A divines piece doesn't increase your overall weapon damage. It just increases the 5% you get from the mundus by 6.5 (which basically increases your mundus effect from 5% to 5.32%)
A divines piece doesn't increase your overall weapon damage. It just increases the 5% you get from the mundus by 6.5 (which basically increases your mundus effect from 5% to 5.32%)
That means it's worthless to put more than one Divines trait to more than one armor piece? I mean, it's worthless to put Divines trait to your helmet and Divines also to your Cuirass, right?
Thank you all for your responses. Kind of useless then (at least that's what I understand from reading your explanations) to usee Divines in all pieces since what you increase is not much. Better to put other traits in some of the items, mostly to large ones.
Aett_Thorn wrote: »Thank you all for your responses. Kind of useless then (at least that's what I understand from reading your explanations) to usee Divines in all pieces since what you increase is not much. Better to put other traits in some of the items, mostly to large ones.
I think that most of the min-maxers, if they were going to do something like this, put Infused on the main pieces (chest, head, legs) and Divines on the others. This is because the Divines effect does not depend on the "size" of the armor pieces, but Infused does, because the enchantments themselves do.