Guards are laughably easy to escape from. I took a struggling thief under my wing yesterday and showed him the tricks of the trade and he was absolutely baffled about the truth behind guard's mechanics. He never dies to them now.
People that have huge bounties and die to guards are simply doing it wrong. Personally, I think guards need a buff, not to be killable.
No, no they should not be.
But they SHOULD not have so many CC abilities, so you can actually get away.
Guards are laughably easy to escape from. I took a struggling thief under my wing yesterday and showed him the tricks of the trade and he was absolutely baffled about the truth behind guard's mechanics. He never dies to them now.
People that have huge bounties and die to guards are simply doing it wrong. Personally, I think guards need a buff, not to be killable.
Where could i learn such tricks on console? Is there a video tutorial lurking about.
Yerp... and I'm surprised the poll is so evenly divided on this. However, I do think that they shouldn't be killable before some more complicated systems are put into place. A player who kills a guard needs to pay for that action with more severe consequences than getting KOS or a bounty. I'm talking the stocks or jailtime.
So... yes, but there's more to it then that.
Well murdering civilians is a 1000 bounty right? So think it would make sense if killing town guard to be the same bounty at 1000, or more?
UltimaJoe777 wrote: »Guards are not killable because criminals need to have a sense of caution about them for committing crimes and dodging the law. However, they can be d**ks and I for one would love to bash in a few of them.
I think a decent tradeoff would be if your heat is high enough Guards spawn on you repeatedly but can be killed and scale to your level. This could even lead to "gangs" committing crimes for the sole purpose of cops vs robbers. We also have the (supposedly) upcoming Enforcers to deal with (wonder how that's gonna work tbh) so yeah Guards should be killable to make things more exciting and fair even if criminally.
UltimaJoe777 wrote: »Guards are not killable because criminals need to have a sense of caution about them for committing crimes and dodging the law. However, they can be d**ks and I for one would love to bash in a few of them.
I think a decent tradeoff would be if your heat is high enough Guards spawn on you repeatedly but can be killed and scale to your level. This could even lead to "gangs" committing crimes for the sole purpose of cops vs robbers. We also have the (supposedly) upcoming Enforcers to deal with (wonder how that's gonna work tbh) so yeah Guards should be killable to make things more exciting and fair even if criminally.
You could always just, oh I dunno... run from them? They are easy to get away from.
There are very good reasons why you cannot kill the guards. Just because you can kill guards and feel like some kind of badass and the like in other mmo's, doesn't mean you can do the same here.
Don't forget. Most other mmo's you cannot steal half of everything that isn't bolted to the floor. Unkillable guards is an extremely important part of the justice system, because if they cannot stop you, you would never have to pay your bounties, because you could just kill them and run off. In regards to them taking a large number of people, Even then the same issue arises. Steal in a group and if someone aggros a guard everyone just blitz it and go about their business.
I think a lot people here voting yes clearly don't "get it" and are looking at this as a "fun" aspect if you ask me.