
Witcher DLCs are small. Most of them are simply cosmetics, or a new quest, but those mostly use the existing terrain merely adding NPCs here and there and convos.
ESO DLC is HUGE.
You seriously cant expect to get something big like this for free.
Riko_Futatabi wrote: »While I agree that trust is the best way to keep your player/fan base around. I don't like seeing MMOs compared to single player games, it's a very different situation and ZOS should not be compelled to "keep up" with single player games.
tordr86b16_ESO wrote: »Riko_Futatabi wrote: »While I agree that trust is the best way to keep your player/fan base around. I don't like seeing MMOs compared to single player games, it's a very different situation and ZOS should not be compelled to "keep up" with single player games.
They need to take more risks, right now they are not and it is showing. I'm not comparing ESO to a single-player, all I'm saying is, what is the point in playing/paying for a mmo if the game is sub-par / not fun?
tordr86b16_ESO wrote: »Riko_Futatabi wrote: »While I agree that trust is the best way to keep your player/fan base around. I don't like seeing MMOs compared to single player games, it's a very different situation and ZOS should not be compelled to "keep up" with single player games.
They need to take more risks, right now they are not and it is showing. I'm not comparing ESO to a single-player, all I'm saying is, what is the point in playing/paying for a mmo if the game is sub-par / not fun?
Someone has raised this point before, but I'll do it again. What are you doing here on a forum of a game that you think is "sub-par / not fun"?
tordr86b16_ESO wrote: »tordr86b16_ESO wrote: »Riko_Futatabi wrote: »While I agree that trust is the best way to keep your player/fan base around. I don't like seeing MMOs compared to single player games, it's a very different situation and ZOS should not be compelled to "keep up" with single player games.
They need to take more risks, right now they are not and it is showing. I'm not comparing ESO to a single-player, all I'm saying is, what is the point in playing/paying for a mmo if the game is sub-par / not fun?
Someone has raised this point before, but I'll do it again. What are you doing here on a forum of a game that you think is "sub-par / not fun"?
Hope.
tordr86b16_ESO wrote: »Hope.
This is dumb to even post this. That is all skins and simple content. Stuff they had done on the release of the game that should have been in it that they spoon fed to the community. Now they are better for it? Gimme a break. This post is taking up hard drive space.
Mighty_oakk wrote: »This is dumb to even post this. That is all skins and simple content. Stuff they had done on the release of the game that should have been in it that they spoon fed to the community. Now they are better for it? Gimme a break. This post is taking up hard drive space.
You mean the skins eso players would pay $25 each for then afk in starter zones lol
tordr86b16_ESO wrote: »
16 free dlc! If CD Projekt RED can do it then so can you. Build trust = money, simple truth.
tordr86b16_ESO wrote: »tordr86b16_ESO wrote: »Riko_Futatabi wrote: »While I agree that trust is the best way to keep your player/fan base around. I don't like seeing MMOs compared to single player games, it's a very different situation and ZOS should not be compelled to "keep up" with single player games.
They need to take more risks, right now they are not and it is showing. I'm not comparing ESO to a single-player, all I'm saying is, what is the point in playing/paying for a mmo if the game is sub-par / not fun?
Someone has raised this point before, but I'll do it again. What are you doing here on a forum of a game that you think is "sub-par / not fun"?
Hope.
tordr86b16_ESO wrote: »16 free dlc! If CD Projekt RED can do it then so can you. Build trust = money, simple truth.
tordr86b16_ESO wrote: »
16 free dlc! If CD Projekt RED can do it then so can you. Build trust = money, simple truth.
CD Projekt RED doesn't have to run a massive complex MMO that requires a huge team to to maintain. ZOS can't pay their staff (which is probably 50x the size of CDPR's team) with hugs and kisses.
starlizard70ub17_ESO wrote: »tordr86b16_ESO wrote: »tordr86b16_ESO wrote: »Riko_Futatabi wrote: »While I agree that trust is the best way to keep your player/fan base around. I don't like seeing MMOs compared to single player games, it's a very different situation and ZOS should not be compelled to "keep up" with single player games.
They need to take more risks, right now they are not and it is showing. I'm not comparing ESO to a single-player, all I'm saying is, what is the point in playing/paying for a mmo if the game is sub-par / not fun?
Someone has raised this point before, but I'll do it again. What are you doing here on a forum of a game that you think is "sub-par / not fun"?
Hope.
"All hope abandon, ye who enter here." - Dante
"You don't get something for nothing." - Geddy Lee
Like many have already said, you can't compare mmo's to single player games, the "free" dlcs you're getting from Witcher are just preping you to BUY the real dlcs coming up.
tordr86b16_ESO wrote: »Riko_Futatabi wrote: »While I agree that trust is the best way to keep your player/fan base around. I don't like seeing MMOs compared to single player games, it's a very different situation and ZOS should not be compelled to "keep up" with single player games.
They need to take more risks, right now they are not and it is showing. I'm not comparing ESO to a single-player, all I'm saying is, what is the point in playing/paying for a mmo if the game is sub-par / not fun?