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2 Handed Sorc Build Suggestions

Rrokanrolle
Rrokanrolle
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Need some advice on how to proceed with my current build.
I'm playing a Dark Elf 2-Handed Sorc and just reached lvl 15.
I'm pretty much playing PvE for now. I might venture I to PvP at some point but probably not anytime soon.
I also tend to play solo for the most part, though I have joined a group, or just adventured along with other from time to time.

My Character Points so far have been 10 to Magicka, and 4 to Stamina.
Right now the Active Skills I have are Crystal Fragments, Summon Unstable Clannfear, Summon Twilight, Summon Atronach, Endless Fury, and Critical Rush.

I was looking for advice on how to proceed from here.

I was thinking of 1 more point to Stamina, 5 to Health, and everything else into Magicka. Should this be fine or should I use a different spread?

Morphs?
I've read some builds that suggest I morph the Twilight into the Matriarch for the healing ability instead of using the Restoring Twilight. Would this be on track for this type of character or should I go with the Restoring Twilight?
Should the Atronach be morphed to the Greater, or the Charged?

New Skills?
A lot of Sorc builds seem to suggest getting Lightning Splash and morphing it to Liquid Lightning. Would that be advisable, or should it be morphed into Lightning Flood? As alternative, should I be looking at the Surge skill or Lightning Form skill instead of Lightning Splash? Since I usually remember to summon the Clannfear and Twilight, should I just forget about the Lightning Splash and the Surge skills and go for the Conjured Ward skill, or is there some other skill I should be considerimg?

As for 2-Handed skills, should I be looking at Uppercut, Reverse Slash, or Mentum; and which morph?

Overload seems the popular Ultimate for sorcs, but with the direction I'm going, should it morph to Power Overload, or Energy Overload?
Edited by Rrokanrolle on August 7, 2015 7:27AM
  • Zsymon
    Zsymon
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    You might find it difficult to play with spreading your points over both magicka and stamina, it would probably be best you focus on either magicka or stamina.

    If you focus on stamina, you will need Brawler, Critical Rush, Wrecking Blow, Boundless Storm and Rally. Storm Atronach is always useful for tough fights as an ultimate, later on I would get Flawless Dawnbreaker. Put all your points in stamina and enchant your armor with health. Use stamina jewels with feat cost reduction. Use either 5 heavy armor pieces with 2 medium pieces, or 7 medium pieces, or 5 medium pieces with 2 heavy pieces, either of those 3 options will work.

    If you focus on magicka, you have more options, personally I use Velocious Curse, Crystal Blast, Shattering Prison, Hardened Ward and Summon Clannfear. You can also switch Velocious Curse with Force Pulse and Crystal Blast with Crystal Fragments, for better single target damage. As ultimate you can choose whatever you like, personally I like Soul Strike or Power Overload. Put all your points into magicka and enchant your armor with magicka, you'll survive by using Hardened Ward and Summon Clannfear. Use magicka jewels with spell cost reduction. Use 7 light armor pieces. (breton style robes with nord shoulders looks cool).
    Edited by Zsymon on August 7, 2015 12:17PM
  • Rrokanrolle
    Rrokanrolle
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    Thanks for that, but I really am set on the idea of a 2-Handed Sorcerer. I'm more interested in doing something fun than DPS, though I'd like something viable all the way through. Also, I want to play something other than another staff wielding sorcerer.
  • Zsymon
    Zsymon
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    Kennan wrote: »
    Thanks for that, but I really am set on the idea of a 2-Handed Sorcerer. I'm more interested in doing something fun than DPS, though I'd like something viable all the way through. Also, I want to play something other than another staff wielding sorcerer.

    Well I gave you a build for a viable 2H Sorc. Plenty of room for customization on the secondary weapon bar, as I left that completely open.
    Edited by Zsymon on August 7, 2015 4:46PM
  • Rrokanrolle
    Rrokanrolle
    ✭✭
    Gotcha. Yeah, still working on the secondary bar.

    So far what's been working pretty decently for most encounters is remembering to have both the Clannfear and the Twilight summoned, and for the most part using Crystal Fragments once or twice followed up my Critical Rush. If I time it right, I hit with CR right after the get knocked down from CF. A few I've had to swing at once or twice, or I use Uppercut to finish them off.

    How come hardened Ward versus the other?
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