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An idea on blocking for staff wielders.

nordsavage
nordsavage
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When stamina based characters block or sprint they burn up their resource for attacking. So I propose that staff equipped users no longer physically block but instead power a magical ward as was available in Skyrim. This would the default block and not an ability. It would drain magicka at a fair rate and block significant damage or do as the stamina counter part would do and just take a chunk of the pool for normal damage reduction. The bash function would send out a single target directed pulse with the elemental trait of the staff. I feel this would bring some balance between stamina and magicka. Also this would more realistically encompass how a caster would defend as compared to holding up a wooden stick.
Edited by nordsavage on July 29, 2015 1:02AM
I didn't choose tank life, tank life chose me.
  • leepalmer95
    leepalmer95
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    Gandalf blocks with his staff just fine.
    PS4 EU DC

    Current CP : 756+

    I have every character level 50, both a magicka and stamina version.


    RIP my effort to get 5x v16 characters...
  • nordsavage
    nordsavage
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    Gandalf isn't getting screwed by no stamina regen while blocking. I just feel this would be a bit more fair.
    I didn't choose tank life, tank life chose me.
  • Mojmir
    Mojmir
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    Even with 0 stamina you shall not pass.
  • leepalmer95
    leepalmer95
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    nordsavage wrote: »
    Gandalf isn't getting screwed by no stamina regen while blocking. I just feel this would be a bit more fair.

    but magicka users also don't get stamina for blocking? we barely have 10k~ and not a 30k pool like most stamina users
    Edited by leepalmer95 on July 29, 2015 11:51AM
    PS4 EU DC

    Current CP : 756+

    I have every character level 50, both a magicka and stamina version.


    RIP my effort to get 5x v16 characters...
  • nordsavage
    nordsavage
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    30k divided between block, dodge, sprint and abilities. Where as you have your "10K" stamina that is dedicated for defense while your offensive magicka reserves are left open for assault. Your magicka will regen while blocking. Not everyone uses 30k stamina either.
    Edited by nordsavage on July 29, 2015 11:55AM
    I didn't choose tank life, tank life chose me.
  • HeardsTheWord
    Stam users would just swap to a staff exclusively for blocking to prevent the stam regen issue.
    Edited by HeardsTheWord on July 29, 2015 12:08PM
  • nordsavage
    nordsavage
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    Stam users would just swap to a staff exclusively for blocking to prevent the stam regen issue.

    Obviously the regeneration null would have to apply to magicka blocking as well. Again I feel this is even and balanced. Both types of blocking take from their respective pools and while casters have less armor they will still have the stamina pool for dodge and break free. I think the no regeneration while blocking is a terrible idea at least for PvE but both types should suffer in the same manner.
    Edited by nordsavage on July 31, 2015 12:22AM
    I didn't choose tank life, tank life chose me.
  • leepalmer95
    leepalmer95
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    nordsavage wrote: »
    30k divided between block, dodge, sprint and abilities. Where as you have your "10K" stamina that is dedicated for defense while your offensive magicka reserves are left open for assault. Your magicka will regen while blocking. Not everyone uses 30k stamina either.

    We get like 2 dodge rolls out of our stamina, most sorc in pvp don't even block because it eats their stamina too fast.
    PS4 EU DC

    Current CP : 756+

    I have every character level 50, both a magicka and stamina version.


    RIP my effort to get 5x v16 characters...
  • Scorpio_Alik'ri
    zEoSRLA.jpg
  • Rinmaethodain
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    This is great idea.

    Im sure all magicka users who use staff for blocking feel its boring and unattractive. Not to mention of course, during blocking or "staff bashing" magicka would stop to regenerate.

    Making change like this will make blocking with staff fun again and make it more interactive. Not to mention it will be good for long term health of game.
    Edited by Rinmaethodain on August 18, 2015 8:00AM
  • nordsavage
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    This is great idea.

    Im sure all magicka users who use staff for blocking feel its boring and unattractive. Not to mention of course, during blocking or "staff bashing" magicka would stop to regenerate.

    Making change like this will make blocking with staff fun again and make it more interactive. Not to mention it will be good for long term health of game.

    Ha ha I see what you did there.
    Edited by nordsavage on August 18, 2015 9:57AM
    I didn't choose tank life, tank life chose me.
  • Jumper45
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    Pretty sure the reason behind the stamina users getting more block is because they are generally close to a boss where they will need it where a caster will not. ofcourse this doesnt speak for bow users which have it the easiest. But on the flip side. it would also speak to the fact a caster would need more block as they are as squishy as a stamina person. so ... -shrug- That being said. stamina users do use theirs for attacks where you do not as a magicka user. Which means you would always have 3 or so blocks in reserve where a stamina user might not. This situation will pop up when you have a boss that charges an attack. magicka user will always have stamina to block or get out of a stun etc. stamina dps will say something like. i died because i had no stamina to block or get out of a stun. that pretty much sums up that situation. Thread closed ;)
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  • AmakarGranaen
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    nordsavage wrote: »
    Gandalf isn't getting screwed by no stamina regen while blocking. I just feel this would be a bit more fair.

    But Gandalf is getting screwed in real life by his boyfriend...
    Cthulhu is coming, look busy
  • kaithuzar
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    nordsavage wrote: »
    When stamina based characters block or sprint they burn up their resource for attacking. So I propose that staff equipped users no longer physically block but instead power a magical ward as was available in Skyrim. This would the default block and not an ability. It would drain magicka at a fair rate and block significant damage or do as the stamina counter part would do and just take a chunk of the pool for normal damage reduction. The bash function would send out a single target directed pulse with the elemental trait of the staff. I feel this would bring some balance between stamina and magicka. Also this would more realistically encompass how a caster would defend as compared to holding up a wooden stick.

    Fine, However....
    Our "magical block" will allow us to not be hit just like a dodge roll, giving us 100% evade chance except for a limited number of AOE attacks.
    Enjoy,
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  • Forestd16b14_ESO
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    Stam users would just swap to a staff exclusively for blocking to prevent the stam regen issue.

    Oh yea stamina users will use staves to block instead of a sword and shield whihc can passively reduce cost of blocking by 36% and block 10% more damage with a skill that also passively decreases block cost and reduce damage when blocking by 8%.

    Give stamina regen while blocking back problem solved.
  • Vangy
    Vangy
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    Stam users would just swap to a staff exclusively for blocking to prevent the stam regen issue.

    Oh yea stamina users will use staves to block instead of a sword and shield whihc can passively reduce cost of blocking by 36% and block 10% more damage with a skill that also passively decreases block cost and reduce damage when blocking by 8%.

    Give stamina regen while blocking back problem solved.

    All they had to do was make one passive in the heavy armour tree;

    while wearing 5 pieces of heavy armour, regenerate 20-40% (or X% if you dont like my numbers) of normal stamina regen.
    Fixed. No trolling DPS builds can abuse this and tanks dont have to be gutted. They still cant perma block cos tanks dont have high stamina regen anyway and 20-40% of like maybe 1-2k is still not going to allow you to abuse it.
    (2)V16 Dk- stam dps/stam tank/mag dps
    (2)V16 Sorc- mag dps/stam dps
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    (1)v16 temp- mag tank/mag dps
    CP: 610 and counting

    PAWS (Positively Against Wrip-off Stuff) - Say No to Crown Crates! Viva la revolutionz
  • nordsavage
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    This thread is a year old let it die and stop trying to argue with what is now several gameplay versions out dated.
    I didn't choose tank life, tank life chose me.
  • JamieAubrey
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    nordsavage wrote: »
    This thread is a year old let it die and stop trying to argue with what is now several gameplay versions out dated.

    Want to rephrase this now xD
  • Stannum
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    1 Point that new cold staff function is not smart idea.
    It will provide new backdoor for stamina tanks (as they can now swap to ice staff to regen stamina) and will not provide any overall buff for magika tanks cause of problems with staff taunt (you cannot block while charging heavy). You still have undaunted taunt but with no magika regen on blocking that will cause problems with resource management.
    So staff will be usefull for stamina tanks and useless for magika and that looks like nonsence.
    2 Point that new cold staff function is smart idea.
    I think it will cause new standart of hybrid (1h&sh/destro-ice) build for tanking that will be more effective than stamina or magika focused builds.
    Edited by Stannum on January 6, 2017 7:24AM
  • kessik221
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    Magicka users have roughly 10k stam that they dont use for a resource pool. Things are fine with blocking as is.
  • aLi3nZ
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    kessik221 wrote: »
    Magicka users have roughly 10k stam that they dont use for a resource pool. Things are fine with blocking as is.
    fine as is for pve yes. Good luck with small scale pvp against decent players that cc the second the immunity wears off with 10k stam and low regen.
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