jamesharv2005ub17_ESO wrote: »I was offended how they giggled about people being ganked in the ESO live episode like that would be some fun thing. These guys dont have a clue what they are doing.
Subscription gives me access to the Imperial City.
I don't get the whole 'gated behind pvp' stuff either.... yes you have to go in there once to discover the areas... but after that there are 2 new normal dungeons, and two new vet dungeons that you can access without even having to go back there if you don't want. Along with all the new sets that are being introduced, and build options... etc etc. There's a lot here for PvE'ers too, without them having to PvP much / at all.
Zershar_Vemod wrote: »
Funny enough, the most bitching / uproar are from the "Keep the 100% loot!" / "Hardcore PvP'er" crowd.
So, I'm mainly interested in solo PvE (exploration) and very small group PvE (As in things that can be done with just my brother and I). Is there anything for me here? Doesn't sound like it, but thought maybe I should confirm it with you guys.
If everything is PvP and standard group stuff then - naw, not really interested in spending money on that.
By the way I'm extremely new. I haven't actually played the game yet, and probably won't get around to it until a month or two from now. So if it sound like I don't have a clue about anything, that is why. Got the main game bought and waiting for me though. ^_^
jamesharv2005ub17_ESO wrote: »Remove the loss of stones I will buy it. We should not lose anything just like you dont lose anything now if you die in Cyrodill. This whole open pvp/corpse looting thing is outdated. I was offended how they giggled about people being ganked in the ESO live episode like that would be some fun thing. These guys dont have a clue what they are doing.
gotta lower that rate to 40-50% drop rate so everyone semi prophits, and make it so it's split on how many different attackers hit you BUT only the killing blow awards it. so zergs will lose since the guy who lands the blow will only get say... 2% of the reward if they used 100 people to hit you (not quite but examples are legit)
I really dislike when the award goes to the killing blow, what a great way to punish the healers in a group.