I can't believe I forgot about this one. It might just be because it's been in game since beta and we've all just become accustomed to it.
The in combat bug (yes, it has to be a bug, no matter how awful the game designer, there is no way the combat status lasting while you run halfway across the map can be intentional) needs to die a most painful death, brought back with CPR, and then die all over again.
SturgeHammer wrote: »Lava_Croft wrote: »The problem with @Ezareth's definitions of bugs and exploits is that they come in trouble when meeting reality. While for example Dawnbreaker's DoT hitting instantly can be considered a bug, the way people all start using the ability just for this is what constitutes exploiting. The same happened in the past with for example Nirnhoned weapons and happens now with for example Sharpened Maces.
Dawnbreaker may be a little different but I think even without the DoT instant it is still easily the best direct damage ult out there because it can only be countered by block and it's instant cast ult-level damage unlike any other non-NB ult. (Personally I've never used Dawnbreaker in PvP and dont see that changing for the same reason I don't use soul assault or meteor....just seems cheesy to me).
I may be misinterpreting this, but I wasn't aware of a stigma associated with Soul Assault. Is it bugged in some way?
I really wonder how many PvPers nowdays running with Double Mundus bug.
Bw most annoying backed from the grave - Speed Bug, where after CC break or reflect you are constantly snared.
"When I saw Extermination Thread" I was expecting this to be a zerg-shaming thread starring ZERGBAD EXTERMINATOR from the NA AD. A little disappointed, but good thread anyway.
SturgeHammer wrote: »Lava_Croft wrote: »The problem with @Ezareth's definitions of bugs and exploits is that they come in trouble when meeting reality. While for example Dawnbreaker's DoT hitting instantly can be considered a bug, the way people all start using the ability just for this is what constitutes exploiting. The same happened in the past with for example Nirnhoned weapons and happens now with for example Sharpened Maces.
Dawnbreaker may be a little different but I think even without the DoT instant it is still easily the best direct damage ult out there because it can only be countered by block and it's instant cast ult-level damage unlike any other non-NB ult. (Personally I've never used Dawnbreaker in PvP and dont see that changing for the same reason I don't use soul assault or meteor....just seems cheesy to me).
I may be misinterpreting this, but I wasn't aware of a stigma associated with Soul Assault. Is it bugged in some way?
No not bugged but something I've always classified as a "cheese move". I know people who got emp just spamming healing springs and soul assault over and over all day and nothing else. Against many targets they have zero defense, and the damage is pretty insane.
SturgeHammer wrote: »SturgeHammer wrote: »Lava_Croft wrote: »The problem with @Ezareth's definitions of bugs and exploits is that they come in trouble when meeting reality. While for example Dawnbreaker's DoT hitting instantly can be considered a bug, the way people all start using the ability just for this is what constitutes exploiting. The same happened in the past with for example Nirnhoned weapons and happens now with for example Sharpened Maces.
Dawnbreaker may be a little different but I think even without the DoT instant it is still easily the best direct damage ult out there because it can only be countered by block and it's instant cast ult-level damage unlike any other non-NB ult. (Personally I've never used Dawnbreaker in PvP and dont see that changing for the same reason I don't use soul assault or meteor....just seems cheesy to me).
I may be misinterpreting this, but I wasn't aware of a stigma associated with Soul Assault. Is it bugged in some way?
No not bugged but something I've always classified as a "cheese move". I know people who got emp just spamming healing springs and soul assault over and over all day and nothing else. Against many targets they have zero defense, and the damage is pretty insane.
I can see that being considered cheesy. As long as isn't bugged though I think I'll keep running it on my Stam Sorc, just because it pairs nicely with the mobility.
To get to myself back on topic, while still being relevant to soul assault :
ZOS, Please fix the "hanging beams" that happen when the RD and soul strike effects are not cleared correctly when the channel ends. These hanging beams are clutter, and probably have at least some minor impact on performance.
SturgeHammer wrote: »SturgeHammer wrote: »Lava_Croft wrote: »The problem with @Ezareth's definitions of bugs and exploits is that they come in trouble when meeting reality. While for example Dawnbreaker's DoT hitting instantly can be considered a bug, the way people all start using the ability just for this is what constitutes exploiting. The same happened in the past with for example Nirnhoned weapons and happens now with for example Sharpened Maces.
Dawnbreaker may be a little different but I think even without the DoT instant it is still easily the best direct damage ult out there because it can only be countered by block and it's instant cast ult-level damage unlike any other non-NB ult. (Personally I've never used Dawnbreaker in PvP and dont see that changing for the same reason I don't use soul assault or meteor....just seems cheesy to me).
I may be misinterpreting this, but I wasn't aware of a stigma associated with Soul Assault. Is it bugged in some way?
No not bugged but something I've always classified as a "cheese move". I know people who got emp just spamming healing springs and soul assault over and over all day and nothing else. Against many targets they have zero defense, and the damage is pretty insane.
I can see that being considered cheesy. As long as isn't bugged though I think I'll keep running it on my Stam Sorc, just because it pairs nicely with the mobility.
To get to myself back on topic, while still being relevant to soul assault :
ZOS, Please fix the "hanging beams" that happen when the RD and soul strike effects are not cleared correctly when the channel ends. These hanging beams are clutter, and probably have at least some minor impact on performance.
I have noticed however the Jesus Beam animation rarely displays for me when it is being cast on me while I'm in execute range like @50%. I'm just running around and then suddenly I keel over dead. Look at my recap and there is a 18K Radiant Destruction that never once displayed for me. That kind of stuff really needs to be fixed.
Because ZOS has shown nothing but a complete lack of interest in actually doing something about the exploiting in Cyrodiil, it seems more and more people are just accepting it as 'part of the game' and jump on the bandwagon.I really wonder how many PvPers nowdays running with Double Mundus bug.
Bw most annoying backed from the grave - Speed Bug, where after CC break or reflect you are constantly snared.
I wasn't aware of this bug until reading this thread.. but it's stuff like this that should result in temporary suspensions imho. ZOS is WAY too lax in following up on exploiters.. it's come so far that exploiting is becoming the acceptable norm.
Maybe they should do a "mild" banhammer round to show these exploiters that it's not ok to cheat and send a strong message that the next round will be more punishing!
Also there's a variety of terrain exploits. Unindented places you can reach by Rapid Manuevre jumping, leaping, ambushing or blinking. Like an entire enemy raid jumping into Ales without breaking down the outer wall.
Can you still place forward camps behind closed scroll temple gates and have the entire faction spawn inside? DC raid did it a few weeks ago. But maybe patched since than? Probably not. This was a nightmare back when camps where sold by merchants.
I'll start:
Armor pen bug with maces
I think we need to agree upon the distinction between exploits and bugs because I wont purposefully abuse a mechanic for benefit but I also wont refuse to use an ability for its intended purpose just because it is bugged unless it is some gamebreaking insta-gib bug or something.
I'll start:
Armor pen bug with maces
I think we need to agree upon the distinction between exploits and bugs because I wont purposefully abuse a mechanic for benefit but I also wont refuse to use an ability for its intended purpose just because it is bugged unless it is some gamebreaking insta-gib bug or something.
Let me help clarify.
Your ability to do ANY of the things listed are bugs. Without these bugs, none of the things you listed could/should be possible.
An exploit is when you purposely perform actions to use the bugs to your advantage.
For instance, a fine gray line would be me having always used Dawnbreaker because I hate vampire and love the DoT, and that I would still be using Dawnbreaker even if there were no bug. That is gray.
An exploit would be me putting Dawnbreaker on my bar because of the bug, and I would likely not use it otherwise.
The vast majority of players using Dawnbreaker today, were not using it yesterday, and will not use it once fixed. They are "exploiting" the bug.
I'll start:
Armor pen bug with maces
I think we need to agree upon the distinction between exploits and bugs because I wont purposefully abuse a mechanic for benefit but I also wont refuse to use an ability for its intended purpose just because it is bugged unless it is some gamebreaking insta-gib bug or something.
Let me help clarify.
Your ability to do ANY of the things listed are bugs. Without these bugs, none of the things you listed could/should be possible.
An exploit is when you purposely perform actions to use the bugs to your advantage.
For instance, a fine gray line would be me having always used Dawnbreaker because I hate vampire and love the DoT, and that I would still be using Dawnbreaker even if there were no bug. That is gray.
An exploit would be me putting Dawnbreaker on my bar because of the bug, and I would likely not use it otherwise.
The vast majority of players using Dawnbreaker today, were not using it yesterday, and will not use it once fixed. They are "exploiting" the bug.