Crystal Fragments isn't exactly OP. It has a tell that the Sorcerer has one ready to cast (a very obvious one), and it is HUGE so you can easily see it coming even after it's cast, AND it's slow moving so you can dodge it with ease. Not to mention you DKs can reflect it with ScalesPlease, tell me more about the struggles of having an undodge-able Lava Whip and how your abilities make you sturdier than someone who is stacking Harness Magicka and Healing Ward, which you can also have access to making you even more sturdy.
No class deserve nerfs.
There are certain abilities that need some adjustment, but no hard nerfs or changes. And still, it happens again with each patch.
It will never endpeople always find new things that are too OP in their opinion, even though they are not.
leepalmer95 wrote: »No class deserve nerfs.
There are certain abilities that need some adjustment, but no hard nerfs or changes. And still, it happens again with each patch.
It will never endpeople always find new things that are too OP in their opinion, even though they are not.
My though't also just adjust some ability's , maybe reduce the dmg of some skills that people use, or add extra cast time if they use these skills back to back such a frags/wb/teleport strike/snipe/whip etc...
leepalmer95 wrote: »Crystal Fragments isn't exactly OP. It has a tell that the Sorcerer has one ready to cast (a very obvious one), and it is HUGE so you can easily see it coming even after it's cast, AND it's slow moving so you can dodge it with ease. Not to mention you DKs can reflect it with ScalesPlease, tell me more about the struggles of having an undodge-able Lava Whip and how your abilities make you sturdier than someone who is stacking Harness Magicka and Healing Ward, which you can also have access to making you even more sturdy.
Sturdy? wish i could stack 30k with two skills, also wish dk had one of those hit hard and stun skills that every other class has, hmm those 11k frags or 4.5k whips?.
Or how about that stun + escape skill? you know the one every sorc spams? wish dk's had mobility.
To be fair i have both a dk and a sorc, and the dk is by far the hardest one to play in pvp.
leepalmer95 wrote: »Crystal Fragments isn't exactly OP. It has a tell that the Sorcerer has one ready to cast (a very obvious one), and it is HUGE so you can easily see it coming even after it's cast, AND it's slow moving so you can dodge it with ease. Not to mention you DKs can reflect it with ScalesPlease, tell me more about the struggles of having an undodge-able Lava Whip and how your abilities make you sturdier than someone who is stacking Harness Magicka and Healing Ward, which you can also have access to making you even more sturdy.
Sturdy? wish i could stack 30k with two skills, also wish dk had one of those hit hard and stun skills that every other class has, hmm those 11k frags or 4.5k whips?.
Or how about that stun + escape skill? you know the one every sorc spams? wish dk's had mobility.
To be fair i have both a dk and a sorc, and the dk is by far the hardest one to play in pvp.
You can stack it just as easily. You have damage shields as well. The only shield you don't have access to is Hardened Ward, that's it. You have your igneous, you have harness magicka, you have healing ward. Whip is instacast, cannot be dodged, fire damage so it screws over vampires. Frags can be dodged, can be predicted, etc., etc.,. DKs don't need mobility, they can pull you in with chains and talon you to keep you in place, or just talons you. All of your abilities are close range, so you want to stay close range. Sorry to break that to you.
Unless something changes on PTS, DK's will have the lowest DPS in the game by far. They have been nerfed into oblivion.
leepalmer95 wrote: »OhItsReckt wrote: »Prospering wrote: »nerf crystal frag? that's the only decent damage spell sorcs have
So? Between Sorcs QQ, NB QQ, and Temps QQ, Dragonknights are about to be nerfed into oblivion. They are nearly unplayable the way it sits now.
So unplayable that they are the:
Best PvE magicka DPS class in the game
Best tanks in the game
If it weren't for the existence of Templars they would probably have the healing sewn up too....
The number of these threads made by people about every class is just crazy... and they nearly all have something in common.... almost all of them show a lack of understanding of the other classes people want nerfed.
Just because they have a self heal thats based on % lost doesn't mean there better healers than sorc or nb's...
leepalmer95 wrote: »Crystal Fragments isn't exactly OP. It has a tell that the Sorcerer has one ready to cast (a very obvious one), and it is HUGE so you can easily see it coming even after it's cast, AND it's slow moving so you can dodge it with ease. Not to mention you DKs can reflect it with ScalesPlease, tell me more about the struggles of having an undodge-able Lava Whip and how your abilities make you sturdier than someone who is stacking Harness Magicka and Healing Ward, which you can also have access to making you even more sturdy.
Sturdy? wish i could stack 30k with two skills, also wish dk had one of those hit hard and stun skills that every other class has, hmm those 11k frags or 4.5k whips?.
Or how about that stun + escape skill? you know the one every sorc spams? wish dk's had mobility.
To be fair i have both a dk and a sorc, and the dk is by far the hardest one to play in pvp.
You can stack it just as easily. You have damage shields as well. The only shield you don't have access to is Hardened Ward, that's it. You have your igneous, you have harness magicka, you have healing ward. Whip is instacast, cannot be dodged, fire damage so it screws over vampires. Frags can be dodged, can be predicted, etc., etc.,. DKs don't need mobility, they can pull you in with chains and talon you to keep you in place, or just talons you. All of your abilities are close range, so you want to stay close range. Sorry to break that to you.
leepalmer95 wrote: »MudcrabsRus wrote: »I had a guy spamming crystal frags on me the other day he was like lvl 16 and honestly I was staying alive due to my armour and heal buffs as a DK but dam he cast it like 5,6 times in a row if a few of the group hadn't came to help I was getting owned
to be fair, 1 reflect scales would have ended him.
Frags isn't op, if they spam it then maybe but as long as people use it as a proc then it's fine.
I just think zos deals the deal with people spamming one ability, frags, teleport strike, wrecking blow, snipe (worst one) , radiant destruction, etc... Maybe by implementing some sort of drawback such a wrecking blow does 100% of the dmg it's meant to the first time you cast it, if you you cast it 2 times back to back the 2nd one only does 80%, 3rd 60% etc... just to try get people to mix it up a bit.
If your DK is getting rolled something is wrong with how you are playing (either your setup, build, gear, or skills)
We need a poll to see if we should have more polls about polling dk.
Bfish22090 wrote: »Well they nerfed reflective scales, green dragons blood, standard, mountains blessing, chains, inhale and eruption
Now they're about to nerf battle roar and lava Whip
Not to mention broken skills like molten armaments and stonefist
leepalmer95 wrote: »Crystal Fragments isn't exactly OP. It has a tell that the Sorcerer has one ready to cast (a very obvious one), and it is HUGE so you can easily see it coming even after it's cast, AND it's slow moving so you can dodge it with ease. Not to mention you DKs can reflect it with ScalesPlease, tell me more about the struggles of having an undodge-able Lava Whip and how your abilities make you sturdier than someone who is stacking Harness Magicka and Healing Ward, which you can also have access to making you even more sturdy.
Sturdy? wish i could stack 30k with two skills, also wish dk had one of those hit hard and stun skills that every other class has, hmm those 11k frags or 4.5k whips?.
Or how about that stun + escape skill? you know the one every sorc spams? wish dk's had mobility.
To be fair i have both a dk and a sorc, and the dk is by far the hardest one to play in pvp.
You can stack it just as easily. You have damage shields as well. The only shield you don't have access to is Hardened Ward, that's it. You have your igneous, you have harness magicka, you have healing ward. Whip is instacast, cannot be dodged, fire damage so it screws over vampires. Frags can be dodged, can be predicted, etc., etc.,. DKs don't need mobility, they can pull you in with chains and talon you to keep you in place, or just talons you. All of your abilities are close range, so you want to stay close range. Sorry to break that to you.
Please, whip is a wet noodle and will be even worse once this patch goes live.
I want to show me how you wipe small groups of 5-7 players in PTS. Please please show me how to play my DK.Bfish22090 wrote: »Well they nerfed reflective scales, green dragons blood, standard, mountains blessing, chains, inhale and eruption
Now they're about to nerf battle roar and lava Whip
Not to mention broken skills like molten armaments and stonefist
Whipe getting a insane buff, Hot and 20% more dmg vs offbalance.
Battle Roar is nerfed for Magica users yes, but overall is just a fix.
Molten Arament is the onehit wounder. no skill can buff you that high, with hunter buff and a stealth attack with heavy its 90% onehit.
the new stonfist morph, well dont know wath to think.
Overall i just think you have to learn to play a dk right, DK still smash anyone in 1v1 and is still be able to whipe smal groups of 5-7 players
I want to show me how you wipe small groups of 5-7 players in PTS. Please please show me how to play my DK.Bfish22090 wrote: »Well they nerfed reflective scales, green dragons blood, standard, mountains blessing, chains, inhale and eruption
Now they're about to nerf battle roar and lava Whip
Not to mention broken skills like molten armaments and stonefist
Whipe getting a insane buff, Hot and 20% more dmg vs offbalance.
Battle Roar is nerfed for Magica users yes, but overall is just a fix.
Molten Arament is the onehit wounder. no skill can buff you that high, with hunter buff and a stealth attack with heavy its 90% onehit.
the new stonfist morph, well dont know wath to think.
Overall i just think you have to learn to play a dk right, DK still smash anyone in 1v1 and is still be able to whipe smal groups of 5-7 players
Crystal Fragments isn't exactly OP. It has a tell that the Sorcerer has one ready to cast (a very obvious one), and it is HUGE so you can easily see it coming even after it's cast, AND it's slow moving so you can dodge it with ease. Not to mention you DKs can reflect it with ScalesPlease, tell me more about the struggles of having an undodge-able Lava Whip and how your abilities make you sturdier than someone who is stacking Harness Magicka and Healing Ward, which you can also have access to making you even more sturdy.
There is a QQ call for CF insta proc? Sorry I need this in PVE so please do not touch it.