Enemy AI pathing in this game is quickly starting to become my most hated thing. Enemies follow you for miles dealing long range damage when you just want to evade/avoid a fight, just to get interrupted when talking with an npc or trying to grab something...so you turn around to attack them out of sheer frustrating annoyance, so they sheath their weapon and run all the way back while invincible... -_-
Enemies really need to only chase you as far as they can take damage, it's incredibly cheap that they can follow you so far and deal ranged damage along the way just to become invincible the moment you decide enough is enough.