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Console UI Improvement Wishlist

TheBonesXXX
TheBonesXXX
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While I know everyone is begging for text chat, I will happily note that it's been wished for a lot, so please introduce new concepts and ideas.

Whilst trying to set my MOTD [x1], I got a lovely time out mid way through a rather large message.

So a wishlist if you will to improve over all communication and information of the game without hindrance to the lovely ESO UI. Please note that I left the PC version do my opinion of line of information sharing being crossed.

This is my attempt to improve upon the game while asking for things that have already been datamined and coded into the game so really a new feature that only takes a copy and past in the coding and hopefully an attempt at minimal work.
Communication

MOTD

The MOTD is lovely, but I feel communication would be improved if I could either edit the MOTD without writing out the old one or another bulletin space where I can leave my guild with lengthier guidance within the game. I would also love if while writing a message in general of significant length I did not get booted for inactivity. This has had to me on separate occasions and has left me bewildered and trying to find ways to communicate guidance when our playing times do not cross over.

I do not wish to disturb daily guild activities for the fact some of my players have limited amount of time to play and getting everyone on would take a copious amount of work, unfortunately all of my guild mates suffer from CRS, myself being the larger culprit so I absolutely wish to maintain my thoughts with my guild and not on a note here on my desk. In permanent written form in game and not via 3rd party.

Voice Chat Improvements

Editing Voice Channels or a Note for so channels can be assigned for certain events.

Making it so group and guild channels can be open simultaneously, this creates an opportunity for amazing command control in Cyrodiil, multiple groups working in unison with myself and my squad leaders in one guild channels creating on the fly decisions to help support the fight.

Set Home feature for the Guild Channel we which to log into the game for players who have a main guild.

Gamertags

I am conservative in my choice of names in the MMO genre and prefer to be a little more formal, with that said the option to toggle tags to characters in the playable world would be amazing if possible, some of the gamer-tags are nicely put, unusual or old from a time when most gamers have or had an undeveloped frontal lobe and their name choices were not as intellectually forthcoming as they possibly could be for a median standard between the conservative and liberal minds.

I would love my Grandma to see the surface of this game and not give me a crazy look when she comes to visit or my many little nieces and nephews not ask their Uncle what a bad word means at such a young age, I am not their parent and it is not my place to teach them analogies, comedy, and anything Greek.

I also do not want to see anyone be hindered in their ability to create names either.
UI Information

I know this discussion has been of magick and fireworks in the past however I would like to offer up some suggestions that would slightly improve the game to a satisfying median for all gamers minimalist and Code Geeks alike.

The Compass Bar

All that bar needs is sharper and slightly improved font size on the lettering, it does not catch my eye (and I have 20/13 in both my eyes so I can see very well), and perhaps a slightly aggravated color so its not disturbing to the stunning visuals this game provides BUT provides the necessary information for on the fly decisions and information communication that some players do require for upper echelon PvP and PvE.

A map backdrop added into the bar and a circle toggle option.

I am and never will be a fan of a bar when every game I ever played offered a circle, there is something so symmetrically pleasing about a circle that the elongated Zelda rupee thing we have now does not provide. It's rather awkward and makes shot calling a little more difficult then it needs to be, it would immensely help in brevity that the Leader doesn't have to constantly toggle the map.

Resource Bars

Bar permanence, toggle option to keep the bars always on much like the skill feature, many players appreciate static appearances.

Secondly, I, like many would like numerical values on our resources displayed.

There's nothing wrong with current bars, shape of the bars, or placement, they just need a toggle option for numbers because we cannot alter the UI of the game do to platform limitations. They are not psychologically unnerving because a resource bar has always been a bar in MMO format.

Combat Log Feature

Please put the combat recap in log form, so really just take the coding for guild history and make a separate one so we can see the results of the whole fight for character tweaking and analysis and for better use for gear sets, attribute distribution, skill use, and champion point distribution WITHOUT upsetting the UI.

I really hate hearing "WTF HIT ME" and their damage recap does not show the nuke prior to the five pokes of doom that cost me a soul gem. I would like to be able to help my guild members and the inexperienced players adjust and better understand the game better so improve their overall experience without getting into a complete theorycrafting debacle without tangible information present.

Guild Leadership Features

I absolutely love being able to see who does what in my guilds bank. However what I cannot stand is seeing the obnoxious amount of spam I had to create to organize my guilds bank. I have certain items I do not want taken out of the bank prematurely.

So either a guild bank sort feature button, or auto sort would be greatly appreciated.

Also, an item listing feature in alphabetical order on top of the above request would be immensely appreciated to reduce any further clutter the guild bank currently provides.

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Thank you for reading, I am advocating for changes to UI features and coding already present in the game in some form to improve features already present in the game. I believe nothing I said in the game has not been coded so I looked for improvements that can be time convenient and worth while for the development team to invest in to improve the over all game experience.

I have a disposition against too much player manipulation but I also just do not like stupidity and clutter on my screen when the game is to be enjoyed and some features just could be a little more efficient then they currently are. So I tend to steer away from cutting the religious game experience from most players while requesting something that for Console users is needed.
Edited by TheBonesXXX on August 3, 2015 3:11AM
  • TheBonesXXX
    TheBonesXXX
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    woops, delete
    Edited by TheBonesXXX on August 3, 2015 3:08AM
  • iord_stryker
    iord_stryker
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    What I really want is markers for each member of my group. If someone wanders off and then call hey come here everyone dashes around all panicked like cos they can't get a visual or they can't see on the compass. Maybe add some colours as well to make them stand out.doin dungeons and trying to heal PPP is a pain as it is cos unless you know exactly how everyone looks. Matching character models to health bars gets confusing and leads to unnecessary deaths.

    Another thi is like is a way to view and sort recipes for provisioning outside of a cook fire. Trying to find if I have a specific one for a writ takes a horrible amount of time and makes my eyes want to die. More ways to filter your lists would be great too
  • FilteredRiddle
    FilteredRiddle
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    Text

    Line-breaks and/or Paragraphs
    The MOTD, mail, and notes could all be improved for clarity, purely through the ability to break up or delineate text blocks.

    Text Chat
    For obvious reasons which have been rehashed a billion and five times.

    Subtitles
    For NPC dialogue done outside hard coded interaction conversations.

    Mail

    Reply Function
    If someone sends me mail of any sort, let me quickly reply to that same person. For COD, give option to (1) accept without message or (2) accept with reply message.

    Voice Chat

    Rename Guild Chat Rooms
    So rooms may be clearly assigned specific uses.

    Volume Equalization OR Individual Volume Control
    Either embed an audio function which attempts to equalize all volumes, OR allow players to individually adjust how loud or quiet people are to them.

    Player Display

    Display Character Names
    Allow a toggle function so you can see gamertag, character name, or both.

    Helmet Display Control
    Include a helmet on/off display for cities versus wilderness versus dungeons, etc. Allow players to toggle them on/off independent of one another.

    Display Offline
    Allow players to hide their online status in friend lists and guild rosters.

    Gameplay

    Separate Attacking Innocent Creatures and Attacking Innocent Humans
    As with the split between auto-looting and stolen auto-looting, create a delineation between attacking innocent creatures and attacking innocent humans. Allow them to be toggled on/off individually.

    Find Guild
    Create an in-game function which lists all guilds. Allow guilds to set primary alliance, age restrictions, primary focus, etc and make all of those aspects searchable. Allow guilds to choose not to be displayed (for sister guilds, private guilds, etc).

    List Recipes in Lorebook
    As with lorebooks, allow known and unknown recipes to be view-able from the menu.

    Turn Off PvP Notifications
    Like the leaderboards, allow players to turn off the PvP notifications for their home campaign.

    Research/Riding Notifications
    Like the leaderboards, allow players to toggle on/off whether they receive notifications for their research or riding timers popping/becoming available. Have the notification be a large central one, rather than the small corner notification.

    Remove Blue Trophy Fence Notification
    Whenever you try to sell a blue trash trophy to a Fence, it gives you a warning where you must verify the sale. Given that those trophies have zero gameplay usage or advantage, there is no reason for it to exist. At best, it scares new players into thinking their, "'Lusty Argonian Maid' Art Folio" is important.

    Resource Bars

    Bar Permanence
    I miss being able to see my bars at all times. I don't want to see them only when I'm actively doing something which utilizes an attribute. I want to see them constantly.

    Skill Timers
    Allow a toggle function which turns on skill/buff timers. Minimally add the ability to have current buffs static displayed when active.

    Weapon Re-use for 2nd Bar
    Allow players to use the same weapon(s) for their second bar.

    Werewolf Bar Accessibility
    Allow werewolf players to edit their werewolf bar from the skills screen, without needing to actively be in werewolf form.

    Guild Features

    Website Specification
    Allow guilds to display their guild website urls (if applicable). Make the link clickable, so that IE can be opened as a snapped app to the direct url.

    Event Export
    Create an online url/app of some sort, which allows guild leaders to export their guild events in xml or csv format.

    Assign to Rank
    Rather than forcing a strict promote/demote, allow guild leaders to simply assign people to a rank.

    Guild Store

    Text Search
    Allow users to search by something by name and type

    Guild Store Reverse Search
    When looking at the, "Sell" tab in guild store, create a button which allows players to search for their specific item in the relevant guild store in order to allow for competitive pricing within guilds.

    Sales Tax instead of Listing Fee
    Make the listing fee a sales tax, which is withdrawn directly from the gold paid at purchase. Do not preemptively charge people for listing their wares. Have a portion of the sales tax fed directly into the guild bank.

    Bank/Inventory Improvements

    Auto-Stack
    Force items to auto-stack in the bank, when making a deposit, or in our inventory, when making a withdrawal. Make it so new stacks are created ONLY (1) when a stack is full or (2) by users.

    Partial Stack Withdrawal
    The ability to withdraw 10 out of 200, etc, rather than taking the entire stack into personal inventory.

    Food Separation
    Separate drinks, foods, and recipes into their own sections, as opposed to their currently being listed together.

    Sorting Function
    Items could be sorted by type, level, name, etc

    Non-Deconstruction Toggle
    Allow players to mark things in their bank or inventory as non-deconstruction. Do not display marked items in the deconstruction area, but do display them for research.

    Creation Bank Usage
    Allow players to create directly from guild banks, in the way they do personal banks. Make this ability related to a privilege which guild leaders can choose to give. Display creations in guild events, "Player A used this many Iron Ingots."

    Parallel Display
    Have the display of items in the inventory and bank, be parallel. For example, have both list runes, then bait, then food, etc, rather than items being displayed one way in the bank and another way in our inventories.
    Edited by FilteredRiddle on October 19, 2015 6:34PM
    Xbox One NA
    The Sentinels of Padomay
    Obsidian Guard (Social with PvX Events)

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