Maintenance for the week of December 16:
• PC/Mac: No maintenance – December 16
• NA megaservers for patch maintenance – December 17, 4:00AM EST (9:00 UTC) - 12:00PM EST (17:00 UTC)
• EU megaservers for patch maintenance – December 17, 9:00 UTC (4:00AM EST) - 17:00 UTC (12:00PM EST)
The issues on the North American megaservers have been resolved at this time. If you continue to experience difficulties at login, please restart your client. Thank you for your patience!

To adress some of this tank craziness, stam necro orb

NotSo
NotSo
✭✭✭✭
Give us a necro orb that replenishes stamina when synergied.

That is all.
Gar'Sol the Wanderer VR14 Khajiit Sorcerer Spellblade
  • Personofsecrets
    Personofsecrets
    ✭✭✭✭✭
    ✭✭✭
    Raids are already tight skill slots.
    My Holiday Wishlist Below - Message me with any questions and Happy Holidays.

    https://forums.elderscrollsonline.com/en/discussion/comment/8227786#Comment_8227786
  • NotSo
    NotSo
    ✭✭✭✭
    Hey, we could fix some of those by getting rid of toggle abilities.
    Gar'Sol the Wanderer VR14 Khajiit Sorcerer Spellblade
  • Personofsecrets
    Personofsecrets
    ✭✭✭✭✭
    ✭✭✭
    NotSo wrote: »
    Hey, we could fix some of those by getting rid of toggle abilities.

    sure, I wouldn't mind a place just for toggles.

    That being said, a tanks major duty is self-sustain. I predict anybody that needs stamina orbs or shards is going to not be invited to play. I wouldn't be too disgruntled by that, but tanks have a hard time getting experience in the first place because they aren't as in demand as other rolls and because tanking is the bad-connection man's sport which doesn't lend itself to releasing the block button at exactly the right time.
    Edited by Personofsecrets on July 3, 2015 7:01PM
    My Holiday Wishlist Below - Message me with any questions and Happy Holidays.

    https://forums.elderscrollsonline.com/en/discussion/comment/8227786#Comment_8227786
  • NotSo
    NotSo
    ✭✭✭✭
    After stam-regen-while-blocking nerf happens, self sustain could be just a memory. I suspect every party is going to need an off tank to allow the main tank to get in some heavy attacks and rebuff.

    But with that, there should also be a new way to force aggro to save a tank. Should work like bashing, if only grabbing the hate for a couple seconds.
    Edited by NotSo on July 3, 2015 7:07PM
    Gar'Sol the Wanderer VR14 Khajiit Sorcerer Spellblade
  • Junipus
    Junipus
    ✭✭✭✭✭
    NotSo wrote: »
    Give us a necro orb that replenishes stamina when synergied.

    That is all.

    HRC Hard mode. Nuff said.

    Basically, without drastically changing their proposed changes there's no way to do all the game content in the advanced tactics that most guilds run to be competitive. ZOS claim to have tested their changes and are happy with it, but ZOS don't play the game competitively.
    The Legendary Nothing
  • NotSo
    NotSo
    ✭✭✭✭
    Advanced tactics have to change with every patch/hotfix/nerf anyways. It doesn't have to cater towards any specific strategy.
    Gar'Sol the Wanderer VR14 Khajiit Sorcerer Spellblade
Sign In or Register to comment.