Ok, so I haven't quite looked into this yet because I don't want to waste any runes of enchanting on different types of armor. So, I'll ask the forums.
When making different type of armor, (Light, Medium, Heavy) and you use a rune to enchanting rune on it to increase a stat on it. Is there a difference in the effect of the stat based on the type of armor?
Example:
Heavy armor + rune of stamina (increase stamina by 300 But only increases by 100)
If the same rune is used on medium or light, does the ammount actually increase because it is a lower class of armor? or is it the same? I would think it would increase because of the lack of armor points that are protecting the character wearing it. But I honestly don't know. Can someone clarify this for me and show some examples? I haven't gotten into enchanting yet and I would like to make some killer armor with some nice enchantments for my nightblade. So any input would be appreciated.