ESO is cool to hate. People tend to hate big companies and extra critique them. Some smaller unknown company makes a games and its best thing since bread and butter.
Eh, WoW is "cool to hate". I would say ESO is still a moderate player in the MMO industry as opposed to a major one at the moment. As much as I enjoy ESO (though less of late) I don't think it has the staying power of a top MMO since the best part of the game is still the beginning/middle.
WoW wasn't cool to hate for the first 3-4 years it was out. Most of its player base is either left over from the early days or those wanting to try out the new "F2P until a certain point and then you buy time with gold" stuff. I would argue if WoW were re-released today it would fall flat.
ESO is on par (note: not better, just on par) with pretty much every name-brand MMO except for WoW.
Sallington wrote: »I was reading through the comments of the people comparing it to Skyrim. Do people just have some sort of post-pregnancy nostalgia with that game? Personally, I don't find Skyrim that much fun without addons. It's the alteration of the game that makes it fun to many people, not the game itself.
Agreed. Skyrim needs addons. The base game (like oblivion) still has game-ending bugs that can tank a save file. Not to mention the dumbing down of the questing system in to "point face towards arrow ... walk towards arrow" that has sadly overtaken the series.
It's that so many people likely started with Skyrim that gives it weight in these discussions.
I wish playing Morrowind was a prereq for even installing Skyrim, just so people would see how lacking Skyrim is in just about every single RPG element. Even Oblivion introduced more hand holding, but still had a lot more of the "RPG feel" from Morrowind intact.
I've got a good friend who doesn't like any of the other Elder Scrolls game because he felt they lacked in comparison to Morrowind, and yet he plays with more than 300 addons. I begin to wonder if he's still actually playing Morrowind.
ESO is cool to hate. People tend to hate big companies and extra critique them. Some smaller unknown company makes a games and its best thing since bread and butter.
Eh, WoW is "cool to hate". I would say ESO is still a moderate player in the MMO industry as opposed to a major one at the moment. As much as I enjoy ESO (though less of late) I don't think it has the staying power of a top MMO since the best part of the game is still the beginning/middle.
ESO is cool to hate. People tend to hate big companies and extra critique them. Some smaller unknown company makes a games and its best thing since bread and butter.
Eh, WoW is "cool to hate". I would say ESO is still a moderate player in the MMO industry as opposed to a major one at the moment. As much as I enjoy ESO (though less of late) I don't think it has the staying power of a top MMO since the best part of the game is still the beginning/middle.
WoW wasn't cool to hate for the first 3-4 years it was out. Most of its player base is either left over from the early days or those wanting to try out the new "F2P until a certain point and then you buy time with gold" stuff. I would argue if WoW were re-released today it would fall flat.
ESO is on par (note: not better, just on par) with pretty much every name-brand MMO except for WoW.
I wouldn't say it's on par with Eve, nor FFXIV. On par with TOR, LotRO, sure. These are only my opinions of course, but I don't consider TOR or LotRO major players in MMOs.
You have no argument from me about the re-release of WoW. I agree: If a 2004 MMO was released in 2015, it would indeed fail.
ESO is cool to hate. People tend to hate big companies and extra critique them. Some smaller unknown company makes a games and its best thing since bread and butter.
Eh, WoW is "cool to hate". I would say ESO is still a moderate player in the MMO industry as opposed to a major one at the moment. As much as I enjoy ESO (though less of late) I don't think it has the staying power of a top MMO since the best part of the game is still the beginning/middle.
thats the thing about endgame they will keep adding to it think this game has plenty of growing to do and will get even better in the next year.
http://www.gamespot.com/reviews/the-elder-scrolls-online-tamriel-unlimited-review/1900-6416189/
Just wow, I like the game.. it's almost as if they went in with a glass half empty perspective, I like this game enough that i've practically dumped my witcher 3 and Batman Arkham Knight for it, why? Cause I think it's better. Thoughts? I would give this personally an 8 out of 10 atleast. I don't particularly like crafting, but the gameplay is very fun.
The Good
Enormous world is overflowing with gorgeous locales to explore
Score transmits the energy of a grand epic fantasy even when the rest of the game fails to
Quest design strays away from tired MMOG conventions
The Bad
Characterization and dialogue are bland cardboard cut-outs of emotion or personality
Combat is often a slog and devoid of weight and impact
MMOG elements still feel glued on to a single-player shell
ESO is cool to hate. People tend to hate big companies and extra critique them. Some smaller unknown company makes a games and its best thing since bread and butter.
Eh, WoW is "cool to hate". I would say ESO is still a moderate player in the MMO industry as opposed to a major one at the moment. As much as I enjoy ESO (though less of late) I don't think it has the staying power of a top MMO since the best part of the game is still the beginning/middle.
WoW wasn't cool to hate for the first 3-4 years it was out. Most of its player base is either left over from the early days or those wanting to try out the new "F2P until a certain point and then you buy time with gold" stuff. I would argue if WoW were re-released today it would fall flat.
ESO is on par (note: not better, just on par) with pretty much every name-brand MMO except for WoW.
I wouldn't say it's on par with Eve, nor FFXIV. On par with TOR, LotRO, sure. These are only my opinions of course, but I don't consider TOR or LotRO major players in MMOs.
You have no argument from me about the re-release of WoW. I agree: If a 2004 MMO was released in 2015, it would indeed fail.
That's fair. I would maybe say Eve is a major player, but in a different way. I wouldn't say FFXIV is. Not because it's not my cup of tea (it's actually probably more-so than ESO), but because it's still just a niche game with issues that doesn't appeal to everyone the same as ESO.
I think even if 2004 WoW was re-released as some new 2015 MMO, it would still fail. MMOs are just not as popular as they used to be. People like to be able to sit down at the computer for a play session and experience relatively the exact same thing every time (I'm glaring at you, MOBAs).
How did we move from games that gave so much freedom to ones that offer virtually no change once you've put in a few hours?
EDIT: Some guy has played LoL for 400 days of his life, but people argue MMOs take too much time. It's a grim era for online gaming.
Curtischoy wrote: »Dude only played AD and didn't even finish it. How can you write a review of an MMO and not mention economy or grouping? The only time he even mentioned other people is when he was talking about phasing. How can you write a review of an MMO and not mention the...MMO part?
Whatever, people can say this game is crap and people can say this game is awesome. It does not affect me, I am loving it.
How did we move from games that gave so much freedom to ones that offer virtually no change once you've put in a few hours?ESO is cool to hate. People tend to hate big companies and extra critique them. Some smaller unknown company makes a games and its best thing since bread and butter.
Eh, WoW is "cool to hate". I would say ESO is still a moderate player in the MMO industry as opposed to a major one at the moment. As much as I enjoy ESO (though less of late) I don't think it has the staying power of a top MMO since the best part of the game is still the beginning/middle.
WoW wasn't cool to hate for the first 3-4 years it was out. Most of its player base is either left over from the early days or those wanting to try out the new "F2P until a certain point and then you buy time with gold" stuff. I would argue if WoW were re-released today it would fall flat.
ESO is on par (note: not better, just on par) with pretty much every name-brand MMO except for WoW.
I wouldn't say it's on par with Eve, nor FFXIV. On par with TOR, LotRO, sure. These are only my opinions of course, but I don't consider TOR or LotRO major players in MMOs.
You have no argument from me about the re-release of WoW. I agree: If a 2004 MMO was released in 2015, it would indeed fail.
EDIT: Some guy has played LoL for 400 days of his life, but people argue MMOs take too much time. It's a grim era for online gaming.
MMO players are always complaining that they don't feel like they really change the world and their actions have no real effect. But if ESO had done that, here's what your experience would have been:
"Yeah, I'm finally starting the new ESO, where players can change the world and have a real impact!"
"Welcome to the game, new adventurer. I'm your NPC guide."
"So, where do I go to save the world from the evil Molag Bal?"
"Molag Bal was already defeated by the first player who came through. All hail our savior, Oblivi0n_Rulz55 !"
"So what's left for me to do?"
"Well, we got farming, ditch digging, and blacksmithing positions available."
So, no cool quests?
Nope, other players already did them. Might want to get in early next time.
The Gamespot review reminds me of an old Dilbert comic strip...hold on...
*rushes downstairs*
Ok, back...while I can't copy and paste the comic strip in its entirety because of copyright laws, I can most certainly post the words:
CAROL (to IDIOT BOSS): Our products got reviewed in the new issue of "Extortion Magazine".
IDIOT BOSS (reading the review aloud): "If they had bought more ad space in this magazine, we would not compare their products to week-old spit."
CAROL (to IDIOT BOSS): It's better than last month.
IDIOT BOSS (thinking aloud): I'll bet we can get to "day-old" with another half-page ad.
Anyway, guys, I have to agree with the OP and say they went in with a glass half-empty perspective and just wanted to look for the negatives. That's not good reviewing, in fact, I would almost call that bad journalism (although I would have to have my journalism teacher confirm my suspicion).
The reviewer has to give the game a lot more credit, because the game looks better visual-wise than World of Warcraft. In WoW, even when you have your settings on Ultra, the game is very pixelated (just look at wolves tails in that game, and you'll agree with me). That "pixelated feel" is what drove my sister away from World of Warcraft. ESO, on the other hand, looks so surreal, pixels are very hard to tell.
Overall, I give the game a 8.5 out of 10, while I give the Gamespot Review a 2 out of 10.
jamesharv2005ub17_ESO wrote: »Guy mentions how he has spent "scores" of hours playing the game he doesnt like.
Sallington wrote: »EDIT: Honestly, if they never bothered with consoles, I think we would have a much more polished game on our hands. The better part of the past year was them working on the console release.
Sallington wrote: »EDIT: Honestly, if they never bothered with consoles, I think we would have a much more polished game on our hands. The better part of the past year was them working on the console release.
Not everybody at zos was working on console. UI, programming and testing sure, but content and abilities is all shared so those people have been working on Imp City and the new Orc zone and the new balance stuff in update 7.
Sallington wrote: »EDIT: Honestly, if they never bothered with consoles, I think we would have a much more polished game on our hands. The better part of the past year was them working on the console release.
Not everybody at zos was working on console. UI, programming and testing sure, but content and abilities is all shared so those people have been working on Imp City and the new Orc zone and the new balance stuff in update 7.
Sallington wrote: »EDIT: Honestly, if they never bothered with consoles, I think we would have a much more polished game on our hands. The better part of the past year was them working on the console release.
Not everybody at zos was working on console. UI, programming and testing sure, but content and abilities is all shared so those people have been working on Imp City and the new Orc zone and the new balance stuff in update 7.
I imagine they've been done with the bulk of I.C. for some time now and have been told by the boys upstairs to hold off until console release.
Sallington wrote: »EDIT: Honestly, if they never bothered with consoles, I think we would have a much more polished game on our hands. The better part of the past year was them working on the console release.
Not everybody at zos was working on console. UI, programming and testing sure, but content and abilities is all shared so those people have been working on Imp City and the new Orc zone and the new balance stuff in update 7.
I imagine they've been done with the bulk of I.C. for some time now and have been told by the boys upstairs to hold off until console release.
jamesharv2005ub17_ESO wrote: »Guy mentions how he has spent "scores" of hours playing the game he doesnt like.
Because that's his job: to play the crap out of the game and give his verdict on it.
I'll be honest: had they kept the subscription fees I would not have stuck around. It just wouldn't be worth it.
Sallington wrote: »Sallington wrote: »EDIT: Honestly, if they never bothered with consoles, I think we would have a much more polished game on our hands. The better part of the past year was them working on the console release.
Not everybody at zos was working on console. UI, programming and testing sure, but content and abilities is all shared so those people have been working on Imp City and the new Orc zone and the new balance stuff in update 7.
I imagine they've been done with the bulk of I.C. for some time now and have been told by the boys upstairs to hold off until console release.
That's more than likely, which is the worst thing they could have done IMO.
Sallington wrote: »Sallington wrote: »EDIT: Honestly, if they never bothered with consoles, I think we would have a much more polished game on our hands. The better part of the past year was them working on the console release.
Not everybody at zos was working on console. UI, programming and testing sure, but content and abilities is all shared so those people have been working on Imp City and the new Orc zone and the new balance stuff in update 7.
I imagine they've been done with the bulk of I.C. for some time now and have been told by the boys upstairs to hold off until console release.
That's more than likely, which is the worst thing they could have done IMO.
From a customer satisfaction perspective, I agree. But it will undoubtedly make them more money by having waited.