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Imperial City: What about the XP gap?

  • Emma_Overload
    Emma_Overload
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    ToRelax wrote: »
    Well the public dungeon in IC is going to be a pvp dungeon too, so it should be a good place to farm exp I'd think.

    I don't know if more exp is what we should be asking for. Exp is essentially proportional to AP. If a solo player earns 50k AP a night, and lets say that translates into 5 champion points, after a 200% boost in PVP experience, what does a solid group make in the same night? 300k AP, 30 champion points with a 200% increase? Do you really want to have that kind of disproportional acceleration in the champion system?

    I get that we want to kill PVE as a progression mechanic in this game so that anyone who plays that side game can never compete with those of us that PVP but do you think this will also partition PVP players into larger groups in hopes of being able to even nip at the heels of the best?

    Yes, and I'm sure ZoS has done the math, too, and that's why they won't increase PvP XP to a reasonable amount, even though everyone is asking for it. If they did, you would have a small number of elite PvPers reach 3600 CP in a few weeks, and the whining that would ensue would dwarf everything we've heard so far.

    However, there IS a solution, and it's a very simple one: grant XP for both killing AND DYING in PvP. If you got, say, half the XP for a noble death in battle that the player who killed you got, there wouldn't be nearly so large an XP (or CP!) gap between the haves and have-nots. If ZoS was really smart, they would throw in some AP for dying, too, as this would also have the beneficial side effect of incentivizing bad PvPers and PvEers to spend more time in Cyrodiil.

    You want an incentive for bad players to die instead of get better? :worried:

    They're gonna die anyway, the incentive is to play more PvP in the first place. One of the reasons I don't "get better" at PvP is because it's so unrewarding compared to the OTHER things in ESO I could be doing. Also, I don't see anything illogical about rewarding sacrifice in battle. Many of the Medals of Honor have been given to soldiers who died in the course of earning them. Finally, more players playing means more XP and AP for everybody... a rising tide lifts all boats!

    Edited by Emma_Overload on July 17, 2015 11:15PM
    #CAREBEARMASTERRACE
  • Zheg
    Zheg
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    We are discussing various XP gains via PVP but not ready to post about them yet.

    Great news. Keep it up, you have some Momentum going on the pvp front, maybe in a few weeks you can morph it into Rally :)
  • cjthibs
    cjthibs
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    Zheg wrote: »
    We are discussing various XP gains via PVP but not ready to post about them yet.

    Great news. Keep it up, you have some Momentum going on the pvp front, maybe in a few weeks you can morph it into Rally :)

    Forward Momentum!
  • Attorneyatlawl
    Attorneyatlawl
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    Zheg wrote: »
    We are discussing various XP gains via PVP but not ready to post about them yet.

    Great news. Keep it up, you have some Momentum going on the pvp front, maybe in a few weeks you can morph it into Rally :)

    :D!!!!
    -First-Wave Closed Beta Tester of the Psijic Order, aka the 0.016 percent.
    Exploits suck. Don't blame just the game, blame the players abusing them!

    -Playing since July 2013, back when we had a killspam channel in Cyrodiil and the lands of Tamriel were roamed by dinosaurs.
    ________________
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