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Suggestion to increase fun & ESO profitability

GreyRanger
GreyRanger
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I had an idea for a future development of ESO that I think would increase both its fun and profitability. Nice combination if I am right.
So here is the problem as I see it.

Optimal end game gear is pretty standard, so in the end almost everyone ends up wearing nearly the same gear. (How many times have you zoned into a pledge instance to see 3 players with Martial knowledge shoulders, gloves, and pants). Additionally, many of the of the dropped end game gear pieces have junk traits (e.g., exploration, sturdy, etc.).

So here is my suggestion that addresses both of these issues and increases synergy between crafting and questing. Create an additional tier of crafting that allows players to re-trait existing gear. The component to complete this crafting task could be rare (see crown store item) and it would increase investment in unlocking higher level crafting and it would give people more things to work on to max out characters.

Additionally, and I think this one is really needed, create the possibility for people to reskin existing gear to look like any motif they have. We could all work toward the same end game gear, but at least we could customize our look. Again the crafting material to unlock reskinning could be rare (crown store item), but would likely be highly prized. This would also increase synergy between crafting and questing.

What do you guys think?

PS I would add that depending on how item traits and esthetics are coded this could be an easy change to implement in terms of development. I don't know what the data looks like so that may or may not be the case.
  • Rathiel
    Rathiel
    Soul Shriven
    I agree except for my opinion on implementation. Instead i would like it to just be 3 skills in each tree.

    1st rank: Change the trait to a known trait
    2nd rank: change style
    3rd: Increase level of item. (2 or 3 respective mats of original item)
  • Zusia211
    Zusia211
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    The skin idea seems like a good one. On a game like DCUO for example you could have everyone wear the same gear, but because you can switch style look you could have so many different looks for all the different characters. It would be nice if they allow us to change skins and just make it to where we would need more of the crafting things for each moffit in order to change them.
    PSN: blinkgirl211 - if try adding me send message first cause lots of random people always tries to add me...
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