Kavatchian wrote: »Where are the notes on the new changes? Can seem to find them in patch notes.
biovitalb16_ESO wrote: »With the crushing nerfs coming to WW, why would you even want to switch?
Ljungstroem wrote: »Kavatchian wrote: »Where are the notes on the new changes? Can seem to find them in patch notes.
Basically with the new changes you will no longer have a 15% Stamina recovery while not in WW form.
Kavatchian wrote: »`````Ljungstroem wrote: »Kavatchian wrote: »Where are the notes on the new changes? Can seem to find them in patch notes.
Basically with the new changes you will no longer have a 15% Stamina recovery while not in WW form.
Is that all the changes or are their more?
From the PTS patch notes (which can be found here):Kavatchian wrote: »Where are the notes on the new changes? Can seem to find them in patch notes.
Basically the changes aren't bad for anyone who is a werewolf who actually likes to use the werewolf transform, but bad for anyone who was just in it for the bonus to stamina regen.PTS Patch Notes wrote:Werewolf
- You can now safely press the button for the werewolf ultimate repeatedly without fear of immediately reverting back to normal again.
- Removed Stamina Regeneration from Lycanthropy; it now requires Werewolf Transformation to be slotted in your ability bar.
- Reduced the poison damage you receive while in Werewolf form to 25% from 40%.
- Fixed an issue which was allowing Negate Magic to pull Werewolves out of Werewolf Form.
- Fixed an issue where heavy attacks would play twice before striking your target while in werewolf form.
- You can no longer fish or use the dye station while in werewolf form.
- Devour: This ability can no longer target a destroyed Aura of Protection totem.
- Infectious Claws (Claws of Anguish morph): Fixed an issue where the healing debuff was stacking with other healing debuffs.
- Savage Strength (passive): This passive will no longer will be removed when your character is killed.
Caius Drusus Imperial DK (DC) Bragg Ironhand Orc Temp (DC) Neesha Stalks-Shadows Argonian NB (EP) Falidir Altmer Sorcr (AD) J'zharka Khajiit NB (AD) |
Isabeau Runeseer Breton Sorc (DC) Fevassa Dunmer DK (EP) Manut Redguard Temp (AD) Tylera the Summoner Altmer Sorc (EP) Svari Snake-Blood Nord DK (AD) |
Ashlyn D'Elyse Breton NB (EP) Filindria Bosmer Temp (DC) Vigbjorn the Wanderer Nord Warden (EP) Hrokki Winterborn Breton Warden (DC) Basks-in-the-Sunshine Argonian Temp |
From the PTS patch notes (which can be found here):Kavatchian wrote: »Where are the notes on the new changes? Can seem to find them in patch notes.Basically the changes aren't bad for anyone who is a werewolf who actually likes to use the werewolf transform, but bad for anyone who was just in it for the bonus to stamina regen.PTS Patch Notes wrote:Werewolf
- You can now safely press the button for the werewolf ultimate repeatedly without fear of immediately reverting back to normal again.
- Removed Stamina Regeneration from Lycanthropy; it now requires Werewolf Transformation to be slotted in your ability bar.
- Reduced the poison damage you receive while in Werewolf form to 25% from 40%.
- Fixed an issue which was allowing Negate Magic to pull Werewolves out of Werewolf Form.
- Fixed an issue where heavy attacks would play twice before striking your target while in werewolf form.
- You can no longer fish or use the dye station while in werewolf form.
- Devour: This ability can no longer target a destroyed Aura of Protection totem.
- Infectious Claws (Claws of Anguish morph): Fixed an issue where the healing debuff was stacking with other healing debuffs.
- Savage Strength (passive): This passive will no longer will be removed when your character is killed.