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[POLL] : Small scale PvP with disabled champion points ?

andsnake125
andsnake125
Soul Shriven
As a PvP player this is something that i would like to have since the champion points gap between old and new players is huge, so if it happens to give us a small scale PvP i think it is a good idea that the champion points are disabled within the PvP area.

EDIT: If you voted yes please also comment why you believe it is a good idea.
Edited by andsnake125 on July 4, 2015 9:50PM

[POLL] : Small scale PvP with disabled champion points ? 21 votes

Yes
61%
NotSoRhakonMawhonic1990Nebthet78Valen_Bytetpb01[Deleted User]BromburakPBpsyKatsibrokosIXI_WiCKeD_IXIraffaKobikopf97 13 votes
No ( comment why you don't think its a good idea )
38%
TheBullEuckendennissomb16_ESOKupokingtplink3r1FireCowCommandoSahrotReinKatzMainTank 8 votes
  • PBpsy
    PBpsy
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    Yes
    HELL YEAH.
    DO I think it will ever happen? No. :(
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  • TheBull
    TheBull
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    No ( comment why you don't think its a good idea )
    So you think that if you fight that guy who has 350 champ points without champ points you will beat him?
    Edited by TheBull on July 4, 2015 3:43PM
  • blabafat
    blabafat
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    So I voted now. I don't think CP should be disabled. I think in ranked matches, CP should be capped at 360.
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  • PBpsy
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    Yes
    TheBull wrote: »
    So you think that if you fight that guy who has 350 champ points without champ points you will beat him?

    Although I think that CP is not as important as some people say compared to skill. It would eliminate many of the excuses an whines about "unfair advantages".

    All I really want is though PVP- LAG- HORSE SIM 2014. :s
    Edited by PBpsy on July 4, 2015 3:47PM
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  • [Deleted User]
    [Deleted User]
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    Yes
    The user and all related content has been deleted.
  • SahrotRein
    SahrotRein
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    No ( comment why you don't think its a good idea )
    No, because you people are just helpess.

    At first you want something new and when you have something new, you want to disable it, god dammit. How about we reduce all ranks and scale levels to 10 so nobody can be really stronger than anybody else.

    edit: and let me be clear about something before many people address it:
    This is an MMO, you play your RPG game with PEOPLE. You have to expect that there will always be somebody better than you or if you're lucky as good as you. Unlike Skyrim, where the game was literally waiting for you to become lvl high enough to beat everyone, here you need to work twice as hard to catch up. If other people have a lot of CP points, so can you. If you're less than a regular player and don't play on daily basis, don't hope that the game will wait for you.
    Edited by SahrotRein on July 4, 2015 4:34PM
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  • NotSo
    NotSo
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    Yes
    ^I never asked for cp, I also have been in constant support of cutting vet ranks.

    Edit:
    Some of us have demanding careers, being left behind in a system that heavily rewards grinding is not something I'd like to stick around for.

    Edit 2:
    At least reducing level cap to 10 would be the first step towards horizontal progression since the introduction of morphing abilities.
    Edited by NotSo on July 4, 2015 4:43PM
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  • Kupoking
    Kupoking
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    No ( comment why you don't think its a good idea )
    Game's priority is large scale warfare. Having to balance this will be a major pain in the rear to delves and will delay more fixes, patches and content that would fit straight into what this game was born to deliver.
  • Kupoking
    Kupoking
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    No ( comment why you don't think its a good idea )
    Although a campain without cp would be interesting...
  • raffa
    raffa
    Yes
    Game's priority is large scale warfare. Having to balance this will be a major pain in the rear to delves and will delay more fixes, patches and content that would fit straight into what this game was born to deliver.

    I think that small scale fights will actually help aide in the current balance issues we have now.
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  • Forestd16b14_ESO
    Forestd16b14_ESO
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    And here I am waiting for a arena system. /sipsmead Imperial city has a arena we all know of it. It better not become another freaking PvE gauntlet like DSA. 77% sure that most players be PvP or PvE want a real arena system.
  • Kupoking
    Kupoking
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    No ( comment why you don't think its a good idea )
    raffa wrote: »
    Game's priority is large scale warfare. Having to balance this will be a major pain in the rear to delves and will delay more fixes, patches and content that would fit straight into what this game was born to deliver.

    I think that small scale fights will actually help aide in the current balance issues we have now.

    It will, if you have the right class/build combo to it.

    Lets face it, small scale pvp require specific stuff. Not everyone on every build will be able to compete. The ones whos build will not match will demand it fixed... and then you will know that you stepped into a trap.

    Edited by Kupoking on July 4, 2015 4:59PM
  • KatzMainTank
    KatzMainTank
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    No ( comment why you don't think its a good idea )
    No. I think that a matchmaking system would do better than just completely making CPs "PvE" exclusive.

    EDIT: Why not comment why if you think "yes" also. Because the reason is always the same?
    Edited by KatzMainTank on July 4, 2015 5:03PM
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  • FireCowCommando
    FireCowCommando
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    No ( comment why you don't think its a good idea )
    CP is a design feature of the game, you cant cap it without coding for a seperate CP in this PvP.

    if you have over the cap limit the system could not choose which ones you want to use in PvP. Therefor a secondary sub CP system would need to exist. Which i honestly imagine to be a coding nightmare.

    Much rather simply see an arena period. MMO's dont have to be balanced to everyone since they never are no matter what devs do.
  • raffa
    raffa
    Yes
    raffa wrote: »
    Game's priority is large scale warfare. Having to balance this will be a major pain in the rear to delves and will delay more fixes, patches and content that would fit straight into what this game was born to deliver.

    I think that small scale fights will actually help aide in the current balance issues we have now.

    It will, if you have the right class/build combo to it.

    Lets face it, small scale pvp require specific stuff. Not everyone on every build will be able to compete. The ones whos build will not match will demand it fixed... and then you will know that you stepped into a trap.

    Class balance is a priority, build balance is not as much. That is why every game has a 'meta'. Every csgo player will play with the m4, ak, or awp. LoL players at the highest level all player a certain set of champions depending on how the meta changes. As long as all four classes have viability, on fairly equal grounds certain builds will be more OP but that is just how competitive games are when given options. You have to adapt to the meta, and that is where small scale and skills will flourish. I do not see anything wrong with that; and it's been proven to be fun and effective in other games.
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  • PBpsy
    PBpsy
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    Yes
    raffa wrote: »
    Game's priority is large scale warfare. Having to balance this will be a major pain in the rear to delves and will delay more fixes, patches and content that would fit straight into what this game was born to deliver.

    I think that small scale fights will actually help aide in the current balance issues we have now.

    It will, if you have the right class/build combo to it.

    Lets face it, small scale pvp require specific stuff. Not everyone on every build will be able to compete. The ones whos build will not match will demand it fixed... and then you will know that you stepped into a tra
    p.
    Wait are you implying that this is not the case now. What game are you playing?


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