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Trading in ESO.

Dandrayton
Dandrayton
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I realise guild traders are a money sink in eso, so is buying inventory space, but come on, it's so bloody disorganized, it should be just one big trading hub where you can auction and actually SEARCH the name of the item you want, and come up with a list of all the sellers, like the Grand Exchange system in Runescape. It's honestly so hard to get people to buy simple crap for good prices. Would anyone else like to see something like this implemented?

[Moderator Note: Title edited per our rules on Bashing]
Edited by ZOS_Racheal on August 8, 2015 10:56AM
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  • Psychobunni
    Psychobunni
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    If options weren't necessary, and everyone played the same way, no one would use addons. Fix the UI!

  • newtinmpls
    newtinmpls
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    Oh, I thought you meant player to player trading.....
    Tenesi Faryon of Telvanni - Dunmer Sorceress who deliberately sought sacrifice into Cold Harbor to rescue her beloved.
    Hisa Ni Caemaire - Altmer Sorceress, member of the Order Draconis and Adept of the House of Dibella.
    Broken Branch Toothmaul - goblin (for my goblin characters, I use either orsimer or bosmer templates) Templar, member of the Order Draconis and persistently unskilled pickpocket
    Mol gro Durga - Orsimer Socerer/Battlemage who died the first time when the Nibenay Valley chapterhouse of the Order Draconis was destroyed, then went back to Cold Harbor to rescue his second/partner who was still captive. He overestimated his resistance to the hopelessness of Oblivion, about to give up, and looked up to see the golden glow of atherius surrounding a beautiful young woman who extended her hand to him and said "I can help you". He carried Fianna Kingsley out of Cold Harbor on his shoulder. He carried Alvard Stower under one arm. He also irritated the Prophet who had intended the portal for only Mol and Lyris.
    ***
    Order Draconis - well c'mon there has to be some explanation for all those dragon tattoos.
    House of Dibella - If you have ever seen or read "Memoirs of a Geisha" that's just the beginning...
    Nibenay Valley Chapterhouse - Where now stands only desolate ground and a dolmen there once was a thriving community supporting one of the major chapterhouses of the Order Draconis
  • Eshelmen
    Eshelmen
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    Maybe they did it this way to be unique compared to other MMOS who have it laid out so well....

    I agree OP, I agree.
    PC and PS4 EP only player
  • Dandrayton
    Dandrayton
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    You should at least be able to search in a hub the item you want and all the potential guild traders deals come up. It's very bloody annoying.
    If I'm not allowed images in my signature I'll add one to the end of every post.
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    SHUT UP AND ENJOY THE NIGHTCORE !
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  • AlaskeyLandshark
    This hurts console players double, as I've been told there are some good addons that alleviate this issue on PC. But on console we have no addons, and no text chat to even talk about pricing or see if anyone has something to buy sell.

    Instead you get peeps running around crafting areas saying "Who wants to buy a motif" 20 times in a row over voice chat and randomly inviting people to trade.
  • Elsonso
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    newtinmpls wrote: »
    Oh, I thought you meant player to player trading.....

    I think slavery would be an excellent addition to the game... :smile:
    ESO Plus: No
    PC NA/EU: @Elsonso
    XBox EU/NA: @ElsonsoJannus
    X/Twitter: ElsonsoJannus
  • Paulhewhewria
    Paulhewhewria
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    newtinmpls wrote: »
    Oh, I thought you meant player to player trading.....

    I think slavery would be an excellent addition to the game... :smile:

    Where's that argonian?I mean cat men.....We can't have argonians any more because of the pact for now....
  • PurifedBladez
    PurifedBladez
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    With that being said.


    Anyone on XBOX ONE NA want to buy.

    Boots of the Morag Tong v14 - 40k

    Pendant of the Morag Tong v14 x3 - 30k ea

    Fortified Nirncrux - 35k
  • Qyrk
    Qyrk
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    There are different opinions on both sides but this has been discussed many many times. Unfortunately for console, the trader system does not work as well as PC (due to text chat and add ons); they are never going to change the current system to an auction house system but what they can do is implement the things that is working quite well on PC
  • Psychobunni
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    Sometimes when I look at the prices of things on console, I'm telling you....the sellers really shouldn't want people to have better access to information LOL. It's a farmers paradise it appears. (from the outside looking in at least)
    If options weren't necessary, and everyone played the same way, no one would use addons. Fix the UI!

  • King Bozo
    King Bozo
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    The trading system is doodoo.
  • corwinDA
    corwinDA
    Sometimes when I look at the prices of things on console, I'm telling you....the sellers really shouldn't want people to have better access to information LOL. It's a farmers paradise it appears. (from the outside looking in at least)

    Thank you, as a console player this system allows you a chance to get good prices for items and there are times when what I thought was a good item/ good price lasted its full 30 days and got kicked back to me. I perfer think system over the one huge market for one reason and that's bot farmers or just gold sellers in general. Im sure if I hit up Google I can find an ESO gold seller even for the ps4 but for the most part this system makes those jerks work twice as hard to make their gold in game to sell for real money and anything that makes thier life harder makes me smile wider.
    Again this does mean the average person will have to actually work to see if their stuffs up at a fair price and I think I try to do that myself with greens at 200 blues at 500 and purple for 1000 and that's only if those items have an actual traits for research if I sell them for less for the crafters looking to get the upgrades out of them.
  • KiraTsukasa
    KiraTsukasa
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    Even Runescape has a better trading system.
  • Rinmaethodain
    Rinmaethodain
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    The trading system is great. I love it. No need to change anything, maybe just take the least visited merchants and put them in more attractive locations?

    The current trading systems is great because there is no centralised market. This gives some prices some fluctuations. Adds spice to it, lets do some micro merchanting, like finding goods at lower price and resell them in more visited locations at higher price.

    Also current system prevents guild kiosks to be flooded with usless crap, just because someone can.
    If there would be an global auction house, in 99% it would be filled with useless crap put on by people who just started playing game ( trying to sell a lvl5 sword of some cool name for 1500g because something with such cool name must be worth a lot), full of basic goods available at every corner that noone will ever buy and the rest 1% will be actual offers put on by people who know how to tie two ends together.

    For lazy people who want everything to be given to them, we already have big trading hubs like in Rawlkha, Grathwood, any other capital city of each faction where we will have 5 to 8 traders at same place. Plenty to choose from.

    Edited by Rinmaethodain on August 8, 2015 9:04AM
  • Sausage
    Sausage
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    95% of the items are useless, theres sooo much crap. It has nothing to do with trading. ESO isnt trading game, you can find all items easily by yourself, play a few month and your bank is full of everything. Btw, Would it be cool if player could use some Underworld Connections from Outlaw's Den to find some specific, if you need some rare/uncommon item, you could use them and they search from all Guild Auction Houses for you and send the coordinates.
    Edited by Sausage on August 8, 2015 9:23AM
  • KiraTsukasa
    KiraTsukasa
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    The trading system is great. I love it. No need to change anything, maybe just take the least visited merchants and put them in more attractive locations?

    The current trading systems is great because there is no centralised market. This gives some prices some fluctuations. Adds spice to it, lets do some micro merchanting, like finding goods at lower price and resell them in more visited locations at higher price.

    Also current system prevents guild kiosks to be flooded with usless crap, just because someone can.
    If there would be an global auction house, in 99% it would be filled with useless crap put on by people who just started playing game ( trying to sell a lvl5 sword of some cool name for 1500g because something with such cool name must be worth a lot), full of basic goods available at every corner that noone will ever buy and the rest 1% will be actual offers put on by people who know how to tie two ends together.

    For lazy people who want everything to be given to them, we already have big trading hubs like in Rawlkha, Grathwood, any other capital city of each faction where we will have 5 to 8 traders at same place. Plenty to choose from.

    No.

    The system that is in place is bad. You can only sell things if you're in a guild. Anyone that doesn't want to join a guild gets shafted. Guild vendors are limited, meaning only guilds that have high amounts of money can use them. This means that smaller guilds get shafted and people who can't get into bigger guilds or aren't allowed into bigger guilds for whatever reason get shafted. Not only that, but it gives guilds incentive to charge people for membership.

    Furthermore, people are not stupid. If they some item is put into an auction house and it's too expensive, they won't buy it. If an auction item remains long enough unsold, the seller will deduce that it is not worth the price and reduce it, or they'll never get anything out of it. You clearly lack any concept of supply and demand.

    Also, I have yet to see a "level 5 sword with a cool name". I have seen equipment with traits that I'm certain people would buy from any level, just for research purposes. Once again, the buyer determines what price they're willing to pay. And if you determine that the auction house will be filled with "99% useless crap", what is preventing guild traders from doing the EXACT same thing? Because I've seen guild traders trying to sell level 1 provisioning recipes for over 10,000.

    I suspect that the only people that would be opposed to an auction house are the ones trying to scam other players in their guild stores. What is more detrimental to their attempts than an open market where their prices can be easily challenged?
  • Sausage
    Sausage
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    The trading system is great. I love it. No need to change anything, maybe just take the least visited merchants and put them in more attractive locations?

    The current trading systems is great because there is no centralised market. This gives some prices some fluctuations. Adds spice to it, lets do some micro merchanting, like finding goods at lower price and resell them in more visited locations at higher price.

    Also current system prevents guild kiosks to be flooded with usless crap, just because someone can.
    If there would be an global auction house, in 99% it would be filled with useless crap put on by people who just started playing game ( trying to sell a lvl5 sword of some cool name for 1500g because something with such cool name must be worth a lot), full of basic goods available at every corner that noone will ever buy and the rest 1% will be actual offers put on by people who know how to tie two ends together.

    For lazy people who want everything to be given to them, we already have big trading hubs like in Rawlkha, Grathwood, any other capital city of each faction where we will have 5 to 8 traders at same place. Plenty to choose from.
    The system that is in place is bad. You can only sell things if you're in a guild. Anyone that doesn't want to join a guild gets shafted. Guild vendors are limited, meaning only guilds that have high amounts of money can use them. This means that smaller guilds get shafted and people who can't get into bigger guilds or aren't allowed into bigger guilds for whatever reason get shafted. Not only that, but it gives guilds incentive to charge people for membership.

    You dont need to be in guild, theres lots of guild auction houses everywhere. For example, Craglorn go over the bridge in Belkarth, theres 6 Guild Auction House. Theres so much crap, and good items are something no-one is willing to sell.
    Edited by Sausage on August 8, 2015 9:32AM
  • Tandor
    Tandor
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    The trading system is great. I love it. No need to change anything, maybe just take the least visited merchants and put them in more attractive locations?

    The current trading systems is great because there is no centralised market. This gives some prices some fluctuations. Adds spice to it, lets do some micro merchanting, like finding goods at lower price and resell them in more visited locations at higher price.

    Also current system prevents guild kiosks to be flooded with usless crap, just because someone can.
    If there would be an global auction house, in 99% it would be filled with useless crap put on by people who just started playing game ( trying to sell a lvl5 sword of some cool name for 1500g because something with such cool name must be worth a lot), full of basic goods available at every corner that noone will ever buy and the rest 1% will be actual offers put on by people who know how to tie two ends together.

    For lazy people who want everything to be given to them, we already have big trading hubs like in Rawlkha, Grathwood, any other capital city of each faction where we will have 5 to 8 traders at same place. Plenty to choose from.

    It's noticeable how often defenders of the present system do so by ridiculing any lower level player who wants to engage in trading (such as claiming they'd only be selling crap) while emphasising how well the system works for higher level players (such as recommending areas lower level players can't access).

    A decent and effective trading system allows all players to participate in it, regardless of level, faction, or other artificial barrier such as guild membership, use of addons, etc. It's high time this game had one.
  • AFrostWolf
    AFrostWolf
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    Runescape Grand Exchange was actually a pretty decent way to do trading. I mean besides the super rich groups trying to fix prices for their own benefit. But it's not like we don't have that going on here with the guild traders. AH while not unique works. There is a reason everyone does it. I see no reason to try to be different or trying to fix something that isn't broken. Auction House and be done with it.
  • Rinmaethodain
    Rinmaethodain
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    The trading system is great. I love it. No need to change anything, maybe just take the least visited merchants and put them in more attractive locations?

    The current trading systems is great because there is no centralised market. This gives some prices some fluctuations. Adds spice to it, lets do some micro merchanting, like finding goods at lower price and resell them in more visited locations at higher price.

    Also current system prevents guild kiosks to be flooded with usless crap, just because someone can.
    If there would be an global auction house, in 99% it would be filled with useless crap put on by people who just started playing game ( trying to sell a lvl5 sword of some cool name for 1500g because something with such cool name must be worth a lot), full of basic goods available at every corner that noone will ever buy and the rest 1% will be actual offers put on by people who know how to tie two ends together.

    For lazy people who want everything to be given to them, we already have big trading hubs like in Rawlkha, Grathwood, any other capital city of each faction where we will have 5 to 8 traders at same place. Plenty to choose from.

    No.

    The system that is in place is bad. You can only sell things if you're in a guild. Anyone that doesn't want to join a guild gets shafted. Guild vendors are limited, meaning only guilds that have high amounts of money can use them. This means that smaller guilds get shafted and people who can't get into bigger guilds or aren't allowed into bigger guilds for whatever reason get shafted. Not only that, but it gives guilds incentive to charge people for membership.

    Furthermore, people are not stupid. If they some item is put into an auction house and it's too expensive, they won't buy it. If an auction item remains long enough unsold, the seller will deduce that it is not worth the price and reduce it, or they'll never get anything out of it. You clearly lack any concept of supply and demand.

    Also, I have yet to see a "level 5 sword with a cool name". I have seen equipment with traits that I'm certain people would buy from any level, just for research purposes. Once again, the buyer determines what price they're willing to pay. And if you determine that the auction house will be filled with "99% useless crap", what is preventing guild traders from doing the EXACT same thing? Because I've seen guild traders trying to sell level 1 provisioning recipes for over 10,000.

    I suspect that the only people that would be opposed to an auction house are the ones trying to scam other players in their guild stores. What is more detrimental to their attempts than an open market where their prices can be easily challenged?

    "Anyone that doesn't want to join a guild gets shafted." Maybe acknowledge that trading is part of guild system, and if you CHOOSE to opt out of it, you lose the benefit of trading? Oh wait, i forgot you can advertise your goods on chats and trade in person with other people looking for items.

    "Furthermore, people are not stupid." I loled.

    "I suspect that the only people that would be opposed to an auction house are the ones trying to scam other players in their guild stores." Yes, tell me how 8 guilds each with 500 people in it are banding together to scam everyone in a guild store hub where there are 8 guild kiosks one to next other. Tell me how all those 4000 players have made a conspiracy to scam everyone who will come to that crowded trading hub.

    "what is preventing guild traders from doing the EXACT same thing?" Its being prevented by the fact, that only people who actually have something to sale, get access to it. Guild traders cost money. You need to have successfully sales in order to maintain a guild trader. This forces people to think twice before put things up to sale and think if it really gonna sell.

    Oh and i forgot.

    A guild, doesn't need a trader for selling things. You can put up things in guild store without having a trader. Every guild member can buy items from its own guild.

    "Guild vendors are limited, meaning only guilds that have high amounts of money can use them." this is also false. Im in one casual and friendly guild where little people care for money and they just want to have fun. Still we manage to somehow get a trader (of course away from trading hub) for several weeks straight and even if its not in the most crowded place, we still sell items from it and get to keep it.


  • phairdon
    phairdon
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    Tandor wrote: »
    The trading system is great. I love it. No need to change anything, maybe just take the least visited merchants and put them in more attractive locations?

    The current trading systems is great because there is no centralised market. This gives some prices some fluctuations. Adds spice to it, lets do some micro merchanting, like finding goods at lower price and resell them in more visited locations at higher price.

    Also current system prevents guild kiosks to be flooded with usless crap, just because someone can.
    If there would be an global auction house, in 99% it would be filled with useless crap put on by people who just started playing game ( trying to sell a lvl5 sword of some cool name for 1500g because something with such cool name must be worth a lot), full of basic goods available at every corner that noone will ever buy and the rest 1% will be actual offers put on by people who know how to tie two ends together.

    For lazy people who want everything to be given to them, we already have big trading hubs like in Rawlkha, Grathwood, any other capital city of each faction where we will have 5 to 8 traders at same place. Plenty to choose from.

    It's noticeable how often defenders of the present system do so by ridiculing any lower level player who wants to engage in trading (such as claiming they'd only be selling crap) while emphasising how well the system works for higher level players (such as recommending areas lower level players can't access).

    A decent and effective trading system allows all players to participate in it, regardless of level, faction, or other artificial barrier such as guild membership, use of addons, etc. It's high time this game had one.

    Wholeheartedly in agreement with this.
    Your immersion is breaking my entitlement. Buff Sorc's. Darkshroud the cremator Death by furRubeus BlackFluffy knight BladesThe Fat PantherPsijic Fungal SausageFlesheater the VileCaspian Rafferty FernsbyArchfiend Warlock PiersThe Black BishopEvil Wizard Lizard (EU)Neberra Vestige Fajeon (EU)Salanis Deathstick (EU)Blood Mage Alchemist (EU)
  • KiraTsukasa
    KiraTsukasa
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    The trading system is great. I love it. No need to change anything, maybe just take the least visited merchants and put them in more attractive locations?

    The current trading systems is great because there is no centralised market. This gives some prices some fluctuations. Adds spice to it, lets do some micro merchanting, like finding goods at lower price and resell them in more visited locations at higher price.

    Also current system prevents guild kiosks to be flooded with usless crap, just because someone can.
    If there would be an global auction house, in 99% it would be filled with useless crap put on by people who just started playing game ( trying to sell a lvl5 sword of some cool name for 1500g because something with such cool name must be worth a lot), full of basic goods available at every corner that noone will ever buy and the rest 1% will be actual offers put on by people who know how to tie two ends together.

    For lazy people who want everything to be given to them, we already have big trading hubs like in Rawlkha, Grathwood, any other capital city of each faction where we will have 5 to 8 traders at same place. Plenty to choose from.

    No.

    The system that is in place is bad. You can only sell things if you're in a guild. Anyone that doesn't want to join a guild gets shafted. Guild vendors are limited, meaning only guilds that have high amounts of money can use them. This means that smaller guilds get shafted and people who can't get into bigger guilds or aren't allowed into bigger guilds for whatever reason get shafted. Not only that, but it gives guilds incentive to charge people for membership.

    Furthermore, people are not stupid. If they some item is put into an auction house and it's too expensive, they won't buy it. If an auction item remains long enough unsold, the seller will deduce that it is not worth the price and reduce it, or they'll never get anything out of it. You clearly lack any concept of supply and demand.

    Also, I have yet to see a "level 5 sword with a cool name". I have seen equipment with traits that I'm certain people would buy from any level, just for research purposes. Once again, the buyer determines what price they're willing to pay. And if you determine that the auction house will be filled with "99% useless crap", what is preventing guild traders from doing the EXACT same thing? Because I've seen guild traders trying to sell level 1 provisioning recipes for over 10,000.

    I suspect that the only people that would be opposed to an auction house are the ones trying to scam other players in their guild stores. What is more detrimental to their attempts than an open market where their prices can be easily challenged?

    "Anyone that doesn't want to join a guild gets shafted." Maybe acknowledge that trading is part of guild system, and if you CHOOSE to opt out of it, you lose the benefit of trading? Oh wait, i forgot you can advertise your goods on chats and trade in person with other people looking for items.

    "Furthermore, people are not stupid." I loled.

    "I suspect that the only people that would be opposed to an auction house are the ones trying to scam other players in their guild stores." Yes, tell me how 8 guilds each with 500 people in it are banding together to scam everyone in a guild store hub where there are 8 guild kiosks one to next other. Tell me how all those 4000 players have made a conspiracy to scam everyone who will come to that crowded trading hub.

    "what is preventing guild traders from doing the EXACT same thing?" Its being prevented by the fact, that only people who actually have something to sale, get access to it. Guild traders cost money. You need to have successfully sales in order to maintain a guild trader. This forces people to think twice before put things up to sale and think if it really gonna sell.

    Oh and i forgot.

    A guild, doesn't need a trader for selling things. You can put up things in guild store without having a trader. Every guild member can buy items from its own guild.

    "Guild vendors are limited, meaning only guilds that have high amounts of money can use them." this is also false. Im in one casual and friendly guild where little people care for money and they just want to have fun. Still we manage to somehow get a trader (of course away from trading hub) for several weeks straight and even if its not in the most crowded place, we still sell items from it and get to keep it.


    I shouldn't be forced to do something I don't want to do in order to participate in another part of the game. If I don't want to join a guild, there is absolutely no reason why I shouldn't be able to sell any items. Yeah, I suppose I COULD sit in the middle of town NOT playing the game while trying to sell a single item, especially when most people have their chat muted or are in another channel entirely. Because that is an incredibly viable "solution".

    I'll admit, 4000 people banding together to scam others isn't likely, though it IS entirely possible and NOT entirely unheard of. But, then again, there aren't 4000 people here defending a broken system, only you and a handful of others. Frankly, if you could find 4000 people to oppose a better system than what's currently in place, I'd be impressed.

    Also, the fact that you don't NEED a guild trader is moot when you still have to be in a guild to only sell to other guild members. Once again, that's forcing people to do something they potentially don't want to do in order to access a rudimentary part of the game.

    Even if you claim to be in a small guild and you claim to still be able to sell items, a globally accessible selling location would only BENEFIT your sales, considering people wouldn't have to go to far out places just to FIND your shop. And when they do find it, it's a potential waste of time if you don't have what they're looking for. So you gain more sales AND you don't waste people's time. I don't understand how you are so adamantly opposed to an obviously better system.
  • Elsonso
    Elsonso
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    For ... people who want everything to be given to them, we already have big trading hubs like in Rawlkha, Grathwood, any other capital city of each faction where we will have 5 to 8 traders at same place. Plenty to choose from.

    Mournhold is also a great place to go for guild traders. Riften would be a great place if the guild kiosks weren't outside the city.

    I shouldn't be forced to do something I don't want to do in order to participate in another part of the game.

    I don't understand how you are so adamantly opposed to an obviously better system.

    All games have something that we are forced to do in order to participate in another part of the game.

    In my opinion, we already have an obviously better system, for ESO. Amazon.com is fine for some games. For other games, it is a bad decision that has been institutionalized. This leads to the same bad decisions in other games and it just ends up being disease that spreads across the gaming world. It is put into the game solely upon demand with little to no thought about how it fits into the game itself. It is sad, really, because player to player commerce is so full of ways to play it and the auction house removes all that and replaces it with soulless commerce.

    The guild traders are an incremental improvement over the auction house and fits into the ESO game world and lore. Without a strong central Empire to control trade, and Alliances that are otherwise occupied with a war, many small trading companies have popped up across Tamriel to get in on the action, and the gold. Trade guilds fit very naturally into the game and work well with an MMO.

    Obviously, individuals should have some outlet for trade outside of the guilds. These would be represented by individually owned stalls in the market, which already exist in the game for NPCs. It does not scale well in an MMO because individual players are too numerous to realistically allow individual stalls. Allowing individuals to market their stuff through designated stalls would simply be duplicating the trade guilds.

    The obvious MMO analog to an individual who wants to set up a stall and trade is to go to a market in some city and just start trying to sell. Zone chat, /yell, /say, proximity chat. This is an in-game entrepreneurial activity that is the closest any player will get to owning a stall, but like any merchant, you are only selling when you are at the stall.

    There are a number of issues that represent rough edges in the system.
    • Trade guilds are limited to 500 people. This is an unfortunate limit, but a technical one.
    • There should be a kiosk somewhere in the world for every trade guild that wants one. At least, near enough.
    • Kiosk locations should be tuned. The game needs to handle more kiosks at major trading hubs when it is warranted by the server population.
    • Search and buyer convenience suggestions are elsewhere.
    ESO Plus: No
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  • usrevenge
    usrevenge
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    Even Runescape has a better trading system.

    for a long time... avery long time.

    runescape trading was going on their forum or going to world 2 and spamming falador chat with your wares.

    it was cool though because the community as a whole sorta designated zones for different categories.
  • Dandrayton
    Dandrayton
    ✭✭
    usrevenge wrote: »
    Even Runescape has a better trading system.

    for a long time... avery long time.

    runescape trading was going on their forum or going to world 2 and spamming falador chat with your wares.

    it was cool though because the community as a whole sorta designated zones for different categories.

    Even so, we had text chat back in 07 on RS, and even then it was hard as hell to read the trades because of the massive amount of people at Falador park, try that with no text chat and everyone in area chat.

    My biggest concern is that there's no way to stabilize the economy like this, you can't search in ONE LOCATION through all the guild traders deals and go for the best price, you have to either run through the bloody map and sort through 1000 some-odd items (Usually complete crap) In one guild store to MAYBE find the item you want for a decent price. The only people that want this system is people looking to exploit the economy through people's lack of knowledge on prices.



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    SHUT UP AND ENJOY THE NIGHTCORE !
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  • Dandrayton
    Dandrayton
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    And I'm glad you took your time to edit my post title, ZOS Mod Rachael, obviously you were too busy to leave your input on the actual topic.
    If I'm not allowed images in my signature I'll add one to the end of every post.
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    SHUT UP AND ENJOY THE NIGHTCORE !
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  • mtwiggz
    mtwiggz
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    Dandrayton wrote: »
    I realise guild traders are a money sink in eso, so is buying inventory space, but come on, it's so bloody disorganized, it should be just one big trading hub where you can auction and actually SEARCH the name of the item you want, and come up with a list of all the sellers, like the Grand Exchange system in Runescape. It's honestly so hard to get people to buy simple crap for good prices. Would anyone else like to see something like this implemented?

    [Moderator Note: Title edited per our rules on Bashing]

    Don't ruin my immersion.
  • Azurulia
    Azurulia
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    Personally I like the trading system set up in ESO. I've lived years without an auction house or any mechanic to assist in the buying or selling of goods back in the day. Having to shop around a bit isn't all that bad, certainly not as horrible as many make it out to be.

    What it all boils down to if you ask me is that people simply don't want to do any of the leg work. they just want what they want handed to them. I mentioned this in a post some time back, but if a player cannot press 1 button and get all the information they desire, it's instantly dismissed as bad design and a bad mechanic. Which they will rant and rave, and scream and shot all the reasons they think this to be true. Doing a bit of legwork never killed anybody, it just made them/saved them a lot of money.

    Don't forget, game economies existed long before auction houses did.
    Edited by Azurulia on August 9, 2015 5:18AM
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  • jircris11
    jircris11
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    Dandrayton wrote: »
    And I'm glad you took your time to edit my post title, ZOS Mod Rachael, obviously you were too busy to leave your input on the actual topic.

    This makes you sound ungrateful and quite rude. Mods are not entitled to respond to post and in no way do they have much input in what is added in to the game. As for trading its not to hard i have ZERO issue selling my items.
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  • Dekkameron
    Dekkameron
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    Whilst finding the specific thing you want to buy is a lot harder, i do kinda like the idea.

    Recently i have been patrolling certain guild stores on all the alliances looking for bargains and i have made a short list of their locations regarding the trade guilds inventories.

    For example if i am looking for prov recipes i always goto Wayrest on my DC char, but for materials just outside Elden Root on AD everytime.
    - Veteran Combat Librarian -
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