All the nerf DK QQ threads

  • leepalmer95
    leepalmer95
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    Valrien wrote: »
    Crystal Fragments isn't exactly OP. It has a tell that the Sorcerer has one ready to cast (a very obvious one), and it is HUGE so you can easily see it coming even after it's cast, AND it's slow moving so you can dodge it with ease. Not to mention you DKs can reflect it with Scales :) Please, tell me more about the struggles of having an undodge-able Lava Whip and how your abilities make you sturdier than someone who is stacking Harness Magicka and Healing Ward, which you can also have access to making you even more sturdy.

    Sturdy? wish i could stack 30k with two skills, also wish dk had one of those hit hard and stun skills that every other class has, hmm those 11k frags or 4.5k whips?.

    Or how about that stun + escape skill? you know the one every sorc spams? wish dk's had mobility.

    To be fair i have both a dk and a sorc, and the dk is by far the hardest one to play in pvp.
    PS4 EU DC

    Current CP : 756+

    I have every character level 50, both a magicka and stamina version.


    RIP my effort to get 5x v16 characters...
  • Dracane
    Dracane
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    No class deserve nerfs.
    There are certain abilities that need some adjustment, but no hard nerfs or changes. And still, it happens again with each patch.
    It will never end :) people always find new things that are too OP in their opinion, even though they are not.
    Auri-El is my lord,
    Trinimac is my shield,
    Magnus is my mind.

    My debut album on YouTube: https://www.youtube.com/@Gleandra/videos
  • leepalmer95
    leepalmer95
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    Dracane wrote: »
    No class deserve nerfs.
    There are certain abilities that need some adjustment, but no hard nerfs or changes. And still, it happens again with each patch.
    It will never end :) people always find new things that are too OP in their opinion, even though they are not.

    My though't also just adjust some ability's , maybe reduce the dmg of some skills that people use, or add extra cast time if they use these skills back to back such a frags/wb/teleport strike/snipe/whip etc...
    PS4 EU DC

    Current CP : 756+

    I have every character level 50, both a magicka and stamina version.


    RIP my effort to get 5x v16 characters...
  • Dracane
    Dracane
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    Dracane wrote: »
    No class deserve nerfs.
    There are certain abilities that need some adjustment, but no hard nerfs or changes. And still, it happens again with each patch.
    It will never end :) people always find new things that are too OP in their opinion, even though they are not.

    My though't also just adjust some ability's , maybe reduce the dmg of some skills that people use, or add extra cast time if they use these skills back to back such a frags/wb/teleport strike/snipe/whip etc...

    No, I disagree. You can't take the only offense most classes/builds have to offer.
    Frags is the only reasonable damage ability Sorcerers have, wrecking blow is the only good attack stamina DKs have. Teleport strike and snipe are more dangerous than those, but Snipes is the only thing, keeping our cowardly gankers alive :) what would they do without it ?
    Edited by Dracane on August 17, 2015 10:54PM
    Auri-El is my lord,
    Trinimac is my shield,
    Magnus is my mind.

    My debut album on YouTube: https://www.youtube.com/@Gleandra/videos
  • Valrien
    Valrien
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    Valrien wrote: »
    Crystal Fragments isn't exactly OP. It has a tell that the Sorcerer has one ready to cast (a very obvious one), and it is HUGE so you can easily see it coming even after it's cast, AND it's slow moving so you can dodge it with ease. Not to mention you DKs can reflect it with Scales :) Please, tell me more about the struggles of having an undodge-able Lava Whip and how your abilities make you sturdier than someone who is stacking Harness Magicka and Healing Ward, which you can also have access to making you even more sturdy.

    Sturdy? wish i could stack 30k with two skills, also wish dk had one of those hit hard and stun skills that every other class has, hmm those 11k frags or 4.5k whips?.

    Or how about that stun + escape skill? you know the one every sorc spams? wish dk's had mobility.

    To be fair i have both a dk and a sorc, and the dk is by far the hardest one to play in pvp.

    You can stack it just as easily. You have damage shields as well. The only shield you don't have access to is Hardened Ward, that's it. You have your igneous, you have harness magicka, you have healing ward. Whip is instacast, cannot be dodged, fire damage so it screws over vampires. Frags can be dodged, can be predicted, etc., etc.,. DKs don't need mobility, they can pull you in with chains and talon you to keep you in place, or just talons you. All of your abilities are close range, so you want to stay close range. Sorry to break that to you.
    Valrien Dravic -- Level 50 Dunmeri Sorcerer (EP)
    Garahel Dravic -- Level 50 Bosmeri Nightblade (EP)
    Tamriel Unlimited was a mistake. One Tamriel was a bigger mistake
  • WebBull
    WebBull
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    Unless something changes on PTS, DK's will have the lowest DPS in the game by far. They have been nerfed into oblivion.
  • WebBull
    WebBull
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    Valrien wrote: »
    Valrien wrote: »
    Crystal Fragments isn't exactly OP. It has a tell that the Sorcerer has one ready to cast (a very obvious one), and it is HUGE so you can easily see it coming even after it's cast, AND it's slow moving so you can dodge it with ease. Not to mention you DKs can reflect it with Scales :) Please, tell me more about the struggles of having an undodge-able Lava Whip and how your abilities make you sturdier than someone who is stacking Harness Magicka and Healing Ward, which you can also have access to making you even more sturdy.

    Sturdy? wish i could stack 30k with two skills, also wish dk had one of those hit hard and stun skills that every other class has, hmm those 11k frags or 4.5k whips?.

    Or how about that stun + escape skill? you know the one every sorc spams? wish dk's had mobility.

    To be fair i have both a dk and a sorc, and the dk is by far the hardest one to play in pvp.

    You can stack it just as easily. You have damage shields as well. The only shield you don't have access to is Hardened Ward, that's it. You have your igneous, you have harness magicka, you have healing ward. Whip is instacast, cannot be dodged, fire damage so it screws over vampires. Frags can be dodged, can be predicted, etc., etc.,. DKs don't need mobility, they can pull you in with chains and talon you to keep you in place, or just talons you. All of your abilities are close range, so you want to stay close range. Sorry to break that to you.


    Please, whip is a wet noodle and will be even worse once this patch goes live.
  • Dracane
    Dracane
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    WebBull wrote: »
    Unless something changes on PTS, DK's will have the lowest DPS in the game by far. They have been nerfed into oblivion.

    DKs are the strongest DPS class in the entire game O.o they pull the highest numbers in dungeons and could destroy things in pvp in seconds with dual wield and their ability spam. No other class can reach the dps of Dragonknights.
    Edited by Dracane on August 17, 2015 11:42PM
    Auri-El is my lord,
    Trinimac is my shield,
    Magnus is my mind.

    My debut album on YouTube: https://www.youtube.com/@Gleandra/videos
  • Flaminir
    Flaminir
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    Flaminir wrote: »
    OhItsReckt wrote: »
    Prospering wrote: »
    nerf crystal frag? that's the only decent damage spell sorcs have

    So? Between Sorcs QQ, NB QQ, and Temps QQ, Dragonknights are about to be nerfed into oblivion. They are nearly unplayable the way it sits now.

    So unplayable that they are the:

    Best PvE magicka DPS class in the game
    Best tanks in the game

    If it weren't for the existence of Templars they would probably have the healing sewn up too....

    The number of these threads made by people about every class is just crazy... and they nearly all have something in common.... almost all of them show a lack of understanding of the other classes people want nerfed.

    Just because they have a self heal thats based on % lost doesn't mean there better healers than sorc or nb's...

    I'm no expert on NB's... but as far as Sorcs go....

    Its nothing to do with a self heal that makes DK's better healers than sorc's... its the following:
    1. Igneous shield - Gives whole group a damage shield
    2. Igneous Shield - Increases healing done by 30%
    3. Magma shell Ulti - Gives allies shield of 100% of their health... also restores huge amounts of mana to healer/DK

    Sorc's have no class skills which increases the strength of their healing... and nothing with which to buff or protect their group. (I won't even dignify negate's 8% damage reduction for 8seconds... its pathetic)

    That's why DK's now make better healers.... nothing to do with a self heal! :)

    And to the best of my knowledge I'm not aware of a NB skill which gives the major mending buff either that increases healing by 30%! (Though happy to be corrected on that point if I've missed a NB skill that gives it)
    GM of the Unholy Legacy
    PC/EU/EP
  • leepalmer95
    leepalmer95
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    Valrien wrote: »
    Valrien wrote: »
    Crystal Fragments isn't exactly OP. It has a tell that the Sorcerer has one ready to cast (a very obvious one), and it is HUGE so you can easily see it coming even after it's cast, AND it's slow moving so you can dodge it with ease. Not to mention you DKs can reflect it with Scales :) Please, tell me more about the struggles of having an undodge-able Lava Whip and how your abilities make you sturdier than someone who is stacking Harness Magicka and Healing Ward, which you can also have access to making you even more sturdy.

    Sturdy? wish i could stack 30k with two skills, also wish dk had one of those hit hard and stun skills that every other class has, hmm those 11k frags or 4.5k whips?.

    Or how about that stun + escape skill? you know the one every sorc spams? wish dk's had mobility.

    To be fair i have both a dk and a sorc, and the dk is by far the hardest one to play in pvp.

    You can stack it just as easily. You have damage shields as well. The only shield you don't have access to is Hardened Ward, that's it. You have your igneous, you have harness magicka, you have healing ward. Whip is instacast, cannot be dodged, fire damage so it screws over vampires. Frags can be dodged, can be predicted, etc., etc.,. DKs don't need mobility, they can pull you in with chains and talon you to keep you in place, or just talons you. All of your abilities are close range, so you want to stay close range. Sorry to break that to you.

    wish my dmg shield stacked of my dmg skill. igneous will never even be close to hardened ward. Why would i use healing ward on a dk? Frags does 2x more dmg than whip, +20% when proc which is easy with 35% chance, and stuns. You have a un dodgeable curse, you can BE through talons, talons doesn't impede you. You have mines which do high dmg + stun anything that comes near you, Dk and sorc can't even be compared, sry to break that to you.
    PS4 EU DC

    Current CP : 756+

    I have every character level 50, both a magicka and stamina version.


    RIP my effort to get 5x v16 characters...
  • ahstin2001nub18_ESO
    I had a guy spamming crystal frags on me the other day he was like lvl 16 and honestly I was staying alive due to my armour and heal buffs as a DK but dam he cast it like 5,6 times in a row if a few of the group hadn't came to help I was getting owned

    to be fair, 1 reflect scales would have ended him.

    Frags isn't op, if they spam it then maybe but as long as people use it as a proc then it's fine.

    I just think zos deals the deal with people spamming one ability, frags, teleport strike, wrecking blow, snipe (worst one) , radiant destruction, etc... Maybe by implementing some sort of drawback such a wrecking blow does 100% of the dmg it's meant to the first time you cast it, if you you cast it 2 times back to back the 2nd one only does 80%, 3rd 60% etc... just to try get people to mix it up a bit.

    diminished returns on ability spamming..... might not be a bad idea, especially when it comes to the annoying grinders that ability spam the mobs your fighting in PVE. beats the hell out of cooldowns on abilities.
    I will work. I will save. I will sacrifice. I will endure. I will fight cheerfully and do my utmost, as if the whole issue of the struggle depended on me alone.

    Martin A. Treptow
    1894-1918
  • JD2013
    JD2013
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    Let's all be the same level, with the same health, damage numbers, amounts of stamina, weapon crit, spell crit, same amount of CP's and every ability shall take only 1 point of health when it hits you.

    Then will people stop shouting for nerfs please?
    Sweetrolls for all!

    Christophe Mottierre - Breton Templar with his own whole darn estate! Templar Houses are so 2015. EU DC

    PC Beta Tester January 2014

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    Crafting bag OP! ZOS nerf pls!
  • dlepi24
    dlepi24
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    If only these people knew how nerfed DK's already are....

    Once the perma-block casting magicka build is ruined, DK's will have to find a new build. I run a stamina 2h and bow build that might as well be for a nightblade except I have more survivability than one with my shields, wings and heals. Probably one of my favorite builds after playing sorc for a year. I'm by no means over-powered and need nerfed. Some people just understand how to play the game. Some people don't. Stop crying.
    Edited by dlepi24 on August 18, 2015 1:43AM
  • mtwiggz
    mtwiggz
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    Kobaal wrote: »
    If your DK is getting rolled something is wrong with how you are playing (either your setup, build, gear, or skills)

    This, this right here.

    I do agree DKs have been hit by the nerf bat the most out of all classes. At the same time some of them were justified so. You remember 1.5? Vamp DKe absolutely ruled Cyrodiil. At this point I don't see a reason to nerf DKs any further. With the hopeful removal of perma-block builds a whole new play style will have to be made, or an old one revived.

    With all that being said, I still see very many good DKs absolutely ruining groups of people. It doesn't always come down to just class, a lot of it is player skill as well.
  • Thalmor-Nordmaster
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    Could all of the Nerfage be due to the fact that zeni outsourced the development and coding and is trying to figure everything out?
  • OzJohnD
    OzJohnD
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    Nerf all "Nerf the DK QQ threads" threads
    Everyone knows the phenomenon of trying to hold your breath underwater - how at first it's alright and you can handle it, and then as it gets closer and closer to the time when you must breathe, how urgent the need becomes, the lust and the hunger to breathe. And then the panic sets in when you begin to think that you won't be able to breathe - and finally, when you take in air and the anxiety subsides...that's what it's like to be a vampire and need blood.

    Francis Ford Coppola - BS Dracula: The Film and the Legend




  • Gilvoth
    Gilvoth
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    if there werent classes we would not be having this conversation because we would all be very happy :)
    everyone should have access to all the skills of all the classes, plain and simple!
  • demendred
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    We need a poll to see if we should have more polls about polling dk.
    All good Nords goto Sto'Vo'Kor.
  • ahstin2001nub18_ESO
    demendred wrote: »
    We need a poll to see if we should have more polls about polling dk.

    but we would need a poll to see if your poll, is an accurate poll. ..........poll.........
    I will work. I will save. I will sacrifice. I will endure. I will fight cheerfully and do my utmost, as if the whole issue of the struggle depended on me alone.

    Martin A. Treptow
    1894-1918
  • Farorin
    Farorin
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    Nerf nerfing!

    Stop the nerf! Tweaks and adjustments are all we needed!
  • BuggeX
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    Bfish22090 wrote: »
    Well they nerfed reflective scales, green dragons blood, standard, mountains blessing, chains, inhale and eruption
    Now they're about to nerf battle roar and lava Whip
    Not to mention broken skills like molten armaments and stonefist

    Whipe getting a insane buff, Hot and 20% more dmg vs offbalance.

    Battle Roar is nerfed for Magica users yes, but overall is just a fix.

    Molten Arament is the onehit wounder. no skill can buff you that high, with hunter buff and a stealth attack with heavy its 90% onehit.

    the new stonfist morph, well dont know wath to think.


    Overall i just think you have to learn to play a dk right, DK still smash anyone in 1v1 and is still be able to whipe smal groups of 5-7 players
    #makemagickadkgreataigan
    #givemeaexecute
    #ineedheal
    #betterhotfixgrindspots
  • BuggeX
    BuggeX
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    WebBull wrote: »
    Valrien wrote: »
    Valrien wrote: »
    Crystal Fragments isn't exactly OP. It has a tell that the Sorcerer has one ready to cast (a very obvious one), and it is HUGE so you can easily see it coming even after it's cast, AND it's slow moving so you can dodge it with ease. Not to mention you DKs can reflect it with Scales :) Please, tell me more about the struggles of having an undodge-able Lava Whip and how your abilities make you sturdier than someone who is stacking Harness Magicka and Healing Ward, which you can also have access to making you even more sturdy.

    Sturdy? wish i could stack 30k with two skills, also wish dk had one of those hit hard and stun skills that every other class has, hmm those 11k frags or 4.5k whips?.

    Or how about that stun + escape skill? you know the one every sorc spams? wish dk's had mobility.

    To be fair i have both a dk and a sorc, and the dk is by far the hardest one to play in pvp.

    You can stack it just as easily. You have damage shields as well. The only shield you don't have access to is Hardened Ward, that's it. You have your igneous, you have harness magicka, you have healing ward. Whip is instacast, cannot be dodged, fire damage so it screws over vampires. Frags can be dodged, can be predicted, etc., etc.,. DKs don't need mobility, they can pull you in with chains and talon you to keep you in place, or just talons you. All of your abilities are close range, so you want to stay close range. Sorry to break that to you.


    Please, whip is a wet noodle and will be even worse once this patch goes live.

    Im whiping in pvp for 8-10k
    #makemagickadkgreataigan
    #givemeaexecute
    #ineedheal
    #betterhotfixgrindspots
  • timidobserver
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    I am surprised that this was created today. I was expecting a necro thread from November of last year.
    V16 Uriel Stormblessed EP Magicka Templar(main)
    V16 Derelict Vagabond EP Stamina DK
    V16 Redacted Ep Stam Sorc
    V16 Insolent EP Magicka Sorc(retired)
    V16 Jed I Nyte EP Stamina NB(retired)

  • Bashev
    Bashev
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    BuggeX wrote: »
    Bfish22090 wrote: »
    Well they nerfed reflective scales, green dragons blood, standard, mountains blessing, chains, inhale and eruption
    Now they're about to nerf battle roar and lava Whip
    Not to mention broken skills like molten armaments and stonefist

    Whipe getting a insane buff, Hot and 20% more dmg vs offbalance.

    Battle Roar is nerfed for Magica users yes, but overall is just a fix.

    Molten Arament is the onehit wounder. no skill can buff you that high, with hunter buff and a stealth attack with heavy its 90% onehit.

    the new stonfist morph, well dont know wath to think.


    Overall i just think you have to learn to play a dk right, DK still smash anyone in 1v1 and is still be able to whipe smal groups of 5-7 players
    I want to show me how you wipe small groups of 5-7 players in PTS. Please please show me how to play my DK.
    Because I can!
  • BuggeX
    BuggeX
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    Bashev wrote: »
    BuggeX wrote: »
    Bfish22090 wrote: »
    Well they nerfed reflective scales, green dragons blood, standard, mountains blessing, chains, inhale and eruption
    Now they're about to nerf battle roar and lava Whip
    Not to mention broken skills like molten armaments and stonefist

    Whipe getting a insane buff, Hot and 20% more dmg vs offbalance.

    Battle Roar is nerfed for Magica users yes, but overall is just a fix.

    Molten Arament is the onehit wounder. no skill can buff you that high, with hunter buff and a stealth attack with heavy its 90% onehit.

    the new stonfist morph, well dont know wath to think.


    Overall i just think you have to learn to play a dk right, DK still smash anyone in 1v1 and is still be able to whipe smal groups of 5-7 players
    I want to show me how you wipe small groups of 5-7 players in PTS. Please please show me how to play my DK.

    Doesnt had enought time to test on the pts with the new sets, also because i play on eu and my dk was transfered some days ago.
    but well, 5-7 on the pts will be hard, this is just the case atm on the live, also because the 0stamina block and the 50% dmg reduction its not more possible

    3-4 ppl on the pts should be possible
    #makemagickadkgreataigan
    #givemeaexecute
    #ineedheal
    #betterhotfixgrindspots
  • Makkir
    Makkir
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    Valrien wrote: »
    Crystal Fragments isn't exactly OP. It has a tell that the Sorcerer has one ready to cast (a very obvious one), and it is HUGE so you can easily see it coming even after it's cast, AND it's slow moving so you can dodge it with ease. Not to mention you DKs can reflect it with Scales :) Please, tell me more about the struggles of having an undodge-able Lava Whip and how your abilities make you sturdier than someone who is stacking Harness Magicka and Healing Ward, which you can also have access to making you even more sturdy.


    It makes me upset everytime people complain about it. If the projective moved at the speed of light ok, but it's like complaining about striking out in slow pitch soft ball.

    Srsy

  • Leeric
    Leeric
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    Its funny to see DKs complain about Sorcerers lol so sad...
  • Defilted
    Defilted
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    There is a QQ call for CF insta proc? Sorry I need this in PVE so please do not touch it.

    XBOX NA
    XBOX Series X

    #NightmareBear
  • OhItsReckt
    OhItsReckt
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    Defilted wrote: »
    There is a QQ call for CF insta proc? Sorry I need this in PVE so please do not touch it.

    Nah bro, haven't you heard. This games meta is based off PVP. 97% of the things that get nerfed in this game, aren't nerf because they are OP in PVE, but it's because a group of people deem them OP in PVP.
  • KaleidoscopeEyz
    KaleidoscopeEyz
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    It's everywhere. I was just on the Destiny forums a few minutes ago and crying seems to be a thing everywhere. I suspect it has to do with an entitled generation. I just called a kid a participation trophy, bicycle helmet wearing millennial on the Destiny forum who was complaining how "unfair" everything else was. Who told these kids life was fair?
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