GreenSoup2HoT wrote: »It work's exactly the same.
However you will have to applie it like a Buff (15 second's) which has a 2k magicka cost. You don't have the damage decrease as well.
You only need the new SiA on one bar.
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Good new's is drain power got a 20% damage buff. So that combo your talking about will hit 40% harder in PvE (patch 1.7 compared to 1.6).
Blackjak-33 wrote: »Seems to me it won't be the same. Siphoning Attacks currently is a toggle with just one cost to permanently activate it, but now it'll cost 2k magicka every 15 seconds? Seems like I'm going to burn more magicka to constantly activate it than I am in getting the magicka return.
Or it could be that as a siphon tank I'm pissed I'm going to have one more ability to keep an eye on, an ability KEY to my build. I'm sick of spending time setting my build up only for the devs to screw it up.
Siphoning Strikes:
- This ability is no longer a toggle.
- Removed the Power and Spell Power debuff; your attacks now do full damage.
- This ability no longer restores a percentage of your Magicka or Stamina. Instead, it restores a fixed amount per hit.
- You will no longer build up extra visual effects on your weapon when this ability is cast multiple times.
It scales with Magicka, Spell Power shouldn't be affecting it, I know that much, don't think it scales with Staminawillymchilybily wrote: »Siphoning Strikes:
- This ability is no longer a toggle.
- Removed the Power and Spell Power debuff; your attacks now do full damage.
- This ability no longer restores a percentage of your Magicka or Stamina. Instead, it restores a fixed amount per hit.
- You will no longer build up extra visual effects on your weapon when this ability is cast multiple times.
does this fixed amount returned scale with your stamina and magicka pools, magicka/spell power, character level or other? that for me is the key question. If the scaling for each value returned was based on the size of that resource pool it might be quite nice, though i suspect it is just spell damage and magicka like most class skills?
For a decent magicka pve DPS NB with ~30-35k magicka in V14 gear the SA can make you sustain a SAP based aoe bar without ever even thinking of getting at 50% magicka. However to sustain a magicka based NB one didn't need SA since 1.5.
However the problem is the stam regen which was the only reason to use it as magicka since 1.6 You are going to have very little stam for blocking and dodge roiling with or without the new SA. Stam has become even more of an issue for magicka dps even if most complaints come from Stam Tanks and DPS.It also can be included in a single target rotation only using one slot on the AOE bar.
Stam builds of course do not have as much of an use for it since it cost quite a bit and the returns are not as good as before.
In conclusion SA trivializes magicka NB dps sustain even further while not helping much on their stam based survival.
For tanks and stam DPS, SA is not that great since it cost a bunch of magicka and the stam return is not what it used to be .
For a decent magicka pve DPS NB with ~30-35k magicka in V14 gear the SA can make you sustain a SAP based aoe bar without ever even thinking of getting at 50% magicka. However to sustain a magicka based NB one didn't need SA since 1.5.
However the problem is the stam regen which was the only reason to use it as magicka since 1.6 You are going to have very little stam for blocking and dodge roiling with or without the new SA. Stam has become even more of an issue for magicka dps even if most complaints come from Stam Tanks and DPS.It also can be included in a single target rotation only using one slot on the AOE bar.
Stam builds of course do not have as much of an use for it since it cost quite a bit and the returns are not as good as before.
In conclusion SA trivializes magicka NB dps sustain even further while not helping much on their stam based survival.
For tanks and stam DPS, SA is not that great since it cost a bunch of magicka and the stam return is not what it used to be .
GreenSoup2HoT wrote: »@Blackjak-33 It still proc's off Caltrop's. So you could tie in Evil Hunter and get additional chance's to proc with some nice stamina gain.