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Option For Name Tags Displayed Above Characters Head.

Blade_07
Blade_07
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Yeah, I would love to see this as an option so as to better help you remember people and also make it much better to find a person in your group or when trying to find the person you wish to trade with in a large crowd of players. There is a good reason why most if not all MMO's has this feature. Just make it an option for those that would like and for those that would not. Simple. ^^
“Man can live about forty days without food, about three days without water, about eight minutes without air, but only for one second without hope.”

  • Emissary_Vex
    Emissary_Vex
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    Please no, not only does it ruin immersion; but it would also ruin pvp. As it is now, you can actually hide behind a tree; which is why hiding and scouting are actually viable in this game.

    If you are having trouble finding people, tell them exactly where to meet you and don't pick a crowded place. Down by the docks, second floor of mage guild, etc.
  • Divinius
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    Please no, not only does it ruin immersion; but it would also ruin pvp. As it is now, you can actually hide behind a tree; which is why hiding and scouting are actually viable in this game.

    If you are having trouble finding people, tell them exactly where to meet you and don't pick a crowded place. Down by the docks, second floor of mage guild, etc.
    How does having an OPTION to enable name-tags (which you don't have to turn on) ruin your immersion in any way? (Hint: It doesn't.)

    Also, why do people think that nameplates couldn't also be line-of-sight? As in, if you are behind a tree, so is your nameplate...
  • AaronLannister
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    Divinius wrote: »
    Please no, not only does it ruin immersion; but it would also ruin pvp. As it is now, you can actually hide behind a tree; which is why hiding and scouting are actually viable in this game.

    If you are having trouble finding people, tell them exactly where to meet you and don't pick a crowded place. Down by the docks, second floor of mage guild, etc.
    How does having an OPTION to enable name-tags (which you don't have to turn on) ruin your immersion in any way? (Hint: It doesn't.)

    Also, why do people think that nameplates couldn't also be line-of-sight? As in, if you are behind a tree, so is your nameplate...

    The fact that a character you named doesn't even appear in the game is truly ruins the whole Role Play aspect that Elder Scrolls is known for.
  • NewBlacksmurf
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    Not a bad idea but I do recall ZOS early on deciding against this because they didn't want it to look like a MMO. They want it to look like TES

    Maybe new ideas have emerged
    Edited by NewBlacksmurf on August 7, 2015 6:48PM
    -PC (PTS)/Xbox One: NewBlacksmurf
    ~<{[50]}>~ looks better than *501
  • AaronLannister
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    Not a bad idea but I do recall ZOS early in deciding against this because they didn't want it to look like a MMO. They want it to look like TES
    Your character name not showing goes against TES.
    Edited by AaronLannister on August 7, 2015 6:50PM
  • Machiavelli
    Machiavelli
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    Bad enough the game bases your characters name on your PSN tag. Seeing thuglife420onthesehoes floating around in midair would probably ruin things for me.
  • NewBlacksmurf
    NewBlacksmurf
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    Bad enough the game bases your characters name on your PSN tag. Seeing thuglife420onthesehoes floating around in midair would probably ruin things for me.

    Ha!!!
    Maybe PSN allows what Xbox one doesn't but that's funny if it's a real PSN ID
    -PC (PTS)/Xbox One: NewBlacksmurf
    ~<{[50]}>~ looks better than *501
  • Emissary_Vex
    Emissary_Vex
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    Divinius wrote: »
    How does having an OPTION to enable name-tags (which you don't have to turn on) ruin your immersion in any way? (Hint: It doesn't.)

    Also, why do people think that nameplates couldn't also be line-of-sight? As in, if you are behind a tree, so is your nameplate...

    I'm going to assume you have never actually played any mmo before if you if have never noticed name tags sticking out a mile in every direction, poking through walls, doors, etc. Line of sight would not even begin to address the issue; you are forgetting about pets and pvp. In pvp you can actually camouflage in plain sight, not so with name tags.
  • Psychobunni
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    Divinius wrote: »
    How does having an OPTION to enable name-tags (which you don't have to turn on) ruin your immersion in any way? (Hint: It doesn't.)

    Also, why do people think that nameplates couldn't also be line-of-sight? As in, if you are behind a tree, so is your nameplate...

    I'm going to assume you have never actually played any mmo before if you if have never noticed name tags sticking out a mile in every direction, poking through walls, doors, etc. Line of sight would not even begin to address the issue; you are forgetting about pets and pvp. In pvp you can actually camouflage in plain sight, not so with name tags.

    It can be disabled within Cyrodiil. /simple
    If options weren't necessary, and everyone played the same way, no one would use addons. Fix the UI!

  • Blade_07
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    Please no, not only does it ruin immersion; but it would also ruin pvp. As it is now, you can actually hide behind a tree; which is why hiding and scouting are actually viable in this game.

    If you are having trouble finding people, tell them exactly where to meet you and don't pick a crowded place. Down by the docks, second floor of mage guild, etc.

    Thats why I said to make it an option not forcing it on the player and as far as PvP the name tag should never be visible to the enemy! So, this is indeed a win, win for everybody. If you want it you can have it and if you dont then simply dont turn it on. And as far as immersion being ruined that has never happened to me in other MMO's but I happen to like it and find the information very useful.

    “Man can live about forty days without food, about three days without water, about eight minutes without air, but only for one second without hope.”

  • Blade_07
    Blade_07
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    Bad enough the game bases your characters name on your PSN tag. Seeing thuglife420onthesehoes floating around in midair would probably ruin things for me.

    Then you leave that option turned off. Simple!

    “Man can live about forty days without food, about three days without water, about eight minutes without air, but only for one second without hope.”

  • Blade_07
    Blade_07
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    Divinius wrote: »
    How does having an OPTION to enable name-tags (which you don't have to turn on) ruin your immersion in any way? (Hint: It doesn't.)

    Also, why do people think that nameplates couldn't also be line-of-sight? As in, if you are behind a tree, so is your nameplate...

    I'm going to assume you have never actually played any mmo before if you if have never noticed name tags sticking out a mile in every direction, poking through walls, doors, etc. Line of sight would not even begin to address the issue; you are forgetting about pets and pvp. In pvp you can actually camouflage in plain sight, not so with name tags.

    It can be disabled within Cyrodiil. /simple

    Agreed! ^^

    “Man can live about forty days without food, about three days without water, about eight minutes without air, but only for one second without hope.”

  • Tolmos
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    Divinius wrote: »
    Please no, not only does it ruin immersion; but it would also ruin pvp. As it is now, you can actually hide behind a tree; which is why hiding and scouting are actually viable in this game.

    If you are having trouble finding people, tell them exactly where to meet you and don't pick a crowded place. Down by the docks, second floor of mage guild, etc.
    How does having an OPTION to enable name-tags (which you don't have to turn on) ruin your immersion in any way? (Hint: It doesn't.)

    Also, why do people think that nameplates couldn't also be line-of-sight? As in, if you are behind a tree, so is your nameplate...

    I agree with this. World of Warships (no, not a typo; I actually do mean the boat game) does it this way. You have to be in a particular line of sight, a particular distance, etc to be able to see a nameplate.
  • Rescorla_ESO
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    Please no, not only does it ruin immersion; but it would also ruin pvp. As it is now, you can actually hide behind a tree; which is why hiding and scouting are actually viable in this game.

    That was the same lame justification Paul Sage used back during closed beta. Fortunately he is gone now and ZOS said last week that adding nameplates back into the UI is something that will be happening soon.
  • Divinius
    Divinius
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    Divinius wrote: »
    How does having an OPTION to enable name-tags (which you don't have to turn on) ruin your immersion in any way? (Hint: It doesn't.)

    Also, why do people think that nameplates couldn't also be line-of-sight? As in, if you are behind a tree, so is your nameplate...

    I'm going to assume you have never actually played any mmo before if you if have never noticed name tags sticking out a mile in every direction, poking through walls, doors, etc. Line of sight would not even begin to address the issue; you are forgetting about pets and pvp. In pvp you can actually camouflage in plain sight, not so with name tags.
    I've played 7 different MMOs. Some did nameplates poorly, others did them perfectly. None of them allowed nameplates in PvP to in any way reveal your position. Nameplates can very easily be added without causing any issues at all in PvP, either by having them visible only when the character model is, or by simply disabling them entirely on PvP enemies.

    There is absolutely NO arguable reason, whatsoever, to not offer nameplates as an option in the game. People who think they are ugly can simply leave them off. Every argument I've ever seen against them is either horribly misguided, or based on things that are just simply factually inaccurate.

    {edit for typos}
    Edited by Divinius on August 7, 2015 9:18PM
  • NewBlacksmurf
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    So someone suggested on ZOS live it was talked about being added.
    Any idea which episode cause I haven't missed many but I don't watch every minute of them all and somehow missed any confirmation that this is being implemented
    Edited by NewBlacksmurf on August 7, 2015 9:20PM
    -PC (PTS)/Xbox One: NewBlacksmurf
    ~<{[50]}>~ looks better than *501
  • Psychobunni
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    So someone suggested on ZOS live it was talked about being added.
    Any idea which episode cause I haven't missed many but I don't watch every minute of them all and somehow missed any confirmation that this is being implemented

    Episode 23, @ 22:20 ish, they respond to UI question from @Attorneyatlawl
    Edited by Psychobunni on August 7, 2015 9:25PM
    If options weren't necessary, and everyone played the same way, no one would use addons. Fix the UI!

  • AlnilamE
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    Blade_07 wrote: »
    Please no, not only does it ruin immersion; but it would also ruin pvp. As it is now, you can actually hide behind a tree; which is why hiding and scouting are actually viable in this game.

    If you are having trouble finding people, tell them exactly where to meet you and don't pick a crowded place. Down by the docks, second floor of mage guild, etc.

    Thats why I said to make it an option not forcing it on the player and as far as PvP the name tag should never be visible to the enemy! So, this is indeed a win, win for everybody. If you want it you can have it and if you dont then simply dont turn it on. And as far as immersion being ruined that has never happened to me in other MMO's but I happen to like it and find the information very useful.

    So I would have the option of not only not seeing other people's nameplates (what do you call what we have now, anyway?) but also allow me to turn my own OFF so other players can't see it regardless of their setting?

    The Moot Councillor
  • Zorrashi
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    I actually don't mind name/guild tags at all if they are implemented properly--and by properly I mean as a toggle.

    But I, personally, would much prefer more options in the settings for nameplates. Like determining if their guild should also be displayed or just point members of my guild so I can see them better. Or just show the nameplates of my friends/guild mates and not others. I wouldn't even mind if players turned the ability to allow others to see their nameplates on/off.
  • Divinius
    Divinius
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    AlnilamE wrote: »
    Blade_07 wrote: »
    Please no, not only does it ruin immersion; but it would also ruin pvp. As it is now, you can actually hide behind a tree; which is why hiding and scouting are actually viable in this game.

    If you are having trouble finding people, tell them exactly where to meet you and don't pick a crowded place. Down by the docks, second floor of mage guild, etc.

    Thats why I said to make it an option not forcing it on the player and as far as PvP the name tag should never be visible to the enemy! So, this is indeed a win, win for everybody. If you want it you can have it and if you dont then simply dont turn it on. And as far as immersion being ruined that has never happened to me in other MMO's but I happen to like it and find the information very useful.
    So I would have the option of not only not seeing other people's nameplates (what do you call what we have now, anyway?) but also allow me to turn my own OFF so other players can't see it regardless of their setting?
    Why would you care if others saw your nameplate? Nameplates would likely be disabled entirely on all enemy PvP players, so that wouldn't be an issue. ESO could even make nameplates hidden on friendly players in stealth.

    I'm really not sure why so many people struggle to grasp the concept of optional nameplates...

    Basically every other MMO has 3 options:
    - Show all nameplates
    - Show everyone's nameplate but your own (what most people tend to use)
    - Show no nameplates at all (what ESO is now)

    All three of these would only affect what YOU see. What other players see is only dependent what settings they use.

    Edited by Divinius on August 8, 2015 7:46PM
  • Blade_07
    Blade_07
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    AlnilamE wrote: »
    Blade_07 wrote: »
    Please no, not only does it ruin immersion; but it would also ruin pvp. As it is now, you can actually hide behind a tree; which is why hiding and scouting are actually viable in this game.

    If you are having trouble finding people, tell them exactly where to meet you and don't pick a crowded place. Down by the docks, second floor of mage guild, etc.

    Thats why I said to make it an option not forcing it on the player and as far as PvP the name tag should never be visible to the enemy! So, this is indeed a win, win for everybody. If you want it you can have it and if you dont then simply dont turn it on. And as far as immersion being ruined that has never happened to me in other MMO's but I happen to like it and find the information very useful.

    So I would have the option of not only not seeing other people's nameplates (what do you call what we have now, anyway?) but also allow me to turn my own OFF so other players can't see it regardless of their setting?

    What we have is not an option its something that is part of the game rather we like it or not. Simply put, if you like it then turn it on and if you dont then turn it off. Whats so complicated about that? O.o

    Umm, seriously why would you care if others can see your name? You doing things in the game you shouldn't or is your name embarrassing?


    Edited by Blade_07 on August 9, 2015 7:29PM
    “Man can live about forty days without food, about three days without water, about eight minutes without air, but only for one second without hope.”

  • Blade_07
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    Zorrashi wrote: »
    I wouldn't even mind if players turned the ability to allow others to see their nameplates on/off.


    Well, that would defeat the whole purpose of having the ability of seeing name tags then. Seriously why would you care if people can see your name or not?

    “Man can live about forty days without food, about three days without water, about eight minutes without air, but only for one second without hope.”

  • Zorrashi
    Zorrashi
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    Blade_07 wrote: »
    Zorrashi wrote: »
    I wouldn't even mind if players turned the ability to allow others to see their nameplates on/off.


    Well, that would defeat the whole purpose of having the ability of seeing name tags then. Seriously why would you care if people can see your name or not?
    I view the whole matter as one of preference. If other people want to be incognito (for whatever reason) then do we have a good reason to deny them?
  • Blade_07
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    OK, not having name tags displayed like it is now hinders the social aspect(not completely but a lot) of what an MMO should really be and that is to team up and meet friends. Sure, you can do this now as it is but it dose not help this aspect but rather hurt it by a lot! If people can see your name then they are MUCH more likely to remember you and maybe wanna hang out with you and be your friend. Also this helps out a lot in party situations helping you to identify people in your group so much better!!! Every party experience that I have had since this game has started is always not being able to identify people conveniently in the party. As is now its just 3 other bodies in a group with me that I really dont know. Yes, its possible to identify people in your group but its more of a haste then its worth making it inconvenient! At least thats been my personal experience.

    1. Option to turn name tags on or off.
    2. Option to customize the size of the name tags.
    3. Option to change opacity of name tags.
    4. Anything more then that is just a bonus.
    “Man can live about forty days without food, about three days without water, about eight minutes without air, but only for one second without hope.”

  • Blade_07
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    Zorrashi wrote: »
    Blade_07 wrote: »
    Zorrashi wrote: »
    I wouldn't even mind if players turned the ability to allow others to see their nameplates on/off.


    Well, that would defeat the whole purpose of having the ability of seeing name tags then. Seriously why would you care if people can see your name or not?
    I view the whole matter as one of preference. If other people want to be incognito (for whatever reason) then do we have a good reason to deny them?


    Yes, because it would defeat the purpose of having name tags. Having name tags displayed is not a bad thing its a good thing. And this is an MMO game that really is not for people that want to be anonymous! The whole reason its an MMO is to bring lots of people together in one place and promote social interaction with other players. If people want to be anonymous then they need to stick to single player games. I respect peoples desire to be anonymous but as I have already said this is an MMO and not a single player game.
    “Man can live about forty days without food, about three days without water, about eight minutes without air, but only for one second without hope.”

  • Neirymn
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    I like the way it is now, I like ESO being a non standard MMO, I like to enjoy the game environment without being forced to see floating text everywhere for every raisons imaginable, though I understand that it's easier to find and meet other players when you actually see their names over their heads. I'm the first one to ask for text chat for consoles as an option, so it'll be hypocrite to say I don't want that option to be added to the game. :p

    As long as my name doesn't betray my position when I play hide and seek with friends, in or outside of PvP zones (It's very difficult to hide in FFXIV for example, even if your character is perfectly hidden in the vegetation, your name plate always manage to be visible somehow especially if you have a long name) and as long as I can play the game the way it were before the addition of this option, then why should I say no as it will please some other players. x)

    And, if it could be the solution to see, somehow, characters names and not only PSN ID/gamertag on consoles, why not. ^^

    In short, if when entering sneak mode names are hidden and if we can still play the game as it is now, it's all good for me. :)
    Edited by Neirymn on August 9, 2015 9:52PM
  • Enodoc
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    I think floating nameplates are unnecessary - it's not very hard to look at someone, and their nameplate appears at the top of the screen when you do so - but as long as it doesn't affect the ability of people to "hide in plain sight" in a PvP situation, then I don't see why it couldn't be an option. ZOS haven't made any promises that it will ever happen, but they did say in the Imperial City Q&A that they may be looking into it.
    UESP: The Unofficial Elder Scrolls Pages - A collaborative source for all knowledge on the Elder Scrolls series since 1995
    Join us on Discord - discord.gg/uesp
  • Psychobunni
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    Enodoc wrote: »
    I think floating nameplates are unnecessary - it's not very hard to look at someone, and their nameplate appears at the top of the screen when you do so - but as long as it doesn't affect the ability of people to "hide in plain sight" in a PvP situation, then I don't see why it couldn't be an option. ZOS haven't made any promises that it will ever happen, but they did say in the Imperial City Q&A that they may be looking into it.

    It is when I'm fighting that group of welvas and some skeever bolts in, grabs my node, and runs....I'd like a name to abuse in zone chat >:)

    Edited by Psychobunni on August 9, 2015 10:41PM
    If options weren't necessary, and everyone played the same way, no one would use addons. Fix the UI!

  • Divinius
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    For everyone complaining that nameplates would "make you more visible to others" when you are trying to "hide" (i.e. not actually being in stealth, but just trying to position your character in a camouflaged position), I have some news for you.

    I set my health bars to "always display" on every player character. This is an option that's already been in the game since forever, and means that every character model that is an actual person (not an NPC) has a big green health bar above their heads.

    I enabled this option intentionally so I could tell player characters from NPCs. So I can already see you. Having a nameplate on top of that bar (which could be optionally enabled as well) isn't going to make it any easier to see you than it already is.

    So please, stop using that argument against nameplates. The game already has (and has always had) an option that lets me see where you are.
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