Maintenance for the week of March 3:
· [IN PROGRESS] NA megaservers for maintenance – March 5, 4:00AM EST (9:00 UTC) - 11:00AM EST (16:00 UTC)
· [IN PROGRESS] EU megaservers for maintenance – March 5, 9:00 UTC (4:00AM EST) - 16:00 UTC (11:00AM EST)
· ESO Store and Account System for maintenance – March 6, 6:00AM EST (11:00 UTC) - 4:00PM EST (21:00 UTC)

Purchased and learned "rare" motif styles don't transfer across characters.

ix__3CHO__xi
ix__3CHO__xi
✭✭
So I know all motif styles on 1 character, but I have another 2 characters with the other 2 factions, and the styles are unknown. I think this is a bit ridiculous to not have the styles transfer. They cost 1500 crowns EACH ($15!), the least Zenimax could do is have them known for each character you have. Kinda feel ripped off a bit.
Edited by ix__3CHO__xi on August 14, 2015 2:17AM
  • ix__3CHO__xi
    ix__3CHO__xi
    ✭✭
    Please consider changing this Zenimax. Pleaseeeeeee.
  • thunderwell
    thunderwell
    ✭✭✭
    Seriously?
    This will be on my don't purchase list until fixed.
    Either a serious reduction in price or account wide or no purchase from me.

    Although...
    With the bank system, you could always craft on your main, then transfer it to another character via bank.
    NA, PC Megaserver
    Zhaani, Female Khajiit, Nightblade, AD (current main)
    (Unless otherwise put in my sig, all characters are below level 50)
  • marco.cuevas.ventob14_ESO
    This is one reason why I have stopped selling motifs that I have....I have found several spots where I can farm blue motiffs and pretty much get like 3 a day, bank em and save em.....

    but like the last poster said...level up your professions and make em for your other characters that's what I am doing right now.
  • ix__3CHO__xi
    ix__3CHO__xi
    ✭✭
    Yeah that's what I've been doing, have 40+ crafting skills on main character. It would just be nice to have them still known since I use completely different types of armor for the other 2 characters. I understand the blue styles not transferring but the "crown store purchased" purple and dwemer styles absolutely should.
  • lagrue
    lagrue
    ✭✭✭✭✭
    While I do agree with you, I also disagree with you.

    On one hand as a purchaser of the Daedric Motif I wish I could have it on all my alts just because I want.

    On the reverse hand I can see why ZOS didn't' do it that way.... these motifs are so damn rare that you can play until VR5 and not see a single one of the Rare of ones. Alternatively they sell with the traders from 70k+ - The $15 is saving you countless hours of motif or gold farming, it's value comes from that as much as it does form the actual motif itself.

    For me as a VR5 to go out and get 70k gold would take well over 10 hours. Whereas if I went out in real life to work I could make $15 in an hour. You're paying an hour of money for 10+ hours of farming, Alot of the times in MMOs the value of items is in the time you would have spent grinding for them otherwise more than the actual item itself. Think of it as you paid for the time, not the motif.

    And what Thunderwell says is correct, craft and transfer. Sure you won't finish the in-game achievement for Styles, but that's not really a huge issue imo...
    Edited by lagrue on August 3, 2015 9:31AM
    PSN ID (NA only): Zuzu_With_a_Z
    *GRAND MASTER CRAFTER*

    "You must defeat me every time. I need defeat you only once"
  • ix__3CHO__xi
    ix__3CHO__xi
    ✭✭
    But $15.. That's quite a steep price to pay for a style. Especially if you were to buy 4/5 of them that's $60, full retail price of the game all for just one character to know them.. If a mount costs the same price and can transfer, why shouldn't a motif?
    I've seen all the rare styles selling around 40k lately in area chats which isn't much compared to $15, and guild traders are always overpriced. Zenimax would likely end up selling much more of them from the crown store if they allowed them to transfer characters.
  • Jayne_Doe
    Jayne_Doe
    ✭✭✭✭✭
    ✭✭
    I can see the argument of having motifs be account-wide, considering that mounts are account-wide. However, you can find all of these motifs in-game, whereas you cannot find all of the mounts in-game.

    I'm sorry you didn't know that the motifs were only usable/applicable for one character (or perhaps you did). But, since these can be found in-game, you can easily find/purchase the blue motifs, and if you think 40K gold for the purples isn't much, then you should easily be able to purchase them for your alts.

    As for the Crown Store price, yes, I agree that $15 is a lot to pay for a style - especially since you can find these in-game. As mentioned earlier, the price is for convenience. Really, you shouldn't be obtaining most of your motifs this way, as it's too cost-prohibitive. One should just purchase the one or two they really want and find the rest later in-game.

    It should also be noted that there is an advantage to the Crown Store versions of the purple/Dwemer motifs, in that they can be learned at any crafting level. The in-game versions require you to be at material crafting level 9 in one of the crafting professions (not the level of the skill itself) in order to even learn the style. The downside is that, excepting Imperial and Dwemer, you cannot find/loot the crafting materials until you're in the Silver/Gold Cadwell Zones (the same zones where you find the motifs themselves).
  • nimander99
    nimander99
    ✭✭✭✭✭
    ✭✭
    This like mount training is why I will just get and do these things in game and not through crown store... if they were account wide then its very possible I would be a couple hundred in the hole ;)
    I AM UPDATING MY PRIVACY POLICY

    PAWS (Positively Against Wrip-off Stuff) - Say No to Crown Crates!

    ∽∽∽ 2 years of Elder Scrolls Online ∼∼∼
    "Give us money" = Box sales & monthly sub fees,
    "moar!" = £10 palomino horse,
    "MOAR!" = Switch to B2P, launch cash shop,
    "MOAR!!" = Charge for DLC that subs had already paid for,
    "MOAR!!!" = Experience scrolls and riding lessons,
    "MOARR!!!" = Vampire/werewolf bites,
    "MOAARRR!!!" = CS exclusive motifs,
    "MOOAARRR!!!" = Crown crates,
    "MOOOAAARRR!!!" = 'Chapter's' bought separately from ESO+,
    "MOOOOAAAARRRR!!!!" = ???

    Male, Dunmer, VR16, Templar, Aldmeri Dominion, Master Crafter & all Traits, CP450
  • Dagoth_Rac
    Dagoth_Rac
    ✭✭✭✭✭
    ✭✭✭✭✭
    That is exactly how motifs work in game, though! If I have 8 characters, I have to find (or buy with gold) 8 Daedric motifs and 8 Barbaric motifs and 8 Imperial motifs and 8 Dwemer motifs (or 112 Dwemer pages), etc. The crown store is a way to buy in-game items with cash, not a way to buy items that are light years better than what you can acquire in the game!

    If they want to make crown store motifs become account wide, then in-game motifs need to become account-wide, too.
  • ix__3CHO__xi
    ix__3CHO__xi
    ✭✭
    I think the most reasonable thing to do would be to make the purple rare motifs (ancient elf, barbaric, primal, daedra, possibly dwemer) that you buy from the crown store available to every character you have. You already get the option to craft it from level 1, and it is bound to you. It would just make sense to go along with mounts transferring. I'm not saying that the ones you find in game should transfer, that just wouldn't make sense since it isn't "bound" to you when you loot it and you could sell it if you wanted to. I really hope they consider this in the future. It's difficult to focus a single character around being a master crafter in each skill, and still be a viable in combat.
  • MakoFore
    MakoFore
    ✭✭✭✭✭
    was just looking this up - and disappointed to find this out.... to cover the amount of time needed to research- i had two characters blacksmith- one to learn upper body pieces and the other greaves and boots and belts, but this means both will have to have motifs- or i ll have to learn it all from one guy anyway- meaning there is no quick way to do this. they should at least allow motif books to be read by perhaps one more of your characters. i can understand making them rare- but this is going to take years...
  • JKorr
    JKorr
    ✭✭✭✭✭
    ✭✭✭
    MakoFore wrote: »
    was just looking this up - and disappointed to find this out.... to cover the amount of time needed to research- i had two characters blacksmith- one to learn upper body pieces and the other greaves and boots and belts, but this means both will have to have motifs- or i ll have to learn it all from one guy anyway- meaning there is no quick way to do this. they should at least allow motif books to be read by perhaps one more of your characters. i can understand making them rare- but this is going to take years...

    It will take time. Not "years". I have two main crafters. One has alchemy, enchanting, and provisioning maxed. She also has all armor and weapons to 8 traits, but not many motifs. My smith/wood/clothing character is the one that has all the motifs I've been able to get so far, and 9 traits researched for everything. Thanks to rngesus gremlins disliking me for some reason, it took longer to get the nirncrux to do the research than the research itself did. I used the passives that allowed me to research more than one item at a time. The smith is still working on alchemy, enchanting, and provisioning. Someday I'll be able to do most craft things on one character.

  • Prof_Bawbag
    Prof_Bawbag
    ✭✭✭✭✭
    ✭✭✭
    It's not as if most of them aren't easy to farm. Just began playing the game again after a few months out, so maybe the drop rates have been tweaked. The only ones that should be account wide are those 5000cr ones. They really are a rip off and only the truly deluded would argue otherwise. The rest are easy to farm or cheap as chips to buy in guild shops. Daedric and the other 1500cr motifs are easily farmed in specific locations per covenant. For example, you have the castle and bank right next to one another in the Daggerfall map, the Vulkhel Guard Bank in Auridon and so on.

    I know farming isn't everyone's favorite past time, but it sure beats paying real cash for these 1 character motifs.
    Edited by Prof_Bawbag on September 15, 2016 11:18PM
  • j3crow
    j3crow
    ✭✭✭
    I tend to agree that the crown store purchased ones should be account wide. I think that would actually increase sales for them in the store. I can understand the concerns about effecting the in-game economy, but I think thats at least partially mitigated by the fact that you cant sell th eones you buy form the store.

    The end sum is the same. You log on and off with a 'crafting' character to make armor for your alts... So, whats the point in adding 4th-wall breaking tedium? Just make them account wide. The end result is the same. All that will be accomplished is the removal of uneccessary administrative actions that have nothnig to do with game play.
  • AzraelKrieg
    AzraelKrieg
    ✭✭✭✭✭
    ✭✭✭✭
    Another topic from over a year ago necro'd. Why should they make it so that crafting is universal across all character via achievements? I'm pretty sure ZOS wasn't expecting people to make multi-trait, multi-style crafters on multiple characters
    Gold Dragons Guildmaster PC-NACR2000+
    Kalthar Wolf-Brother – EP Templar - 50 Maeli Valen - EP NB - 50Naps-During-Trials – EP Templar - 50Rulnakh - EP Sorc - 50Azrael Krieg - EP NB – 50Uvithasa Telvanni – EP DK – 50More-Tail - EP Warden - 50Narile Galen - EP Sorc - 50Bone Soldier - EP Necro - 50Naps-During-Trails - EP Necro - 50
  • Palidon
    Palidon
    ✭✭✭✭✭
    Either by purchasing a motif via the crown store or farming for the complete motif once it has been completed knowing that motif should be account wide. Same holds true for horse training. However, you are preaching to the choir if you think that will happen. ZOS is not listening.
  • ZOS_Ragnar
    ZOS_Ragnar
    admin
    We have closed this thread. Often outdated threads can contain information that is no longer accurate. If you want to discuss something and there is no recent post on the subject it is best if you create a new thread on that topic, rather than reviving an old one.
    The Elder Scrolls Online - ZeniMax Online Studios
    Forum Rules | Code of Conduct | Terms of Service | Home Page | Help Site
    Staff Post
This discussion has been closed.