Riko_Futatabi wrote: »You know that male voice you get when you're creating Glyphs? I demand a female voice for my character! I mean, who is saying these words when you are creating a glyph? Our characters? Or something bound to the runestones?
WhiteCoatSyndrome wrote: »Portable crafting stations would be useful. My only question is--are these things that we can find in the game world too, or are they Crown Store only?
The wording on the crafting stations is just... weird. Whichever occurs last? Why put a time limit on it at all? Why not just automatically load the personal station crafting window that apparently only you can use? Single personal use. No time limit except inactivity logout.
I know it's not active yet, but is anyone really going to summon a station and just stare at it for 30 seconds until it disappears?
I know it's not active yet, but is anyone really going to summon a station and just stare at it for 30 seconds until it disappears?
The wording on the crafting stations is just... weird. Whichever occurs last? Why put a time limit on it at all? Why not just automatically load the personal station crafting window that apparently only you can use? Single personal use. No time limit except inactivity logout.
I know it's not active yet, but is anyone really going to summon a station and just stare at it for 30 seconds until it disappears?
Huh, portable crafting stations? I guess if you have the space for it, all the mats already in your bank or inventory instead of spread around your characters, and a person who needs That Really Important Thing Right The Heck Now, might be interesting. I think my own crafting habits would make it a bad choice for myself, though. Only thing I'm worried about is if this plus housing = WoW-style garrison or whatever the thing is that everyone hates.
I've got nothing but the usual complaints for the motifs. When the Crown Store Motifs also let you convert your own gear to that style (even, and especially, set items), come find me. I have piles of cash waiting.
chevalierknight wrote: »Huh, portable crafting stations? I guess if you have the space for it, all the mats already in your bank or inventory instead of spread around your characters, and a person who needs That Really Important Thing Right The Heck Now, might be interesting. I think my own crafting habits would make it a bad choice for myself, though. Only thing I'm worried about is if this plus housing = WoW-style garrison or whatever the thing is that everyone hates.
I've got nothing but the usual complaints for the motifs. When the Crown Store Motifs also let you convert your own gear to that style (even, and especially, set items), come find me. I have piles of cash waiting.
Hope they add that
starkerealm wrote: »chevalierknight wrote: »Huh, portable crafting stations? I guess if you have the space for it, all the mats already in your bank or inventory instead of spread around your characters, and a person who needs That Really Important Thing Right The Heck Now, might be interesting. I think my own crafting habits would make it a bad choice for myself, though. Only thing I'm worried about is if this plus housing = WoW-style garrison or whatever the thing is that everyone hates.
I've got nothing but the usual complaints for the motifs. When the Crown Store Motifs also let you convert your own gear to that style (even, and especially, set items), come find me. I have piles of cash waiting.
Hope they add that
I'll admit, that would be a cool feature, and might actually convince me to cough up the 5k for dwemer (in spite of having naturally collected it) if only it was a thing...
jcodbf2b14_ESO wrote: »When I saw " Mercenary " in the title I thought " Oh no! I hope they arent adding NPC mercenaries for players to hire!! " .. Thankfully it was a crafting style.
DragonSamurai360 wrote: »OMG YES YES YES YES Akaviri equipment is what I want, because it looks more like Samurai equipment in a Elder Scrolls fantasy way. I posted about this in some thread a while back and wished for it, but didn't think it would come true. THIS IS SO COOL! At least it did look more like fantasy Samurai equipment in Skyrim & Oblivion.
chevalierknight wrote: »chevalierknight wrote: »Rev Rielle wrote: »
Well this is what you get with a game that relies on in-game purchases to survive. Anything of any value will get chopped up into as many monetized pieces as possible so it can then be sold piecemeal in the stupid shop instead of just a book that you find in-game (like when the game launched).
I wouldn't even have much of a problem with the system of chapters if it was not monetized because at least then it would contribute to the in-game economy in a positive way by making the motif knowledge rare and giving people who focus on crafting something to work towards and offer for sale but having the "buy it now" option of the shop subverts the in-game economy so as is typical with cash shops..it sucks.
I got every page from guild stores i got every motif but dwemar from store as something to work towards
I farmed or traded people for all the dwemer chapters as well. What's your point?
You said it defeats the point of finding them cleary not as we both didnt buy them. if you dont like the fact you can buy the books then i see you really qq when vampire and wolf bites come out for hallows
chevalierknight wrote: »Rev Rielle wrote: »I personally don't mind the motifs being available in the Crown Store. To me it's a fairly perfect example of an item that could be placed there, that has little impact to others in-game. Of course, no item has truly no impact on others in-game, as was highlighted by it's availability there increasing supply of the motifs, and hence reducing the in-game gold worth of the pages found more traditionally. But they have to make money or none of us will have a game to play.
I'm just worried that the 'grind', for lack of a better term, for the components to craft these new styles, such as the ferrous sand and scales, will be highly significant. However in saying that, if so, that will be where the economy truly lies in relation to the motifs and players making gold, so I suppose there's always an upside.
If it pays for the next dlc im fine with it people forget after everyone buys the game theres devs familys to feed
So, I'm trying to figure out the whole GoldScales binding thing.
You can find Ancient Scales. These are NOT bound to your account (similar to Dwemer Scrap).
You then make a GoldScale (Similar to a Dwemer Frame) however, these Scales are BOUND to your account.
This means you can not sell the scales, but you can sell the Scrap.
Wonder what the reasoning behind that is....
chevalierknight wrote: »Rev Rielle wrote: »I personally don't mind the motifs being available in the Crown Store. To me it's a fairly perfect example of an item that could be placed there, that has little impact to others in-game. Of course, no item has truly no impact on others in-game, as was highlighted by it's availability there increasing supply of the motifs, and hence reducing the in-game gold worth of the pages found more traditionally. But they have to make money or none of us will have a game to play.
I'm just worried that the 'grind', for lack of a better term, for the components to craft these new styles, such as the ferrous sand and scales, will be highly significant. However in saying that, if so, that will be where the economy truly lies in relation to the motifs and players making gold, so I suppose there's always an upside.
If it pays for the next dlc im fine with it people forget after everyone buys the game theres devs familys to feed
Enough with the "poor devs need money" routine. I have seen enough of that on here since B2P to make me vomit. This whole construct is of their choosing not some down and out devs who need money. We were willing to pay a sub but that's not good enough so they need to gouge players with micro-transactions.
Rev Rielle wrote: »
Well this is what you get with a game that relies on in-game purchases to survive. Anything of any value will get chopped up into as many monetized pieces as possible so it can then be sold piecemeal in the stupid shop instead of just a book that you find in-game (like when the game launched).
So, I'm trying to figure out the whole GoldScales binding thing.
You can find Ancient Scales. These are NOT bound to your account (similar to Dwemer Scrap).
You then make a GoldScale (Similar to a Dwemer Frame) however, these Scales are BOUND to your account.
This means you can not sell the scales, but you can sell the Scrap.
Wonder what the reasoning behind that is....
I'm pretty sure the addition of new rare fish won't remove your master angler title... In fact, I could be wrong, but I don't think the master angler title currently even requires the rare fish from Craglorn.NOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO
a new Rar fish, there my master angler is gone
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