I was wondering if someone could explain how effective health works in ESO?
Is it as simple as 2000 Armor at 10,000 health is 4x as strong as 500 Armor at 10,000 health?
I've seen the 50% cap and /630 for VR14 numbers, but I am just looking for simple application.... IE Can I take 4x as much damage in Heavy than Light (no passives)?
Also, I know Penetration plays a role... do PVE mobs have penetration?