A better question might be
... why can our characters kill ghosts with blades, or other non-magical weapons?
Saucy_Jack wrote: »The other thing: the three factions are locked in a war. It's been demonstrated that once you know a wayshrine's location, you can port to any other known wayshrine. So a) why aren't the factions pouring their armies through the wayshrines into opposing factions' capital cities, and b) why is Molag Bal going through the bother of sending his daedra through the anchors, when he's got like 7 or 8 wayshrines scattered throughout Coldharbour? Use those, ya big dummy!
Ghosts are simply a projection of your own internal psychoses .... they are not real

Are we still soul shriven at the end of the story line? Not trying to throw out spoilers, I would feel we are no longer soul shriven after the defeat of molag bal.
This. There are books in the game that explain this, but to anyone who isn't a vestige the only thing you can do with a soul gem is use it to power something (like an enchantment, the way we recharge weapon enchantments), and the only thing you can do with a wayshrine is pray to whichever divines/daedra you worship.theroyalestpythonnub18_ESO wrote: »Soul gems/Wayshrines only work for vestiges. Joe regular can't use them like that.
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Caius Drusus Imperial DK (DC) Bragg Ironhand Orc Temp (DC) Neesha Stalks-Shadows Argonian NB (EP) Falidir Altmer Sorcr (AD) J'zharka Khajiit NB (AD) |
Isabeau Runeseer Breton Sorc (DC) Fevassa Dunmer DK (EP) Manut Redguard Temp (AD) Tylera the Summoner Altmer Sorc (EP) Svari Snake-Blood Nord DK (AD) |
Ashlyn D'Elyse Breton NB (EP) Filindria Bosmer Temp (DC) Vigbjorn the Wanderer Nord Warden (EP) Hrokki Winterborn Breton Warden (DC) Basks-in-the-Sunshine Argonian Temp |
We actually are still vestiges, because our original bodies are long gone.Are we still soul shriven at the end of the story line? Not trying to throw out spoilers, I would feel we are no longer soul shriven after the defeat of molag bal.
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Caius Drusus Imperial DK (DC) Bragg Ironhand Orc Temp (DC) Neesha Stalks-Shadows Argonian NB (EP) Falidir Altmer Sorcr (AD) J'zharka Khajiit NB (AD) |
Isabeau Runeseer Breton Sorc (DC) Fevassa Dunmer DK (EP) Manut Redguard Temp (AD) Tylera the Summoner Altmer Sorc (EP) Svari Snake-Blood Nord DK (AD) |
Ashlyn D'Elyse Breton NB (EP) Filindria Bosmer Temp (DC) Vigbjorn the Wanderer Nord Warden (EP) Hrokki Winterborn Breton Warden (DC) Basks-in-the-Sunshine Argonian Temp |
^This!^This. There are books in the game that explain this, but to anyone who isn't a vestige the only thing you can do with a soul gem is use it to power something (like an enchantment, the way we recharge weapon enchantments), and the only thing you can do with a wayshrine is pray to whichever divines/daedra you worship.theroyalestpythonnub18_ESO wrote: »Soul gems/Wayshrines only work for vestiges. Joe regular can't use them like that.
The only reason these things work for us, the players, is because we're already dead, and our bodies are just vestiges formed from chaotic creatia. Even as such, a regular soul shriven (who is also already dead and has a body formed from chaotic creatia) couldn't make use of soul gems or wayshrines the way we do, because unlike normal soul shriven we're "paragon" soul shriven (the theory is that Mundus would spontaneously form such paragon soul shriven in times at which Mundus itself is threatened with destruction - such as the threat caused by the plane meld) whose bodies aren't flawed by the lack of a soul (unlike normal soul shriven, whose lack of a soul causes them to be imperfect copies of what they once were).
theroyalestpythonnub18_ESO wrote: »Soul gems/Wayshrines only work for vestiges. Joe regular can't use them like that.