Werewolf Transformation.

Rampeal
Rampeal
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I would just like to say that I love the way the werewolf is now. I am not mad about the Stam regen fix. That being said and all. Can Werewolves get a toggle for their transformation? Again I love playing a werewolf. I really do, Its just too short of a duration and to keep it going you have to constant feed or be in combat. Why would it be so game breaking for it to be a Toggle? I would be fine if they had to nerf some skills a bit to balance it. But as it stands now werewolf is more fluff then benefit. I mean with a Toggle werewolves would actually be a benefit in PvE dungeons as a solid DoT dps.

I don't know about most people but I for one would like have werewolf as my main class. If someone wants to be a vampire they can go full vamp skills. Archer full bow skills. Ice mage full bow skills or Mage Guild Mage full MG skills. And they can all do this without a time limit. Is it to much to ask for Werewolves to have the same treatment?

Best Answer

  • RA187
    RA187
    hello,

    i've been a werewolf myself in game and i have to say i love it, but if you can at least get the passive perks like Devours and Bloodmoon and Blood Rage.

    Devour - when your werewolf time gets low you will need to feed in order to stay in the werewolf form, and with that its best to feed every once in a while to stay in the form but if you have found a god place to farm for the exp you can just stay there and get any feeding possible.

    Blood rage - in melee damage that hits you in werewolf form you gain some added time on your werewolf bar to stay in form.

    Blood Moon - now this one is a must for every werewolf, cause this will be the passive that makes you turn others into a werewolf.

    i used to run with my pack of werewolves, all 4 of us and 10 of us in cyrodil before the crash constantly happen, and we have 1 pack leader and the rest are beserkers and we can last in werewolf forms about 3-4 hours if we stay close and feed on the corpse. so just keep feeding and you'll stay in form long enough to kill almost anything.

    i just wish they implement full werewolf skills tho but if you noticed vampire dont have much active skills to choose from so i'd say werewolf is far better even with vampire being nerfed
    v16 - Dimitri Veteran Healer - AD - NA
    Guild: Dark-Brotherhood-Dominion
    "Nightblades use Piercing/reapers mark, cant see *** at night time in PvP. i use 'power of the light', no more complain cant see the target's location"
    Answer ✓
  • Dekkameron
    Dekkameron
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    Vaguely recently, me and a friend (both level 40) two-manned all the non-vet dungeons with me as a WW and them as a healer/AOE dps support.

    It was surprisingly easy and espesh being a tank in the3 dungeons meant that i rarely if ever had to use devour.
    The dps is quite astonishing i must admit, it's at LEAST on par with Sorc overload.

    I haven't really done anything VR level with WW apart from mucking about though.
    Edited by Dekkameron on August 22, 2015 3:12AM
    - Veteran Combat Librarian -
  • starkerealm
    starkerealm
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    RA187 wrote: »
    Blood rage - in melee damage that hits you in werewolf form you gain some added time on your werewolf bar to stay in form.

    The upshot of Blood Rage is, (with the 1 point passive) if you're in combat and taking hits, your bar counts down at about 40% of the speed it does outside of combat. With the 2 point version, if you're in combat and taking its, you're bar doesn't tick down.

    Now, that's not how it actually works. What it really does is partially refund your timer every time you're hit, with a five second cooldown. With 2 points invested, you will get five seconds back every time you're hit, meaning you can stay a wolf as long as someone's willing to slap you around.

    Another amazing pick, that @RA187 overlooked, is Feral Pounce. This refunds 4 seconds of your transform every time you use pounce on an enemy. If you're in a fight, and not taking damage, you can back up a bit, and pounce to get some time back and deal damage. It does require you max out Pounce in order to morph it. And I suggest sticking it on your normal bar to feed it XP while you're turning in quests or grinding. Before we had other AoE options, Brutal Pounce had a real use, now, Feral is the way to go.
  • Rampeal
    Rampeal
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    I thank all of you for your input. And I understand that we have all the passives to extend our Transformation and you can stay werewolf for a long time while in combat. That being said these do not take into effect some key factors. Completing/receiving quest, Waiting for party member to go afk , Listening to dialog, searching for items, ect ect. All these knock you out of werewolf form because of the lack of combat and you have to build your ultimate back up again.

    I am not trying to start a whole werewolf vs vampire debate. They are both great. But with vampire you are a vamp and get to use your vamp abilities at anytime without a timer. Werewolves do not have this option. In my opinion the whole time duration werewolf form is a hindrance more than a benefit. over half of your passives are there just to increase your time in werewolf and even some of your morphs . When in reality the werewolf form is on par if not subpar to the vampire since all their passive focus on boosting their skills.

    Which begs the question as to why do we have a timer to begin with? Since you can stay in werewolf form in combat permanently anyways how would it be game breaking to have a toggle that allowed you to permawolf outside of combat? I am not asking for buffs and am even willing to be nerfed a bit. I just want to play a werewolf without having to worry about the clock.
    Edited by Rampeal on August 22, 2015 10:22AM
  • Alucardo
    Alucardo
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    I hear you brother. I've been complaining about the very same thing. Too many times have I changed, and then half way through a quest had to listen to an NPC talk before continuing, nervously watching the timer run out. I hate the fact my eyes are constantly watching that bar go down. I don't want to have to rush around killing frogs and squirrels just to try and stay in form. Once you're rank 10 it should be toggled like Overload, or at least last a couple of minutes. 30 seconds is a joke. The positioning and feeding times of devour could be fixed a little, but the transformation time is the real annoyance.
  • RinneganDovahkiin
    RinneganDovahkiin
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    Vampires are always > Werewolves in every form of media. Why should a feral manbeast Vestige be more powerful than a Vampire Lord Vestige?
    Rinnegan Dovahkiin: Daedric Prince of Balance
  • Rampeal
    Rampeal
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    Vampires are always > Werewolves in every form of media. Why should a feral manbeast Vestige be more powerful than a Vampire Lord Vestige?

    I am not trying to debate which is better or more powerful. I am just pointing out in my opinion is a big flaw in the werewolf design. Having a timer on werewolf is like saying that vampires can only go out during the night otherwise suffer damage till death. Which I might add was a design in past Elder Scrolls games and they fixed that flaw. So why can they not do the same for the Werewolf time limit.

  • starkerealm
    starkerealm
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    Rampeal wrote: »
    I thank all of you for your input. And I understand that we have all the passives to extend our Transformation and you can stay werewolf for a long time while in combat. That being said these do not take into effect some key factors. Completing/receiving quest, Waiting for party member to go afk , Listening to dialog, searching for items, ect ect. All these knock you out of werewolf form because of the lack of combat and you have to build your ultimate back up again.

    Yeah, no, I hear you. The part that's unreasonable is you can't charm or intimidate people while you're transformed, not that you can walk up to them and talk at all.

    Wait...

    As for party members slowing you down, or going AFK... basically there's two options here. Either you'd need to nerf werewolves heavily to allow them to stayed transformed, or you just need to look at those players as an additional obstacle, and keep going without them. As a werewolf, you don't need their puny help anyway. :p

    But, seriously, like I said before, it's a skill based scoring mode. You keep killing and fighting, and you can keep it going indefinitely. You stop, or you blow your timing, and you lose the bonus. At which point, someone else going, "wait, I need to go let the cat into the bathroom!" is actually being kinda in considerate, especially if you just popped the transform to fight something.
  • waterfairy
    waterfairy
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    RA187 wrote: »
    Blood Moon - now this one is a must for every werewolf, cause this will be the passive that makes you turn others into a werewolf.
    Waste of a skill point unless you want to be nice and turn people for free or be that guy overcharging for bites...either way the crown store will have bites soon.

    Does anyone know how much time the devour feeding adds? It seems like it take 3 seconds or so to go through the animation which probably only adds a couple of seconds more then that.

  • starkerealm
    starkerealm
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    Vigarr wrote: »
    RA187 wrote: »
    Blood Moon - now this one is a must for every werewolf, cause this will be the passive that makes you turn others into a werewolf.
    Waste of a skill point unless you want to be nice and turn people for free or be that guy overcharging for bites...either way the crown store will have bites soon.

    Does anyone know how much time the devour feeding adds? It seems like it take 3 seconds or so to go through the animation which probably only adds a couple of seconds more then that.

    Bloodmoon is still worth it because, yes, you're giving someone else something they want, and you can use that in trade. Not everyone is going to be tossing cash around at bites in the crown store. Or, yeah, you can charge for bites, and risk getting undercut by someone who just wants to recruit for their guild.

    Devour actually freezes the timer when you start biting and restores somewhere around 10-15 seconds. It's changed over time, and, so has the werewolf timer as a whole. So I'm not 100% sure what it is now. But it is pretty substantial.
  • waterfairy
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    @starkerealm
    I didn't know it froze the timer, I was thinking "this must be wasting more time then it's worth". :p
  • starkerealm
    starkerealm
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    Vigarr wrote: »
    @starkerealm
    I didn't know it froze the timer, I was thinking "this must be wasting more time then it's worth". :p

    Yeah, it used to be really easy to get knocked out of the devour, so I can remember a lot of times when I'd start a devour with a sliver of time left, then get most of the way through it, get slapped and knocked out of it, and then revert. Unhappy times. :(
  • ZeroNeonix
    ZeroNeonix
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    One thing that bothers me is that in PvP, the bodies of other players disappear as soon as they decide to respawn, which makes it impossible to use Devour on them. It would be nice if players had a short timer before they could respawn so we'd have time to use Devour.
  • RA187
    RA187
    as per charging for bites, i never charge for it even if its a random player in need for it, its not like you got it from crown store or anything, i prefer to help others and with the recent updates i like how the vampire & werewolf perks apply.

    also if anyone has android phones or tablets (not sure if this is on iPhone) but get the app called ESO Skills, it shows what skills you can have in the game, and it shows both morph and levels required to get the skills unlocked.

    when i'm not in game i use that to change my skills and see whats good and whats not and what it does in & off combat.
    v16 - Dimitri Veteran Healer - AD - NA
    Guild: Dark-Brotherhood-Dominion
    "Nightblades use Piercing/reapers mark, cant see *** at night time in PvP. i use 'power of the light', no more complain cant see the target's location"
  • TX12001rwb17_ESO
    TX12001rwb17_ESO
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    Vampires are always > Werewolves in every form of media. Why should a feral manbeast Vestige be more powerful than a Vampire Lord Vestige?
    Too bad the Vestige isn't a vampire lord (did you actually think they were?) a regular vampire yes a vampire lord no...if they were they would be a hell of a lot more powerful.
    Edited by TX12001rwb17_ESO on October 8, 2015 9:23AM
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