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Orsinium

YoungRob714
YoungRob714
Soul Shriven
What's that zone about? Is it another adventure zone like craglorn ? Any one know details about orsinium?
  • KerinKor
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    It's supposed to be a solo-friendly zone, the first non-1990s-group-or-die PVE world content since release.

    It was first talked about by ZOS late last summer and likely would have been in the game by now had the game not gone F2P and the Store seemingly became the entire focus of developments for 6 months, delaying IC (which ZOS was was nearly ready for release last September/October), Orsinium and other stuff.

    There is no words from ZOS of any time-frame for its released.
    Edited by KerinKor on August 18, 2015 7:48AM
  • RDMyers65b14_ESO
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    KerinKor wrote: »
    It's supposed to be a solo-friendly zone, the first non-1990s-group-or-die PVE world content since release.

    There is no words from ZOS of any time-frame for its released.

    4th quarter of 2015 as per ZOS.
  • starkerealm
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    KerinKor wrote: »
    ...had the game not gone F2P...

    Which game? ESO still hasn't gone F2P. :p
  • TheShadowScout
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    Methinks the focus on the console release had more to do with content delays then the BtP change and crown store. But now that we have that done and over with... one can be hopeful for neat stuff to come our was every season... orsonium being one of those.

    I suppose if we are in luck, every year from now on might see one expansion every three months or so... perhaps we will get an "one PvP (like IC), one solo PvP (like Orsinium), one group (like Murkmire), one generic game stuff (like TG&DB)" theme for the DLC...
  • JD2013
    JD2013
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    November/December time.
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  • Enodoc
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    Any of this may have changed, but here are some things that (we think) we know about Orsinium:
    • Orsinium is the home city of the Orcs, located in the region called Wrothgar
    • The DLC should include the whole zone of Wrothgar, not just the city of Orsinium
    • The story is based on the Orcs' membership in the Daggerfall Covenant, King Kurog's position as a leader of the Covenant, and the opposition to that membership by the Orcs who follow the Code of Malacath
    • Content is designed for solo/duo completion, like the Alliance Zones, and is therefore not an Adventure Zone
    • Players will scale to the level of the content using a similar system to Cyrodiil's Battle Levelling
    • It will be released in November/December
    Edited by Enodoc on August 18, 2015 12:14PM
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  • slumber_sandb16_ESO
    slumber_sandb16_ESO
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    Can't wait for Orsinium. About time the Orc homeland gets included. Its also a good thing it will be solo friendly, much more enjoyable than Craglorn.
    I just hope they add some fancy new orcish themed armour and weapon sets with it.


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  • Pallmor
    Pallmor
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    KerinKor wrote: »
    It's supposed to be a solo-friendly zone, the first non-1990s-group-or-die PVE world content since release.

    It was first talked about by ZOS late last summer and likely would have been in the game by now had the game not gone F2P and the Store seemingly became the entire focus of developments for 6 months, delaying IC (which ZOS was was nearly ready for release last September/October), Orsinium and other stuff.

    There is no words from ZOS of any time-frame for its released.

    About time we got some new solo PvE content. PvPers happy about Imperial City as the first new PvP content to come since launch need to realize that there hasn't been any solo PvE content since launch either. After you've done Caldwells Gold, there is nothing for solo PvEers to do in the game. You're either forced to group or do PvP.
  • Robbmrp
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    Orsinium is the Orc home zone.

    http://elderscrolls.wikia.com/wiki/Orsinium
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  • markt84
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    I'd say we will hear a bunch about it after IC. Let's let them get 1 dlc out before we hit them up for info on later dlcs
  • markt84
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    Enodoc wrote: »
    Any of this may have changed, but here are some things that (we think) we know about Orsinium:
    • Orsinium is the home city of the Orcs, located in the region called Wrothgar
    • The DLC should include the whole zone of Wrothgar, not just the city of Orsinium
    • The story is based on the Orcs' membership in the Daggerfall Covenant, King Kurog's position as a leader of the Covenant, and the opposition to that membership by the Orcs who follow the Code of Malacath
    • Content is designed for solo/duo completion, like the Alliance Zones, and is therefore not an Adventure Zone
    • Players will scale to the level of the content using a similar system to Cyrodiil's Battle Levelling
    • It will be released in November/December

    I'd say it will be released on pts this year, but won't be live till January
  • nine9six
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    KerinKor wrote: »
    It was first talked about by ZOS late last summer and likely would have been in the game by now had the game not gone F2P and the Store seemingly became the entire focus of developments for 6 months

    47403844.jpg


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  • NephilimHero
    KerinKor wrote: »
    It's supposed to be a solo-friendly zone, the first non-1990s-group-or-die PVE world content since release.

    It was first talked about by ZOS late last summer and likely would have been in the game by now had the game not gone F2P and the Store seemingly became the entire focus of developments for 6 months, delaying IC (which ZOS was was nearly ready for release last September/October), Orsinium and other stuff.

    There is no words from ZOS of any time-frame for its released.

    This game is B2P and reskinning and making some new models hasn't taken up all the Devs time
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  • AhPook_Is_Here
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    I hope they make the difficulty level about equal to what vet gold was like at launch. That way players can at least learn to use their basic skills instead of just face-rolling the whole solo game and then lacking the ability to do well in group content and pvp. There needs to be some crucible to train players to be stronger in the leveling section of the game.
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  • NewBlacksmurf
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    prob silly to think this but how great I'd like to see this roll out and then Vet levels get removed afterwards
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  • Nichordius
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    They better add a player house in the wilderness, later on. Lots of orcs will want a home hear, but it would be unwise to situate the only one of the zone in Orsinium. This is the most untamed mountain land in Tamriel. There has to be one.
  • Scyantific
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    All DLC got delayed so ZoS could let the console peasants catch up.

    But yeah, Orsinium/Wrothgar is slated for Holiday 2015 release, which is a really bad time to release imo; Fallout 4 alone is going to generate a massive migration for Bethesda loyalists, and the console well is going to dry up once the new Call of Booty hits shelves.
  • Nichordius
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    This is an ongoing sell, though, and a lot of us are mostly loyal to the Elder Scrolls. They need to keep pumping.
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