How does having an OPTION to enable name-tags (which you don't have to turn on) ruin your immersion in any way? (Hint: It doesn't.)Emissary_Vex wrote: »Please no, not only does it ruin immersion; but it would also ruin pvp. As it is now, you can actually hide behind a tree; which is why hiding and scouting are actually viable in this game.
If you are having trouble finding people, tell them exactly where to meet you and don't pick a crowded place. Down by the docks, second floor of mage guild, etc.
How does having an OPTION to enable name-tags (which you don't have to turn on) ruin your immersion in any way? (Hint: It doesn't.)Emissary_Vex wrote: »Please no, not only does it ruin immersion; but it would also ruin pvp. As it is now, you can actually hide behind a tree; which is why hiding and scouting are actually viable in this game.
If you are having trouble finding people, tell them exactly where to meet you and don't pick a crowded place. Down by the docks, second floor of mage guild, etc.
Also, why do people think that nameplates couldn't also be line-of-sight? As in, if you are behind a tree, so is your nameplate...
Your character name not showing goes against TES.NewBlacksmurf wrote: »Not a bad idea but I do recall ZOS early in deciding against this because they didn't want it to look like a MMO. They want it to look like TES
Machiavelli wrote: »Bad enough the game bases your characters name on your PSN tag. Seeing thuglife420onthesehoes floating around in midair would probably ruin things for me.
How does having an OPTION to enable name-tags (which you don't have to turn on) ruin your immersion in any way? (Hint: It doesn't.)
Also, why do people think that nameplates couldn't also be line-of-sight? As in, if you are behind a tree, so is your nameplate...
Emissary_Vex wrote: »How does having an OPTION to enable name-tags (which you don't have to turn on) ruin your immersion in any way? (Hint: It doesn't.)
Also, why do people think that nameplates couldn't also be line-of-sight? As in, if you are behind a tree, so is your nameplate...
I'm going to assume you have never actually played any mmo before if you if have never noticed name tags sticking out a mile in every direction, poking through walls, doors, etc. Line of sight would not even begin to address the issue; you are forgetting about pets and pvp. In pvp you can actually camouflage in plain sight, not so with name tags.
Emissary_Vex wrote: »Please no, not only does it ruin immersion; but it would also ruin pvp. As it is now, you can actually hide behind a tree; which is why hiding and scouting are actually viable in this game.
If you are having trouble finding people, tell them exactly where to meet you and don't pick a crowded place. Down by the docks, second floor of mage guild, etc.
Machiavelli wrote: »Bad enough the game bases your characters name on your PSN tag. Seeing thuglife420onthesehoes floating around in midair would probably ruin things for me.
Psychobunni wrote: »Emissary_Vex wrote: »How does having an OPTION to enable name-tags (which you don't have to turn on) ruin your immersion in any way? (Hint: It doesn't.)
Also, why do people think that nameplates couldn't also be line-of-sight? As in, if you are behind a tree, so is your nameplate...
I'm going to assume you have never actually played any mmo before if you if have never noticed name tags sticking out a mile in every direction, poking through walls, doors, etc. Line of sight would not even begin to address the issue; you are forgetting about pets and pvp. In pvp you can actually camouflage in plain sight, not so with name tags.
It can be disabled within Cyrodiil. /simple
How does having an OPTION to enable name-tags (which you don't have to turn on) ruin your immersion in any way? (Hint: It doesn't.)Emissary_Vex wrote: »Please no, not only does it ruin immersion; but it would also ruin pvp. As it is now, you can actually hide behind a tree; which is why hiding and scouting are actually viable in this game.
If you are having trouble finding people, tell them exactly where to meet you and don't pick a crowded place. Down by the docks, second floor of mage guild, etc.
Also, why do people think that nameplates couldn't also be line-of-sight? As in, if you are behind a tree, so is your nameplate...
Emissary_Vex wrote: »Please no, not only does it ruin immersion; but it would also ruin pvp. As it is now, you can actually hide behind a tree; which is why hiding and scouting are actually viable in this game.
I've played 7 different MMOs. Some did nameplates poorly, others did them perfectly. None of them allowed nameplates in PvP to in any way reveal your position. Nameplates can very easily be added without causing any issues at all in PvP, either by having them visible only when the character model is, or by simply disabling them entirely on PvP enemies.Emissary_Vex wrote: »How does having an OPTION to enable name-tags (which you don't have to turn on) ruin your immersion in any way? (Hint: It doesn't.)
Also, why do people think that nameplates couldn't also be line-of-sight? As in, if you are behind a tree, so is your nameplate...
I'm going to assume you have never actually played any mmo before if you if have never noticed name tags sticking out a mile in every direction, poking through walls, doors, etc. Line of sight would not even begin to address the issue; you are forgetting about pets and pvp. In pvp you can actually camouflage in plain sight, not so with name tags.
NewBlacksmurf wrote: »So someone suggested on ZOS live it was talked about being added.
Any idea which episode cause I haven't missed many but I don't watch every minute of them all and somehow missed any confirmation that this is being implemented
Emissary_Vex wrote: »Please no, not only does it ruin immersion; but it would also ruin pvp. As it is now, you can actually hide behind a tree; which is why hiding and scouting are actually viable in this game.
If you are having trouble finding people, tell them exactly where to meet you and don't pick a crowded place. Down by the docks, second floor of mage guild, etc.
Thats why I said to make it an option not forcing it on the player and as far as PvP the name tag should never be visible to the enemy! So, this is indeed a win, win for everybody. If you want it you can have it and if you dont then simply dont turn it on. And as far as immersion being ruined that has never happened to me in other MMO's but I happen to like it and find the information very useful.
Why would you care if others saw your nameplate? Nameplates would likely be disabled entirely on all enemy PvP players, so that wouldn't be an issue. ESO could even make nameplates hidden on friendly players in stealth.So I would have the option of not only not seeing other people's nameplates (what do you call what we have now, anyway?) but also allow me to turn my own OFF so other players can't see it regardless of their setting?Emissary_Vex wrote: »Please no, not only does it ruin immersion; but it would also ruin pvp. As it is now, you can actually hide behind a tree; which is why hiding and scouting are actually viable in this game.
If you are having trouble finding people, tell them exactly where to meet you and don't pick a crowded place. Down by the docks, second floor of mage guild, etc.
Thats why I said to make it an option not forcing it on the player and as far as PvP the name tag should never be visible to the enemy! So, this is indeed a win, win for everybody. If you want it you can have it and if you dont then simply dont turn it on. And as far as immersion being ruined that has never happened to me in other MMO's but I happen to like it and find the information very useful.
Emissary_Vex wrote: »Please no, not only does it ruin immersion; but it would also ruin pvp. As it is now, you can actually hide behind a tree; which is why hiding and scouting are actually viable in this game.
If you are having trouble finding people, tell them exactly where to meet you and don't pick a crowded place. Down by the docks, second floor of mage guild, etc.
Thats why I said to make it an option not forcing it on the player and as far as PvP the name tag should never be visible to the enemy! So, this is indeed a win, win for everybody. If you want it you can have it and if you dont then simply dont turn it on. And as far as immersion being ruined that has never happened to me in other MMO's but I happen to like it and find the information very useful.
So I would have the option of not only not seeing other people's nameplates (what do you call what we have now, anyway?) but also allow me to turn my own OFF so other players can't see it regardless of their setting?
I wouldn't even mind if players turned the ability to allow others to see their nameplates on/off.
I view the whole matter as one of preference. If other people want to be incognito (for whatever reason) then do we have a good reason to deny them?
I view the whole matter as one of preference. If other people want to be incognito (for whatever reason) then do we have a good reason to deny them?
I think floating nameplates are unnecessary - it's not very hard to look at someone, and their nameplate appears at the top of the screen when you do so - but as long as it doesn't affect the ability of people to "hide in plain sight" in a PvP situation, then I don't see why it couldn't be an option. ZOS haven't made any promises that it will ever happen, but they did say in the Imperial City Q&A that they may be looking into it.