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Suggestion to add in update 7.

Forestd16b14_ESO
Forestd16b14_ESO
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So 7 is coming end of next month for PC and half way through Sep. for console which means PTS is coming soon which means we can suggest some stuff. So as the name of the thread says we can suggest some stuff and I like to know some of the of communitys ideas (don't even bring up about pvp lag or exploiters or any other dead horse they been beaten enough as it is).

Me I suggest that they buff up bleed damage cause of now it's pretty useless. Like the brawler morph of carve a 2h skill does 2130 DOT bleed damage which be nice if it didn't time over 10 seconds :/ rank 1 NPCs can easily heal through I know I tested it and saw the NPC just used the sun shine ray and boom full health while the DOT was on. So IMO bleed damage needs some buffs.

Also for it to tell you if your weapon/spell damage changes if you add points into the mighty passive in the ritual or something that let's you know for a fact that you are dealing more damage now.
Edited by Forestd16b14_ESO on July 27, 2015 3:51AM
  • OzJohnD
    OzJohnD
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    More blood ...

    sundance14_whatwedointheshadows.jpg
    Everyone knows the phenomenon of trying to hold your breath underwater - how at first it's alright and you can handle it, and then as it gets closer and closer to the time when you must breathe, how urgent the need becomes, the lust and the hunger to breathe. And then the panic sets in when you begin to think that you won't be able to breathe - and finally, when you take in air and the anxiety subsides...that's what it's like to be a vampire and need blood.

    Francis Ford Coppola - BS Dracula: The Film and the Legend




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