 50% shield nerf, and the overflow bug this is a detriment to both you and your group. Because the shield is small, and the damage is small from the damage nerf it is now even more likely that you will have a tiny shield left that the overflow bug will take advantage of. Lets say you cast obsidian shield on your group and they are hit for a 1,900 aoe leaving about 100 left on the shield applied to your group. Then a prox det goes off and hits the entire group penetrating all of their mitigation and with a chance to crit. It is a complete detriment to both you and your group. You cannot safely cast this in a group. The skills is dead, gone, ruined.
  • Battle roar - Should reference your highest stat for the replenishment. We don't have straight recovery on a DK, this is our resource management tool. Making it based on each stat individually leaves you in a magicka build not getting enough stamina, or a stamina build not getting enough magicka from it. If I'm in a magicka build I will more likely need stamina, not my primary stat. You had the right idea, just make it based on the highest stat.

This thread is open so add anything I missed or if you have better thoughts on them, or any disagreements please list them below.
Retired.
Nord mDK
  • drzycki_ESO
    drzycki_ESO
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    Thank you for the information, Armitas. I haven't gotten to play since the new patch so I had no idea. Now I'm a very sad DK.

    Armitas, what is your build? Do you have it posted anywhere?
    Edited by drzycki_ESO on September 2, 2015 9:58PM
  • Thecapeo
    Thecapeo
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    I don't know if you've seen some of the Stam DK build videos lately but they are crushing people right now. Nigh unkillable with great damage. I've seen some of the well known pvpers predicting in a month, after more people adopt similar builds, you'll be seeing a lot of nerf DK threads again.
  • Thecapeo
    Thecapeo
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    From what I've seen and read, and I've only been playing this game since it dropped on PS4 so I wouldn't say my observations are all that reliable, it's coming down to the fact that the 50% cut in damage is a huge boon to the DKs already inherent tankiness. All the builds I've seen are sword and board but the second bar varies. And I know your down on Obsidian Shield but people are spamming it to keep stam up through Helping Hands.
  • aco5712
    aco5712
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    You need to just find a build for 1.7. The stam DK is a monster now as a tank and you can just turn around and lay some nice dps and I have actually 3 shot people with a tank build in this new update magicka DK needs more tweaking to achieve something and is harder to play but kodi posted a nice DK video If you need ideas.
    Banned for Naming and Shaming exploiters. Great ideology ZOS.
    #FreeLeo

    Main: Vir Cor | Dragonknight
    Alt: Leo Cor | Nightblade
    Alt: Leonidas Cor | Templar

    Guild: K-Hole
    Youtube: CorESO
    DK PvP Tank/DPS Hybrid Build (2.1+): Cor Leonis
  • Armitas
    Armitas
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    I have a magicka build for 1.7. These are just a list of skills that have fallen behind, been neglected, or just broken.
    Edited by Armitas on September 2, 2015 10:50PM
    Retired.
    Nord mDK
  • Corrupted_Soul
    Corrupted_Soul
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    Yonkit wrote: »
    "Armitas I think it's pretty clear that ZoS hardly listens to feedback, constructive or not, when it comes to Templars or Dragonknights, I called it on the PTS before it went to Live, and after playing around for a few hours on Live I can't do it... I just can't. The absurdity of this blanket nerf is beyond me, on so many levels. Healing wasn't an issue, it was NEVER, an issue, damage wasn't an issue, it was never an issue, being able to stack so many broken abilities was an issue. Magelight, bam 20% more damage, rally, bam 20% more damage, grab thief stone, bam, crit damage, roll a khajiit, bam, sneak damage, camo hunter, bam more damage.

    Now, they fixed the magelight thing, which stopped the excessive 20k+ Snipes, next, they should've looked into fixing Nirnhoned and toning down crystal frags, then, they could've arguably done the hardest and looked at wrecking blow. Which due to it's nature, is very broke, letting you charge a heavy attack during it, break the global cool-down, land both at the same time, and then be able to immediately cast another ability and have all 3 land, quite literally, half a second apart.

    But nope.

    Sorc Shields OP - Blanket Damage Shield Nerf
    Stam Damage OP - Blanket Damage Nerf
    Templar Healing OP - Blanket Healing Nerf

    This Patch, is a monument, to the absurd laziness of the Combat/PvP department."


    - Panda244


    You sir, have the right idea. +rep
    Corrupted_Soul - V16 DK - PS4 NA
  • Yonkit
    Yonkit
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    Yonkit wrote: »
    "Armitas I think it's pretty clear that ZoS hardly listens to feedback, constructive or not, when it comes to Templars or Dragonknights, I called it on the PTS before it went to Live, and after playing around for a few hours on Live I can't do it... I just can't. The absurdity of this blanket nerf is beyond me, on so many levels. Healing wasn't an issue, it was NEVER, an issue, damage wasn't an issue, it was never an issue, being able to stack so many broken abilities was an issue. Magelight, bam 20% more damage, rally, bam 20% more damage, grab thief stone, bam, crit damage, roll a khajiit, bam, sneak damage, camo hunter, bam more damage.

    Now, they fixed the magelight thing, which stopped the excessive 20k+ Snipes, next, they should've looked into fixing Nirnhoned and toning down crystal frags, then, they could've arguably done the hardest and looked at wrecking blow. Which due to it's nature, is very broke, letting you charge a heavy attack during it, break the global cool-down, land both at the same time, and then be able to immediately cast another ability and have all 3 land, quite literally, half a second apart.

    But nope.

    Sorc Shields OP - Blanket Damage Shield Nerf
    Stam Damage OP - Blanket Damage Nerf
    Templar Healing OP - Blanket Healing Nerf

    This Patch, is a monument, to the absurd laziness of the Combat/PvP department."


    - Panda244


    You sir, have the right idea. +rep

    Just relaying what Panda thinks as he can't post for himself, though we're generally on the same page when it comes to where DKs and Templars are currently, and that would be a landfill atm.
    Has an Alter Ego in the form of a very large quadrupedal black & white Bear.
  • hardcore_gmr
    hardcore_gmr
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    In order to not get banned for saying what I really think of this players incoherent ramblings, I will leave this here and let people decide for themselves.....



    Please don't listen to bad players, explain why they are bad players, they like crabs in a bucket seek to bring the rest of us down with them
  • hardcore_gmr
    hardcore_gmr
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    I didn't want to leave my magicka brethren out either so......




    Your welcome!
  • Armitas
    Armitas
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    In order to not get banned for saying what I really think of this players incoherent ramblings, I will leave this here and let people decide for themselves.....
    Thanks. I decided that you didn't bother reading the thread before posting.
    Edited by Armitas on September 3, 2015 2:12AM
    Retired.
    Nord mDK
  • hardcore_gmr
    hardcore_gmr
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    Armitas wrote: »
    In order to not get banned for saying what I really think of this players incoherent ramblings, I will leave this here and let people decide for themselves.....
    Thanks. I decided that you didn't bother reading the thread before posting.

    actually quite the contrary I read your entire post which is why I posted the videos to show that you didn't know what you were talking about. Both videos show a dragon knight in the current patch not only wrecking face but using a large majority of the skills you claimed to be bad. I only pointed out that sometimes it is not the skills that are to blame but merely bad players. feel free to elaborate how any of that point is not perfectly visually represented from the videos I posted.

  • SkylarkAU
    SkylarkAU
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    The tankiness combined with the sustain of the 1.7 DK makes it possibly the best pressure/heavy hitter class in pvp right now. I really don't know why people are banging on like a bucket of hand grenades about how bad it is - I haven't touched my main since 1.7 dropped.
    Skylärk // v16 Stamina DK (AvA 23)
    Elizabeth Skylark // v16 Magicka Sorc (AvA 29)
    Tauriel Skylark // v16 Stamina NB (AvA 12)
    Alexander Skylark // v2 Magicka Templar
    Terra Australis XI // v2 Magicka DK
    Nocturnal | RÀGE
    << PC/NA/AD >>

    Youtube
  • Cyrediath
    Cyrediath
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    I can't believe it. Do people still want buff to DK?

    Stamina 2h/1h-s DK Builds are the best for 1v1 pvp situation right now and for pve, magicka dk does the best dps and still people want zenimax to buff dk.. bravo.. I can't believe you guys....
  • hardcore_gmr
    hardcore_gmr
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    Yonkit wrote: »
    Armitas wrote: »
    In order to not get banned for saying what I really think of this players incoherent ramblings, I will leave this here and let people decide for themselves.....
    Thanks. I decided that you didn't bother reading the thread before posting.

    actually quite the contrary I read your entire post which is why I posted the videos to show that you didn't know what you were talking about. Both videos show a dragon knight in the current patch not only wrecking face but using a large majority of the skills you claimed to be bad. I only pointed out that sometimes it is not the skills that are to blame but merely bad players. feel free to elaborate how any of that point is not perfectly visually represented from the videos I posted.

    Because what's not perfectly visually represented in that video is coming in contact with any other skilled players which would result in you getting your ass handed to you because you have no viable heal outside of Blessing Of Protection, and even that is debatable, or a never ending draw, which is an issue outside the DK/Templar issue.

    You're obviously someone that knows nothing about the class issues brought up in this thread so I kindly advise you to go search the forums for these issues, brought up on numerous occasions, both in PTS forums and on Live forums, over the course of the last two and a half, to three months.

    Coming to the forums, linking two videos which proves nothing, and making your case, is like showing up to court on charge of murder, showing the judge your police badge, and acting like it means something.


    As far as the personal jab at Armitas goes.
    "In order to not get banned for saying what I really think of this players incoherent ramblings..."
    This is completely off topic and also against the forum rules if I'm not mistaken, @ZOS_AlanG If you could confirm or deny this.


    Lastly, we're trying to have a civil conversation here on this thread about the issues underlying the DK class, while some issues are not just inherently involved with DKs, most are. So please, take your personal jabs, and know-it-all attitude and leave.

    He wrote a giant wall of text which he assumed I did not read, I took into consideration his point and rather than respond with a equally giant wall of text I simply showed him he was wrong. Its cool that you agree with him, I respectfully do not. This is called a dialogue, you say something, I say something in response, we may or may not see eye to eye but we make our points with evidence and proof. now I showed you video of excellent play using the very skills you claim broken, I challenge you to show me those skills used by an equally skilled player function in any way as the OP described and then we can have a real conversation. Until then you are speaking specifically to your own play experience, to which I respond "must be user error"

    As far as the incoherent ramblings comment, I did not say what I really thought which if I did would indeed be in violation of forum rules. But if I must err on the side of political correctness, let me state that his entire block of text is inconsistent with the visually proof that was provided, the many players who still very effectively play the DK class, or simply what ZoS has determined from its own deliberations. there is nothing wrong with the skills he mentioned, and by effect if there is nothing wrong with the class skills then by default, the responsibility for poor play must fall to the player instead.

    I get it, its never the players fault, there must be something wrong with the class, something better about other classes, too many CP, too much nerf....etc....etc .....it could never be the fault of the player. if must all submit to this line of thinking to be considered apart of the conversation (as you put it) then it is clear that every class needs to have the request of its weaker players honored and we should see longer invisible times for nightblade, harder hitting stamina abilities for sorcs, more overall damage for Templars, just to name a few of the more obscene request encountered on these forums.

    But I will honor your request to leave your thread alone, clearly you intended this thread to be a complaint thread that would garner the changes you laid forth and someone like me coming here to display any proof/evidence/claim to the contrary that your claims of broken skills are off base must put a damper on more players getting their pitchforks. So I will leave, because if being apart of this civil conversation means I have to accept the unproven opinion of another then I don't think I want to be here. Good day

    *drops mic*
  • MrGrimey
    MrGrimey
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    Stam DK is #1 for pvp and actually overpowered, check out Scribes build and see how he beat every one of sypher's classes

    This is really a L2p issue
    Edited by MrGrimey on September 3, 2015 6:37AM
  • Armitas
    Armitas
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    Armitas wrote: »
    In order to not get banned for saying what I really think of this players incoherent ramblings, I will leave this here and let people decide for themselves.....
    Thanks. I decided that you didn't bother reading the thread before posting.

    actually quite the contrary I read your entire post which is why I posted the videos to show that you didn't know what you were talking about. Both videos show a dragon knight in the current patch not only wrecking face but using a large majority of the skills you claimed to be bad. I only pointed out that sometimes it is not the skills that are to blame but merely bad players. feel free to elaborate how any of that point is not perfectly visually represented from the videos I posted.

    Oh so you posted build videos on a thread listing specifically broken skills, wrong tooltips, and underpowerd skills for what reason again?

    I never said they could not "wreck face", it's a list of skills that have fallen behind. If you would like to challenge one of the things I posted do so because those videos certainly do not. I even asked you to do so in the thread you claimed to have read, but we all know you skimmed through.
    Edited by Armitas on September 3, 2015 9:32AM
    Retired.
    Nord mDK
  • Armitas
    Armitas
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    Yonkit wrote: »
    Armitas wrote: »
    In order to not get banned for saying what I really think of this players incoherent ramblings, I will leave this here and let people decide for themselves.....
    Thanks. I decided that you didn't bother reading the thread before posting.

    actually quite the contrary I read your entire post which is why I posted the videos to show that you didn't know what you were talking about. Both videos show a dragon knight in the current patch not only wrecking face but using a large majority of the skills you claimed to be bad. I only pointed out that sometimes it is not the skills that are to blame but merely bad players. feel free to elaborate how any of that point is not perfectly visually represented from the videos I posted.

    Because what's not perfectly visually represented in that video is coming in contact with any other skilled players which would result in you getting your ass handed to you because you have no viable heal outside of Blessing Of Protection, and even that is debatable, or a never ending draw, which is an issue outside the DK/Templar issue.

    You're obviously someone that knows nothing about the class issues brought up in this thread so I kindly advise you to go search the forums for these issues, brought up on numerous occasions, both in PTS forums and on Live forums, over the course of the last two and a half, to three months.

    Coming to the forums, linking two videos which proves nothing, and making your case, is like showing up to court on charge of murder, showing the judge your police badge, and acting like it means something.


    As far as the personal jab at Armitas goes.
    "In order to not get banned for saying what I really think of this players incoherent ramblings..."
    This is completely off topic and also against the forum rules if I'm not mistaken, @ZOS_AlanG If you could confirm or deny this.


    Lastly, we're trying to have a civil conversation here on this thread about the issues underlying the DK class, while some issues are not just inherently involved with DKs, most are. So please, take your personal jabs, and know-it-all attitude and leave.

    He wrote a giant wall of text which he assumed I did not read, I took into consideration his point and rather than respond with a equally giant wall of text I simply showed him he was wrong. Its cool that you agree with him, I respectfully do not. This is called a dialogue, you say something, I say something in response, we may or may not see eye to eye but we make our points with evidence and proof. now I showed you video of excellent play using the very skills you claim broken, I challenge you to show me those skills used by an equally skilled player function in any way as the OP described and then we can have a real conversation. Until then you are speaking specifically to your own play experience, to which I respond "must be user error"

    *drops mic*

    Except that you are not engaged in a dialogue. Instead you said yourself that you were incapable of doing so without getting banned, so you posted videos that make no reference to the specific issues listed. If you are not capable of dialogue then you really have no business in this thread.

    Thanks, leave the mic there on the ground, i'll have some one wipe it off later.
    Edited by Armitas on September 3, 2015 9:35AM
    Retired.
    Nord mDK
  • Armitas
    Armitas
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    Thank you for the information, Armitas. I haven't gotten to play since the new patch so I had no idea. Now I'm a very sad DK.

    Armitas, what is your build? Do you have it posted anywhere?

    I'm going to wait till I get all the mats to make it before I post it, but basically I'm reaching the mitigation cap in 5 light. I'm going to use mist form and other earthen heart abilities to juggle stamina instead of igneous due to it's potential to actually make you take more damage. I was at 45% mitigation in 1.6 and with the change to light armor I can reach 50%.
    Edited by Armitas on September 3, 2015 9:44AM
    Retired.
    Nord mDK
  • zornyan
    zornyan
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    So let's get this straight.

    Op complains about skills he thinks are broken

    People post videos to show 'broken' skills working

    Op says skills are broken, ignoring that DK'S Are probably the most powerful pvp class, so if they made all these skills 'fixed' like the op suggests DK's would be even more OP.

    Templars have dozens of broken skills, hell my biting jabs is supposed to do 4 hits or damage, yet it only does one, a few of our skills got nerfed in this patch too.

    Sorcerers have had a direct couple of hits with this patch, and with the possibility of no shield stacking/critable Shields are going to be hit hard again.

    NBs have had to switch to magika, so stams have had a hit too. As has the glass cannon build due to needed more survivability.

    So let's forget ALL of these then, and just focus on making the current most powerful class, even more powerful.
  • drzycki_ESO
    drzycki_ESO
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    Rylana wrote: »
    MrGrimey wrote: »
    Stam DK is #1 for pvp and actually overpowered, check out Scribes build and see how he beat every one of sypher's classes

    This is really a L2p issue

    You guys really need to stop nuthugging on a couple of youtube champs and realize one build does not work for all players.

    Not does it work for all situations.

    Guarantee if you used someone elses build/style youd fail it hard

    So shush mate. Learn to make your own stuff, stop copying others and thinking it makes you pro. Ive looked at all of the posted builds - Sribes, Kodi, Lefty, and they do not fit the role I play at all. They are soloer builds, they would need heavy tweaking if not complete refits to match what I, for example, do as a DK.

    So again, just because someone you think is omfgawesomesaucefamouslol posted something on the internet, it doesnt make it good or better than something else.


    Here is a good question for you, champ. What does Sribes build or video do for a group? Where anywhere in the skillset or setup does it lend any benefit whatsoever to even a smallman 4-6 man group?

    None. But its a good soloer/duel build ill give it that. But from what I saw, complete and utter garbage for group synergy. O_o No offense to him, his role and niche is his own. But it would have no place in a 4-6man group.

    This. I am never solo and never dual. I am ALWAYS in a group so as Rylana said, their setup wouldn't work for players like us.

    Edit: I am particularly interested in the Obsidian Shield overflow bug. Has this been tested recently to see if it has been fixed?

    "Obsidian Shield - Due to the 50% shield nerf, and the overflow bug this is a detriment to both you and your group. Because the shield is small, and the damage is small from the damage nerf it is now even more likely that you will have a tiny shield left that the overflow bug will take advantage of. Lets say you cast obsidian shield on your group and they are hit for a 1,900 aoe leaving about 100 left on the shield applied to your group. Then a prox det goes off and hits the entire group penetrating all of their mitigation and with a chance to crit. It is a complete detriment to both you and your group. You cannot safely cast this in a group. The skills is dead, gone, ruined."

    Edited by drzycki_ESO on September 3, 2015 3:57PM
  • Sensesfail13
    Sensesfail13
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    @Armitas Trolls will be trolls man, I havent posted because I didnt feel much needed to be added. I have been fairly vocal about my opinions about this patch and the status of the DK for the last year and this post was well made. Its sad that you get bad players and bad people on your thread that was totally constructive and civil to begin with @hardcore_gmr you, my friend, are bad and you should feel bad.
    Rylana wrote: »
    Summary - dont post any 1v1 videos/builds to try to convince anyone that DK is okay, because it is not.

    Theres a heck of a lot more a DK needs to be able to do than fight ONE player at a time.

    Not often I agree with you but in this case I could not agree with you more, thanks for the post.

    Wisherr, Dragonknight, Haderus, NA Server.
    Wisher of Naught, Nightblade, Haderus, NA Server.
    Guild officer: Abandoned Legion
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