Maintenance for the week of December 23:
· [COMPLETE] NA megaservers for maintenance – December 23, 4:00AM EST (9:00 UTC) - 9:00AM EST (14:00 UTC)
· [COMPLETE] EU megaservers for maintenance – December 23, 9:00 UTC (4:00AM EST) - 14:00 UTC (9:00AM EST)

Shadow of sancre tor, help me understand

Yakidafi
Yakidafi
✭✭✭✭✭
Spoiler alert1!1!


When you have "defeated" mannimarco in battle and he is about to resurrect, then molag bal intervene and take him away.

I have wondered the last 4 times doing it, why does he not take the amulet instead or aswell?

If he can open a portal there then why not, my character would not have been able to stop him and he would have become powerful.

Thoughts?
Moons and sands shall be your guide and path.
PC EU/NA
  • stefan.gustavsonb16_ESO
    stefan.gustavsonb16_ESO
    ✭✭✭✭✭
    The story of this game does not always make a lot of sense.

    An attempt at an explanation would be that Molag Bal, the Reaper of Souls, can grab Mannimarco because he's dead. The amulet is a physical artifact that is beyond his ability to just reach out and grab. The planes are separate, because the Planemeld has not happened yet, and Molag Bal has no way of creating a physical manifestation of himself on Nirn.
    (Let's ignore the fact that he crushes the floor with his fist when he grabs Mannimarco, and write that off to the animator's desire for an extraneous and illogical visual effect just for show.)
  • theroyalestpythonnub18_ESO
    I'm pretty sure he just didn't care.

    Finding the Amulet of Kings was Mannimarco's side project. I doubt he ever entertained the idea that the dusty relic of a (mostly) dead god could cause any amount of real trouble.
  • Leandor
    Leandor
    ✭✭✭✭✭
    ✭✭
    I'm pretty sure he just didn't care.

    Finding the Amulet of Kings was Mannimarco's side project. I doubt he ever entertained the idea that the dusty relic of a (mostly) dead god could cause any amount of real trouble.
    Not true. Molag Bal wanted the amulet to prevent anyone from endangering his plans and sent Mannimarco to acquire it. Mannimarco's side project was to take it for himself and challenge Molag Bal.
    Edited by Leandor on August 7, 2015 11:37AM
  • Ranique
    Ranique
    ✭✭✭✭
    I actually find it one of the more clever tidbits in the story. To understand it, you need a big understanding of the nature of the daedric princes. They are a product of chaos, and while from a Nirnian moral perspective some are considered good and some are considered bad, they are in essence neither. They are not good or bad and most see the nirnians as possible worshippers, but also as too insignificant to really care bout them at all.
    Their role in the story is to present chaos or change. That is important for the story to set the motion of the world. without the Deadric princes the world would be a boring static place.

    Molag Bal specifically likes to talk as if he knows more. This has been the situation in all games (that I've played). He is the God of schemes and he knows his role in the whole a lot better than others (or he is great at pretending). So in essence, he knows he is going to be beaten and he knows it has to be the Vestige. This is needed for his greater plan (or the big scheme). Your success doesn't mean anything!

    Is he aware that he is leaving the amulet there? or is he a victum of the same chaos that he represents? I personally think that question unanswered is one of the deeper parts of this story.
    Through me you pass into the city of woe:
    Through me you pass into eternal pain:
    Through me among the people lost for aye.

    PC player - EU
  • Egonieser
    Egonieser
    ✭✭✭✭✭
    Ranique wrote: »
    I actually find it one of the more clever tidbits in the story. To understand it, you need a big understanding of the nature of the daedric princes. They are a product of chaos, and while from a Nirnian moral perspective some are considered good and some are considered bad, they are in essence neither. They are not good or bad and most see the nirnians as possible worshippers, but also as too insignificant to really care bout them at all.
    Their role in the story is to present chaos or change. That is important for the story to set the motion of the world. without the Deadric princes the world would be a boring static place.

    Molag Bal specifically likes to talk as if he knows more. This has been the situation in all games (that I've played). He is the God of schemes and he knows his role in the whole a lot better than others (or he is great at pretending). So in essence, he knows he is going to be beaten and he knows it has to be the Vestige. This is needed for his greater plan (or the big scheme). Your success doesn't mean anything!

    Is he aware that he is leaving the amulet there? or is he a victum of the same chaos that he represents? I personally think that question unanswered is one of the deeper parts of this story.

    Yeah that's what i always thought too, but let's face it, it's quite a cliché if you ask me. But i guess they have to make it that way so the story can continue in the next game (or DLC) without breaking the flow.
    Overall the main story is alright, definitely the better ones of MMOs, but as i said above, it's quite a cliché, too many games and films and books even have this sort of thing going on in one form or another.
    Sometimes, I dream about...cheese...

    Dermont - v16 Pompous Altmer Sorcerer (With a very arrogant face!)
    Egonieser - v16 Nord Stamina Dragonborn Wannabe
    Endoly - v16 Tiny Redguard Sharpened MaceBlade
    Egosalina - v16 Breton Cheesus Beam Specialist
    Egowen - v16 Dunmer Whipping Expert (Riding crops eluded her)
    (Yes, I had to grind all these to v16)
    Akamanakh - lvl 22 Khajiit GankBlade (Inspired by Top Cat)
    Targos Icewind - lvl 34 Imperial (Future) Jabplar
    (CP 830+)

    PC - EU
Sign In or Register to comment.