So far, as a level 25 NB, I have put all my attribute points into stamina so that my stamina based attacks will hit harder. for armor, I use a heavy on chest, light on head and the rest medium. I've put points into wind walker and other passives to increase regenerate stamina. Should I be putting some attribute points into health, say maybe like a 2:1 ratio of stamina to health to increase surviveability? My thinking is that that I will lose some damage with each strike, but will be able to last longer to inflict more strikes-which means more damage.