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RIP v16 craft for pve-players

Detector
Detector
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Where is PVE-PLAYERS should get new craft materials (water, rune and other) ? Only buy for over100500 gold in trade guilds? =\
  • Forestd16b14_ESO
    Forestd16b14_ESO
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    So far you can only get mats in the imperial city and only the actual mat and not raw (As far as I know) by buying them from merchant using the TV stones and plays can of course trade them but know how greedy the guild merchants are they will most likely be charging way over prices for a few ingots and cloths.

    So I don't know... maybe ZoS will but some colossus ore and what not in Cyrodiil and Craglorn.
    Edited by Forestd16b14_ESO on July 18, 2015 8:45PM
  • rayeab16_ESO
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    i think the idea is that if you want the materials, you have to go there (the imperial city dlc areas) and loot drops.
    you then take those drops appart for a chance at the materials. i expect the basic items like the cloth, wood and metals will drop enough to at least make some things, tho the special parts wont drop too often.

    and the highly expensive 'buy from merchant guilds' is for those (like me lol) who suck so bad at pvp that they wouldnt even REACH the entrance to the city sewers XD

    TL:DR loot drops and take appart or buy at hugely inflated prices to craft them. sorry. maybe it will change in the next dlc?
  • Ackwalan
    Ackwalan
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    I'm hoping the hirelings will give the appropriate items.
  • Leandor
    Leandor
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    Group dungeons will have V15 & V16 loot, which can be deconstructed. No need to enter PvP zones except to discover the dungeon entrances.
  • ontheleftcoast
    ontheleftcoast
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    Leandor wrote: »
    Group dungeons will have V15 & V16 loot, which can be deconstructed. No need to enter PvP zones except to discover the dungeon entrances.

    Great more stuff hidden behind the "group play" barrier. :P

    That barrier being the totally broken POS known as the "Group Finder". That worthless waste of UI space has never once been useful. As a casual player without fixed times to play I have no real hope of joining a guild for regular "Wednesday Night Delving" or "Saturday Morning Raids". I'm forced to sit in zone chat and hope to hell I can find a group that needs my toon. "VR7 Stam/NB looking for .Spindleclutch" 10 minutes later "VR7 Stam/NB looking for Spindleclutch" 10 minutes later and 73 messages going by looking for healers or tanks "VR7 Stam/NB looking for Spindleclutch" Oh fudge it, skip that group dungeon and head to the next zone.
  • Samadhi
    Samadhi
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    Detector wrote: »
    Where is PVE-PLAYERS should get new craft materials (water, rune and other) ? Only buy for over100500 gold in trade guilds? =\

    In Cyrodiil. Similar to how PvP Players went to PvE 4-person dungeons to get their gears.

    Alternatively, you could buy the materials.
    Unlike Undaunted sets, buying is apparently an option.
    "If you want others to be happy, practice compassion. If you want to be happy, practice compassion." -- the 14th Dalai Lama
    Wisdom is doing Now that which benefits you later.
  • Ackwalan
    Ackwalan
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    Samadhi wrote: »
    Detector wrote: »
    Where is PVE-PLAYERS should get new craft materials (water, rune and other) ? Only buy for over100500 gold in trade guilds? =\

    In Cyrodiil. Similar to how PvP Players went to PvE 4-person dungeons to get their gears.

    Alternatively, you could buy the materials.
    Unlike Undaunted sets, buying is apparently an option.

    Going into PvE to get gear for PvP, is a lot different then going into PvP to get crafting mats.

  • WhiteCoatSyndrome
    WhiteCoatSyndrome
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    Ackwalan wrote: »
    I'm hoping the hirelings will give the appropriate items.

    This seems likely to me; didn't they say they were adding crafting passives? So a Hireling added to Alchemy seems reasonable to get you the Lorkhan Tears and then the metals, cloth and so on can come from the existing hirelings.
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  • Samadhi
    Samadhi
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    Ackwalan wrote: »
    Samadhi wrote: »
    Detector wrote: »
    Where is PVE-PLAYERS should get new craft materials (water, rune and other) ? Only buy for over100500 gold in trade guilds? =\

    In Cyrodiil. Similar to how PvP Players went to PvE 4-person dungeons to get their gears.

    Alternatively, you could buy the materials.
    Unlike Undaunted sets, buying is apparently an option.

    Going into PvE to get gear for PvP, is a lot different then going into PvP to get crafting mats.

    Only because PvE players make excuses and are afraid of being killed by other players, while PvP players learned they were just going to have to suck it up and do it.

    The actual act is not different, only the perceptions of those enacting them.
    "If you want others to be happy, practice compassion. If you want to be happy, practice compassion." -- the 14th Dalai Lama
    Wisdom is doing Now that which benefits you later.
  • CaptainObvious
    CaptainObvious
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    This is the pork chop around IC's neck to try to get the dog to play with it.
    Due to a typo in the system, the area was accosted by the Daedric Prince Moar Lag Brawls.
  • CaptainObvious
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    I think the lack of enjoyment of PvP comes from there being no goal. For a while, you can be entertained by take that keep, rip that player's face off and place it in their hindquarters.

    When you do that for the 1,000th time, some of us realize that it is merely the Sisyphian task of rolling the stone up the hill. The world is no better whether you have lived or died.

    If you think that campaign duration is when you "win," then yeah...
    Due to a typo in the system, the area was accosted by the Daedric Prince Moar Lag Brawls.
  • Ackwalan
    Ackwalan
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    Samadhi wrote: »
    Ackwalan wrote: »
    Samadhi wrote: »
    Detector wrote: »
    Where is PVE-PLAYERS should get new craft materials (water, rune and other) ? Only buy for over100500 gold in trade guilds? =\

    In Cyrodiil. Similar to how PvP Players went to PvE 4-person dungeons to get their gears.

    Alternatively, you could buy the materials.
    Unlike Undaunted sets, buying is apparently an option.

    Going into PvE to get gear for PvP, is a lot different then going into PvP to get crafting mats.

    Only because PvE players make excuses and are afraid of being killed by other players, while PvP players learned they were just going to have to suck it up and do it.

    The actual act is not different, only the perceptions of those enacting them.

    Having zergs run over your group or having gankers camping the quest locations is not scary, it is boring.

  • Forestd16b14_ESO
    Forestd16b14_ESO
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    Well the problem I think there trying to say is if you don't get IC how are suppost to get it with out buying it from guild merchants cause I'm 77% guilds are gonna charge way to much just for 10 let alone a entire stack. Like I under stand were there coming from I don't wanna pay $$$$$ amount just for 10 ingots let alone enough to make a full set of armor.
  • dsalter
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    Leandor wrote: »
    Group dungeons will have V15 & V16 loot, which can be deconstructed. No need to enter PvP zones except to discover the dungeon entrances.

    Great more stuff hidden behind the "group play" barrier. :P

    That barrier being the totally broken POS known as the "Group Finder". That worthless waste of UI space has never once been useful. As a casual player without fixed times to play I have no real hope of joining a guild for regular "Wednesday Night Delving" or "Saturday Morning Raids". I'm forced to sit in zone chat and hope to hell I can find a group that needs my toon. "VR7 Stam/NB looking for .Spindleclutch" 10 minutes later "VR7 Stam/NB looking for Spindleclutch" 10 minutes later and 73 messages going by looking for healers or tanks "VR7 Stam/NB looking for Spindleclutch" Oh fudge it, skip that group dungeon and head to the next zone.

    same reason i dont have my craplorn skyshards :(
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  • Xjcon
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    My question is are they going to Change the way we upgrade our items? Are they changing the materials for that?
    Briza Do'urdenx V16 Dunmer DK
    Jcon V16 Orc DK
    Vierna Do'urdenx V16 Bosmer NB
    Jarlaxle Baenrex V16 Dunmer NB
  • hamon
    hamon
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    Samadhi wrote: »
    Ackwalan wrote: »
    Samadhi wrote: »
    Detector wrote: »
    Where is PVE-PLAYERS should get new craft materials (water, rune and other) ? Only buy for over100500 gold in trade guilds? =\

    In Cyrodiil. Similar to how PvP Players went to PvE 4-person dungeons to get their gears.

    Alternatively, you could buy the materials.
    Unlike Undaunted sets, buying is apparently an option.

    Going into PvE to get gear for PvP, is a lot different then going into PvP to get crafting mats.

    Only because PvE players make excuses and are afraid of being killed by other players, while PvP players learned they were just going to have to suck it up and do it.

    The actual act is not different, only the perceptions of those enacting them.

    yes its exactly the same , cos like if a pvp player goes into city of ash, for some undaunted sets . some pve guys can run in and kill him and take his stuff eh?......

  • Forestd16b14_ESO
    Forestd16b14_ESO
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    Xjcon wrote: »
    My question is are they going to Change the way we upgrade our items? Are they changing the materials for that?

    So far as far as I know no. still need honing stones pitch ect ect to upgarde stuff and VR 15 and VR16 gear are only created by the new materials that so far as I know can only buy from merchants in the imperial city using TV stones or by other players using way to much gold cause most players are greedy such as with the psijiic parts. Side note why would I pay 100,000 gold for a part of the drink when I can just go to the guild store and buy the drink itself for 5,000. Think players might wanna start lowering the prices for those parts.
  • WolffenBloodseeker
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    Ackwalan wrote: »
    Samadhi wrote: »
    Ackwalan wrote: »
    Samadhi wrote: »
    Detector wrote: »
    Where is PVE-PLAYERS should get new craft materials (water, rune and other) ? Only buy for over100500 gold in trade guilds? =\

    In Cyrodiil. Similar to how PvP Players went to PvE 4-person dungeons to get their gears.

    Alternatively, you could buy the materials.
    Unlike Undaunted sets, buying is apparently an option.

    Going into PvE to get gear for PvP, is a lot different then going into PvP to get crafting mats.

    Only because PvE players make excuses and are afraid of being killed by other players, while PvP players learned they were just going to have to suck it up and do it.

    The actual act is not different, only the perceptions of those enacting them.

    Having zergs run over your group or having gankers camping the quest locations is not scary, it is boring.

    Fight them back! organize a white-knight group to patrol the sewers entrance and the streets of the Imperial City to secure it to yourself and your fellow brothers-in-arms OR if the resistance is too much (organized groups holding chockpoints or zergs) join or create an organized group and battle your foe to claim your prize! that's the spirit of AvA
    Edited by WolffenBloodseeker on July 19, 2015 12:45AM
  • Samadhi
    Samadhi
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    Ackwalan wrote: »
    Samadhi wrote: »
    Ackwalan wrote: »
    Samadhi wrote: »
    Detector wrote: »
    Where is PVE-PLAYERS should get new craft materials (water, rune and other) ? Only buy for over100500 gold in trade guilds? =\

    In Cyrodiil. Similar to how PvP Players went to PvE 4-person dungeons to get their gears.

    Alternatively, you could buy the materials.
    Unlike Undaunted sets, buying is apparently an option.

    Going into PvE to get gear for PvP, is a lot different then going into PvP to get crafting mats.

    Only because PvE players make excuses and are afraid of being killed by other players, while PvP players learned they were just going to have to suck it up and do it.

    The actual act is not different, only the perceptions of those enacting them.

    Having zergs run over your group or having gankers camping the quest locations is not scary, it is boring.

    Boring is the same terminology PvP players use to refer to PvE dungeons.

    Look at that, even you stated how similar the experiences are.
    "If you want others to be happy, practice compassion. If you want to be happy, practice compassion." -- the 14th Dalai Lama
    Wisdom is doing Now that which benefits you later.
  • Samadhi
    Samadhi
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    hamon wrote: »
    Samadhi wrote: »
    Ackwalan wrote: »
    Samadhi wrote: »
    Detector wrote: »
    Where is PVE-PLAYERS should get new craft materials (water, rune and other) ? Only buy for over100500 gold in trade guilds? =\

    In Cyrodiil. Similar to how PvP Players went to PvE 4-person dungeons to get their gears.

    Alternatively, you could buy the materials.
    Unlike Undaunted sets, buying is apparently an option.

    Going into PvE to get gear for PvP, is a lot different then going into PvP to get crafting mats.

    Only because PvE players make excuses and are afraid of being killed by other players, while PvP players learned they were just going to have to suck it up and do it.

    The actual act is not different, only the perceptions of those enacting them.

    yes its exactly the same , cos like if a pvp player goes into city of ash, for some undaunted sets . some pve guys can run in and kill him and take his stuff eh?......

    That would make the experience enjoyable for PvP players, instead of the disdainful headache they deal with instead.
    "If you want others to be happy, practice compassion. If you want to be happy, practice compassion." -- the 14th Dalai Lama
    Wisdom is doing Now that which benefits you later.
  • Ayantir
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    EU Master crafter inside with all crafts, recipes, researchs & xp pots. and huge pvp player :)
    Obsessive Compulsive Elder Scrolls addons Coder
    A Few millions downloads of ESO addons now.
    Master crafter on my main char since release. All tradeskills, recipes \o/, researchs (since long), 35 styles known
    My little french Guild: Cercle de l'Eveil
  • Merlight
    Merlight
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    hamon wrote: »
    Samadhi wrote: »
    Only because PvE players make excuses and are afraid of being killed by other players, while PvP players learned they were just going to have to suck it up and do it.

    The actual act is not different, only the perceptions of those enacting them.

    yes its exactly the same , cos like if a pvp player goes into city of ash, for some undaunted sets . some pve guys can run in and kill him and take his stuff eh?......

    Well, if he's not lucky enough, he will find a group of scrubs that will wipe a couple times, get a random item he doesn't need, pay a fortune for repairs, and ends up poorer than when he started.
    EU ‣ Wabbajack nostalgic ‣ Blackwater Blade defender ‣ Kyne wanderer
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  • pppontus
    pppontus
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    deleted
    Edited by pppontus on July 17, 2023 7:09AM
  • Junipus
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    Hour 1 - 10 cloth sells for 30k
    Hour 12 - 10 cloth sells for 15k
    Day 1 - 10 cloth sells for 9k
    Day 2 - 10 cloth sells for 7k
    Day 14 - 10 cloth sells for 900g
    Day 31 - 50 cloth sells for 900g

    That's how it will be, how it was with everything else, and how it shall forever be. With enough people able to do the group dungeons (scaled btw), or farm mobs in IC, the price will quickly drop to more normal levels with the saturation of the market.

    Might suck at first, but if you're a crafter you're hardly gonna be looking to be first to get max VR16 gold gear and will find regular work down the line when prices are more affordable for the general playing population.

    A little patience never hurt anyone.
    The Legendary Nothing
  • nathan_bri
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    Hour 1 - 10 cloth sells for 30k
    Hour 12 - 10 cloth sells for 15k
    Day 1 - 10 cloth sells for 9k
    Day 2 - 10 cloth sells for 7k
    Day 14 - 10 cloth sells for 900g
    Day 31 - 50 cloth sells for 900g

    That's how it will be, how it was with everything else, and how it shall forever be. With enough people able to do the group dungeons (scaled btw), or farm mobs in IC, the price will quickly drop to more normal levels with the saturation of the market.

    Might suck at first, but if you're a crafter you're hardly gonna be looking to be first to get max VR16 gold gear and will find regular work down the line when prices are more affordable for the general playing population.

    A little patience never hurt anyone.

    And two months in and people will be vending cloth here and there to make room for things.
  • CaptainObvious
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    The enterprising person will realize that the equipment you occasionally find in crates and trunks scales based on your level. That gear can be deconstructed.
    Due to a typo in the system, the area was accosted by the Daedric Prince Moar Lag Brawls.
  • Dru1076
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    I'm curious about one thing...if I get to vr16, will the weapons I steal from racks in the rest of game level with me as they have in the past?
    Ask not what your sweetroll can do for you....
  • Vaelen
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    I thought ZOS said something in the Imperial City DLC that there will be new pledges and dungeons, maybe we'll see Vet Arx Corinum, Vet Vault of Madness, or Vet Blackheart Haven, and they will probably drop new VR16 gear and materials.
    Edited by Vaelen on July 20, 2015 11:39PM
  • Akavir_Sentinel
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    The VR16 crafting materials, such as Colossus ingots, should be brought to you by your hireling just like every other crafting material is. I have 16 master blacksmiths with maxed out hirelings, so I shouldn't have a problem getting the new materials.
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  • OzJohnD
    OzJohnD
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    When Orsinium PvE zones are introduced with their specific crafting motifs and materials, PvP'ers will complain about lack of access to the new crafting
    Everyone knows the phenomenon of trying to hold your breath underwater - how at first it's alright and you can handle it, and then as it gets closer and closer to the time when you must breathe, how urgent the need becomes, the lust and the hunger to breathe. And then the panic sets in when you begin to think that you won't be able to breathe - and finally, when you take in air and the anxiety subsides...that's what it's like to be a vampire and need blood.

    Francis Ford Coppola - BS Dracula: The Film and the Legend




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