the shield stack is over the top bring back 1.5 pls
Burnworthy wrote: »
And Waylander, yesterday I was hitting people for 15k whips. I could only guess they're vamps w/o nirn?
Burnworthy wrote: »GF's German.
Not going to come in here and make excuses. I think Ezareth is right on all points he brought up. And I do appreciate all the duel requests lately. I've learned quite a few things.
And Waylander, yesterday I was hitting people for 15k whips. I could only guess they're vamps w/o nirn?
Remember when Sorc's dealt damage and did not tank anything?
or had to use blink instead of standing in the pain.
not to knock anyone's gameplay. by any means both of these players are far superior to myself.
but from when the fight started .10/sec to .33/sec shields were casts seven times in 23 seconds.
anything?
Remember when Sorc's dealt damage and did not tank anything?
or had to use blink instead of standing in the pain.
not to knock anyone's gameplay. by any means both of these players are far superior to myself.
but from when the fight started .10/sec to .33/sec shields were casts seven times in 23 seconds.
anything?
Does anyone remember when nightblades could deal damage and did not tank anything?
Not to knock anyones gameplay, by any means
but in Cyrodiil every day I see nightblades hitting 20k wrecking blows, dot healing themselves with rally and vigor for over 3k Heal/second, while literally dodging everything shot at them. I mean this one time I saw one roll seven times in 23 seconds...
I mean darn, when things got hairy and he actually got hit once, I saw him spam cloak about five times and disappear to never be seen again.
Anything?
the shield stack is over the top bring back 1.5 pls
Not the shield stack, just a poorly played DK and perfect play by German as usual.
You only have to look at his resources the entire time while fighting to understand the problem. He didn't even need to use a tri-pot which would have boosted his regen another 20%. 1/3rd of being Emp is the 70% increased resource regen yet in a 1 v 1 scenario and the right setup and CP it's *impossible* to run out of stam and mana as shown by german. He can literally spam his abilities every GCD without having to worry about resources and he doesn't need to block, only break free so on that front fighting an Emp doesn't matter.
Both times the emp died because he stopped blocking the damage and German is razor sharp on light attack/crushing shock weaving which will run anyone out of stamina including an emp unless he is built for it. Daedric curse, Crushing Shock, Mage's wrath explosion, Daedric Mines, Flawless dawnbreaker are all blockable and as a DK should be blocked.
The damage the DK did was very steady and predictable with no burst whatsoever. He never followed up CC with any sort of burst and german was never in any danger. Bat's is just a terrible ultimate for 1 v 1s.
Let me explain the issue in mathematical terms for you.
You can only execute a single ability every second. Let's say being Emperor increases your damage by 50% (in reality it is only closer to 15-20%). If your primary damage ability doesn't exceed the healing or shielding done by your opponent it doesn't matter if you're emp or not unless you can run them out of resources you're not going to kill them unless they make a mistake.
The build German uses can time several abilities to hit all at once and he's very good at lining those up. Velocious Curse, mages wrath and flawless dawnbreaker can all be time to hit at the exact same time which you'll notice is his killing combination in almost any of his fight. It's extremely bursty and if you don't block it when he lands it (especially if you're a vamp!) then you're most likely dead if he crits. He'll often line up a streak with the timing as well to CC you so you can't block the killing combo.
Just a flawless build and play on Germans part and the sort of mindless thoughtless keymashing that 1.6 has encouraged on the part of the DK.
mike.gaziotisb16_ESO wrote: »Tbf to Jurra he has a point. Although he's also a bit bitter cause his DK is dying a slow death (even more so in 1.7) and he now has to roam the land of Cyrodiil as Jurra Hex, a Sorcerer
It's not just the infinite resources. It's that infinite resources are so easy to achieve you can also add other aspects to your build.
You don't even need drinks or anything silly. With 2k regen and pots and Harness Magicka you never run out of magicka. On the same build I can have 35k magicka and 85 points in the Bastion passive. My shield stack is pushing 28k now. Against magicka builds, unless they create an enormous amount of burst they'll have a very hard time burning through that and killing me in a 1v1. Magicka DK (Emp or not) doesn't really have much burst and as such he'll have a hard time.
Now on the other hand when stamina builds can hit you with 40k damage combos from stealth, or when Magicka ProxyBlades can come out with Fear->Proxy->Soul Tether and hit you for the same....well that kinda burst creates an arms race. Big burst makes big shields necessary or you'll get one-shotted all over the place. But any class-build combo that lacks in the ability to create burst is severely disadvantaged in this world of 1.6. Especially so in duels.
Remember when Sorc's dealt damage and did not tank anything?
or had to use blink instead of standing in the pain.
not to knock anyone's gameplay. by any means both of these players are far superior to myself.
but from when the fight started .10/sec to .33/sec shields were casts seven times in 23 seconds.
anything?
Does anyone remember when nightblades could deal damage and did not tank anything?
Not to knock anyones gameplay, by any means
but in Cyrodiil every day I see nightblades hitting 20k wrecking blows, dot healing themselves with rally and vigor for over 3k Heal/second, while literally dodging everything shot at them. I mean this one time I saw one roll seven times in 23 seconds...
I mean darn, when things got hairy and he actually got hit once, I saw him spam cloak about five times and disappear to never be seen again.
Anything?
He is a very well played Sorc, but i challenge to question if he actually had to pay attention to his health instead of a shield would it be a different story in which weaving is not as simple because self preservation would also be key. Without the risk of anything hurting your shields for at least 4 attacks, its a simple object to say you know what, light attack, crushing, light attack, heavy attack. ability ability ability. without that sense of urgency to dodge roll an incoming or create distance from a melee attacking person.
like i said prior, nothing against his game play i would be interested to see this type of play style pan out without the harness magic and hardened ward insurance policy. that is all. Hell i use the shields on my sorc. however i know the reason i win fights is not because i can weave, however because i can trust i wont get hurt while doing it.
Joy_Division wrote: »Remember when Sorc's dealt damage and did not tank anything?
or had to use blink instead of standing in the pain.
not to knock anyone's gameplay. by any means both of these players are far superior to myself.
but from when the fight started .10/sec to .33/sec shields were casts seven times in 23 seconds.
anything?
Does anyone remember when nightblades could deal damage and did not tank anything?
Not to knock anyones gameplay, by any means
but in Cyrodiil every day I see nightblades hitting 20k wrecking blows, dot healing themselves with rally and vigor for over 3k Heal/second, while literally dodging everything shot at them. I mean this one time I saw one roll seven times in 23 seconds...
I mean darn, when things got hairy and he actually got hit once, I saw him spam cloak about five times and disappear to never be seen again.
Anything?
Couldn't have said it better.
I believe you're thinking of his other thread.NPK Daniel wrote: »He admitted to using exploits why was all that stuff removed?
Joy_Division wrote: »Remember when Sorc's dealt damage and did not tank anything?
or had to use blink instead of standing in the pain.
not to knock anyone's gameplay. by any means both of these players are far superior to myself.
but from when the fight started .10/sec to .33/sec shields were casts seven times in 23 seconds.
anything?
Does anyone remember when nightblades could deal damage and did not tank anything?
Not to knock anyones gameplay, by any means
but in Cyrodiil every day I see nightblades hitting 20k wrecking blows, dot healing themselves with rally and vigor for over 3k Heal/second, while literally dodging everything shot at them. I mean this one time I saw one roll seven times in 23 seconds...
I mean darn, when things got hairy and he actually got hit once, I saw him spam cloak about five times and disappear to never be seen again.
Anything?
Couldn't have said it better.
I find it's still tough as a NB like that to beat a strong sorc. Your primary damage dealers rarely break through the shields, and when they do you have but a small window of opportunity to finish them off before healing ward is cast and hardened ward is cast and the cycle repeats itself. Then again I run group builds with no offensive ultimates... so there's a handicap built in. With a bow build that can line up the burst much easier, I didn't have as many problems fighting sorcs 1v1. Now I just feel like at best I keep them at bay (since we know that most sorcs are by nature cautious creatures who rarely engage at risk to themselves).
Annnnnyways... Steel tornado OP?
Thats one of the worst emps this game has ever seen, not sure if it was an accomplishment of killing one.
Joy_Division wrote: »Joy_Division wrote: »Remember when Sorc's dealt damage and did not tank anything?
or had to use blink instead of standing in the pain.
not to knock anyone's gameplay. by any means both of these players are far superior to myself.
but from when the fight started .10/sec to .33/sec shields were casts seven times in 23 seconds.
anything?
Does anyone remember when nightblades could deal damage and did not tank anything?
Not to knock anyones gameplay, by any means
but in Cyrodiil every day I see nightblades hitting 20k wrecking blows, dot healing themselves with rally and vigor for over 3k Heal/second, while literally dodging everything shot at them. I mean this one time I saw one roll seven times in 23 seconds...
I mean darn, when things got hairy and he actually got hit once, I saw him spam cloak about five times and disappear to never be seen again.
Anything?
Couldn't have said it better.
I find it's still tough as a NB like that to beat a strong sorc. Your primary damage dealers rarely break through the shields, and when they do you have but a small window of opportunity to finish them off before healing ward is cast and hardened ward is cast and the cycle repeats itself. Then again I run group builds with no offensive ultimates... so there's a handicap built in. With a bow build that can line up the burst much easier, I didn't have as many problems fighting sorcs 1v1. Now I just feel like at best I keep them at bay (since we know that most sorcs are by nature cautious creatures who rarely engage at risk to themselves).
Annnnnyways... Steel tornado OP?
It's tough for any class to kill (as opposed to beat) a strong sorc. I really wish people would stop lumping shields and magicka in general with "sorcs." If we nerf shields, heals, and magicka in general because of all the complaining about sorcs, then magicka Templars and DKs will become all but useless - as it is painful to try play these specs without "zerging."
I do think sorcs are in the first tier as far as class strength (along with NBs) and I find it utterly amusing to watch them both complain how the other is OP. Sometimes I think there was a secret summit in which NBs and sorcs colluded just to keep DKs and Templars down
And, yes, Steel tornado OP.