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Hi guys, just wondering if the 50% extra poison damage taken to werewolves is constant if you have lycanthropy or just when you actually go into werewolf state? I want the stamina recovery, not really the werewolf state, but with so many PvPers using bows with poison arrow, is it worth it?
Erg- VR2 Orc DK DC Azura's Star
Davesh- Level 26 Altmer Sorc DC Blackwater Blade
PS4 EU
If this is accurate and not altered or changed by patches, then it is clearly stated that the extra posion damage applies both while in and not in werewolf form.
If this is accurate and not altered or changed by patches, then it is clearly stated that the extra posion damage applies both while in and not in werewolf form.
The guide you posted is over a year old and incorrect... at the time being only when you are shifted does it make you weaker to poison and fighters guild passives.
Edited by Chrlynsch on July 21, 2015 1:36AM
Caius
Pack Leader of Scourge Alliance- First Fang of Hircine, The Beast of Bruma
PC NA
That seems cheesy but ok. Not sure why shifted or not should make any difference, but from a balance perspective I could see the reasoning since the werewolves really only enjoy the stamina while not shifted. I suppose vamps enjoy most of their benefits all the time and their weakness being continuous makes sense. Doesn't make much sense when you think too much about it though lol. Shifted or not a werewolf is a werewolf imo... Durn smelly beasts! You win this round!!!