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Zenimax, can we have a weapon tree ultimate?

Mopar63
Mopar63
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I saw that this has been asked for individually but thought a general question would be better served. Has any thought been given to adding ultimate to each of the various weapon trees. Some players like the idea of a bit of RP and maybe want their character to be a stamina based build as a weapon specialist. I am not sure how hard this would be to implement but I think it would be something many people would like to see.
Edited by Mopar63 on July 4, 2015 8:52PM
True honor need not be named
  • SedoUmbra
    SedoUmbra
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    Mopar63 wrote: »
    I saw that this has been asked for individually but thought a general question would be better served. Has any thought been given to adding ultimate to each of the various weapon trees. Some players like the idea of a bit of RP and maybe want their character to be a stamina based build as a weapon specialist. I am not sure how hard this would be to implement but I think it would be something many people would like to see.

    Any suggestions? Every argument is better if you supply an idea, even if they decide they don't like it.
  • Dracane
    Dracane
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    I was thinking about this as well at some point, especially for destruction staff. Would be so cool, to add some kind of master destruction spell version from Skyrim, depending on the staff you're using.
    Auri-El is my lord,
    Trinimac is my shield,
    Magnus is my mind.

    My debut album on YouTube: https://www.youtube.com/@Gleandra/videos
  • Strider_Roshin
    Strider_Roshin
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    I think 3 fast, hard hits from the greatsword would be awesome. Or better yet, a toggle that increase the power of all of your attacks by 20%, costing 10 ultimate per second. Then you could have one morph that would make it cheaper (8 instead of 10) or you could have another morph that heals you for the damage done. Yeah, I'd be pretty happy with an ultimate like that.
  • Greg
    Greg
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    For destruction staff i would have the ssaff point uprawd, and shoot fire aoe/frost aoes/ lightining aoes, it woul be channeled for 7.5 seconds and would cost 350 ultimate
  • Mopar63
    Mopar63
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    Okay ideas,

    Two Handed Weapons: The Haymaker
    • This is the classic leap through the air and strike from above smashing down on foes. This could even be done as a variable effect, like other two handed skills. Maul would do an area of effect knock down, sword would do a MASSIVE damage strike on main target, Axe would do an area of effect damage spin hit.

    Sword and Shield: The Combo
    • This would be a combo manuver that would be a shield bash, knocking back and stunning the enemy, followed by as massive single strike by the weapon.

    Dual Wield: Gauntlet
    • This is a movement/attack combo with the character when activated with do attacks on any target the player can move to in rapid succession. SO a player could run down a line of enemies doing attacks, running between two enemies means both get attacked. The player gets a speed boost for the power duration and then has a limited time to just lay mayhem.

    Destruction Staff: Vortex
    • The character strikes the staff into the ground and releases all it's pent up energy into a vortex that whirls aroound the character outward damaging all in its area of effect and upon reaching the out limit it implouds for a massive single burst at the center.

    Healing Staff: Chain
    • Again staff strikes the ground and a burst of power goes out into the nearest enemy and then chains down each nearby enemy with diminishing damage effect until reaches max range from caster. A second beam goes out at the same time to the nearest ally, healing them and again chines to all allies nearby, creating a giant chain of life stealing and healing.

    Just some quick ideas off the top of my head.
    True honor need not be named
  • remilafo
    remilafo
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    There are already abilities in the game that could be ported to the players as ultimates.

    Two-handed:
    you see two handed bosses do this.. they raise the weapon above their head and spin it around and around. Producing a short-range aoe.

    Sword and baord:
    Shield charge: you see clanfears do this, they back up and do a charge which knocks you down if you don't block.

    Dual-wield:
    i don't know here.. the ultimate from assasination tree from NB is exactly what i would use here..

    Bow:
    rapid fire comes to mind..

    Resto-staff
    you see npc healers use this ability. It's like a continuous stream of healing.

    Destro-staff
    idk here also... the ultimate from the soul tree is exactly what i envisioned for destro staff.
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