I've been going over it a lot in my head and I'd love to see the Weapon Skill sets be able to combine to make more of reason to max multiple ones out.
For Example,
50 Two Handed x 50 One Hand and Shield = Two handed and Shield,
Now while they both are maxed out, it could show up a little sub skill called, "Two Handed and Shield", but the player keeps the passive's from both of the skill sets.
But here's where I find it more intriguing, say instead of leveling up another skill to 50, we put the level to 10, and increase the total amount of EXP needed to level up the skill, adding a new passive for each level gained. As for the Skills, the play can use the basic skills from the original two skill sets, but this new weapon skill set could have an ultimate unlocked at level 10.
I've come up with an ultimate for Two Handed and Shield should it ever be done, and that was to make the character charge at the targeted enemy, and slam his shield knocking them down, and then slamming his two handed weapon into the chest of the enemy.
Dual Two handed could also be taken into consideration and seems like it would be an amazing idea, and seems a lot like titan's grip from world of warcraft's fury warriors.
Single handed is just another skill set that I'd like to see, it doesn't have to be a cross combination of something, just the ability to use just a single handed weapon, one of the passives could make the weapon attacks faster for having saken the other hand of a shield/weapon.
Illusion staff would also be a basic skill set, where you could make the enemy think that one of it's friendly's are an enemy, or use it to make a cloak field to hide you and your allie's, etc.
Now, I haven't got a name for this yet, all I could think of was either Enchanting Staff, or Enhancement Staff, and this skill set could buff yourself and your allies, say with "Thick Skin", to increase their armor, or to debuff their enemies by snaring them to the ground.
Now, for Archery, I think we should Change Bow to Archery, and add in "Main Hand Bows" as well as Cross Bows, The Main Hand bows, could have Off hand quivers that could have enchanted arrows that do Shock, Fire, Frost, Posion Damage.
I also had the idea of creature taming, but not sure what to name it, similar to the woof elf's skill to tame a creature and have it come to your aid, etc.
That's just an idea that I can't fully think out yet.
That was pretty much everything I could think of, what do you guys think, hopefully ZOS will think about adding these into our games in upcoming patches!
Edited by Healzie on July 24, 2015 6:48PM