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Bugs, Nerfs and Broken things

Blobsky
Blobsky
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that's all
Yt Channell: Blobsky

DC EU Nightblade
Owner of 'The Travelling Merchant' - Craglorn trade guild since near release!
  • Blobsky
    Blobsky
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    A dedicated collection of the mistakes still in game - Feel free to add! [Stilll Adding currently, if you want anything added please say!
    DISCLAIMER: I HAVE PLAYED THE GAME SINCE RELEASE, RUN THE BIGGEST TRADE GUILD IN GAME AND HAVE GREAT EXPERIENCE IN BOTH PVP AND PVE – I TAKE NO BIAS TO ANYTHING, JUST STATE FACTS


    BUGS
    1. Wrecking blow can cause the player to slide on his back unable to do anything
    2. A number of unbreakable CC's
    3. Charging into many areas of land makes it impossible to move and you have to /stuck
    4. Multiple areas where you are unable to escape if you fall into them (e.g. between the rock and crate at the first trader in Craglorn, and many PvP locations
    5. A known combination of buffs to cause a heavy fire resto attack from a DK to 1 shot any opponent
    6. A number of bosses in CoA (and other dungeons) either not spawning, or spawning and doing things they aren't meant to
    7.Un-deletable mails
    8.A number of reflect skills sometimes don't reflect
    9.A rare bug causing light attacks to 1shot an opponent
    10. Occasionally when porting to a wayshrine you an fall through the sky and die - Travel at its finest.
    11.A well guarded set of abilities allows you to stay in mistform damage reduction whilst attacking normally, essentially reducing your damage taken to 10% or less
    12. A few locations (One behind scroll gate, one on top of bleaker->chalman gate) that allow a player to bug abuse to a ‘should be unreachable’ location to place oils/fight without risk
    13.Ambush/ shadow image allowing the passing of many keep walls and scroll temple
    14. Dragon leap allowing pass into scroll temple at 2 locations
    15.Streak/BoL allowing pass into scroll temple via 1 route, aleswell and a few resource towers
    16.Ability to get inside aleswell without breaking the outer, by jumping with a horse from pillars at the farm
    17.Many vet dailies have a bug forcing players to spawn in different instances
    18.Numerous skips in all of the 12man trials
    19. around 2.5% of travels to wayshrine result in you falling through the sky to your death
    20. A bugged tree in grahtwood (See Thread)
    21:Crit rush has a stun for ~1s that isn't mentioned on tooltip - Bug? (See Thread)
    22:Caltrops proc the redguard passives (See thread)
    23:DK Chains struggle on many TINY hills in cyrodiil - often you can't even see a height difference but it says you are 'too high or too low to cast this ability'
    24:Many toggles turn themselves off e.g. sorc skills, siphoning attacks, when porting to a wayshrine or using a door (From thread)
    25:The writ from eldenroot doesn't work. (From thread)
    26: Group leader regularly disappears (From thread)
    27:Guild bank items don't stack without an addon (From Thread)
    28: Guild bank often fails to open properly (From Thread)
    29.DoTs not being applied when shield is up. (Thread)
    30.Defensive Stance literally negating all damage of spells if stacked with other shields. (Thread)
    31. Ultimate damage only work with Spell-penetration. (Thread)
    32. Last Stand CP 120Points Perk running 24/7 once activated. (Thread)
    33. Auto-res exploit in Cyrodiil (Thread)
    34. 20. Use of a mace in dualweild ignores 99.9999999% of physical resistance of an oponent
    35. A number of champion passives do not do as described
    36. Health bars OFTEN de-sync in PvP. especially with damage shields up

    Edited by Blobsky on July 5, 2015 7:56PM
    Yt Channell: Blobsky

    DC EU Nightblade
    Owner of 'The Travelling Merchant' - Craglorn trade guild since near release!
  • Blobsky
    Blobsky
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    reserved
    Edited by Blobsky on July 5, 2015 7:56PM
    Yt Channell: Blobsky

    DC EU Nightblade
    Owner of 'The Travelling Merchant' - Craglorn trade guild since near release!
  • Blobsky
    Blobsky
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    NEED NERF SO BAD
    1.Streak/BoL making a player near-impossible to chase
    2.Cloak making a fight boring as *** (im a nightblade - im not bias, its just BS)
    3.Biting jabs with stacked stamina+wep damage hitting inanely hard
    4.Soft-CC e.g. talons need a cooldown too
    5. Petrify has a double cc - a hard CC and a root
    6.Jesus beam spam leading to forced executes in large zergs
    7.Proximity detonation - some builds allow hits of over 30k
    8.Harness magicka damage reduction is far too high
    9.Ability to recover more than the cost of spells, especially bad with Sorcs (magicka) and Nightblades (magicka)as natural damage is still very high
    10.Siphoning attacks triggered by dots including caltrops – I use it. It’s stupid OP.
    11.Stacking of damage buffs, especially for stamina Nightblades - Personally I can 1hit anything up to ~45k health/shield from stealth
    12.Jesus beam range is far too high - interrupting is nearly impossible, as you have to constantly keep block up
    Edited by Blobsky on July 5, 2015 7:57PM
    Yt Channell: Blobsky

    DC EU Nightblade
    Owner of 'The Travelling Merchant' - Craglorn trade guild since near release!
  • Blobsky
    Blobsky
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    BROKEN THINGS
    1.Champion point stacking
    2.PvP buffs in PvE
    3.PvP lag
    4.Shield stacking up to 45K
    5.Dodge roll spam
    6.Nirnhoned over-magicka-damage-reduction
    7.PvE weeklies can be done a number of times per account using different characters – Leaderboards normally end up being the same ~20 people 5 times over.
    8.When changing ranks in large guilds you will nearly always be kicked for spamming during it – Limit it to chat please…
    9. Almost every PvP campaign ends the day all of 1 colour, and stays that way for 90% of the campaign
    10. Group finder (Useless since release)
    11. SOFTCAPS – Removal of softcaps forces players to stack one resource pool to get realistic damage. It removes a huge amount of build options to allow block AND damage, or stamina AND magicka attacks, as damage scales so strongly off of stamina/magicka pools
    12. Many items have been reported to simply dissapear from character, bank and inventory for no obvious reason - returns very rarely actually happen.
    13.Bash builds allow for bashes well over 5-8K damage, every 0.5s, with permanent blocking and barely any resource used
    Edited by Blobsky on July 5, 2015 7:58PM
    Yt Channell: Blobsky

    DC EU Nightblade
    Owner of 'The Travelling Merchant' - Craglorn trade guild since near release!
  • F7sus4
    F7sus4
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    Blobsky wrote: »
    Nightblades (magicka)as natural damage is still very high
    This is typical PvP-er standpoint. In PvE Magicka Nightblade needs a massive buff.
    Blobsky wrote: »
    4.Shield stacking
    A possible solution is Minor/Major Shield bonus type (the same way they made Minor/Major Sorcery, Prophecy etc. work). This would allow to stack a total max of 2 shields only.

    :)
    Edited by F7sus4 on July 2, 2015 8:27PM
  • nastuug
    nastuug
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    Wow, well said. Lots of great points.
  • Blobsky
    Blobsky
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    reserved
    F7sus4 wrote: »
    Blobsky wrote: »
    Nightblades (magicka)as natural damage is still very high
    This is typical PvP-er standpoint. In PvE Magicka Nightblade needs a massive buff.

    Nothing is a 'standpoint' its just problems that exist to date. I am as much a Pver as a pvper

    If you have something that worries you, TELL ME and I can add it. If you are just here for the sake of crying, please leave.

    note:I am a nightblade.
    Yt Channell: Blobsky

    DC EU Nightblade
    Owner of 'The Travelling Merchant' - Craglorn trade guild since near release!
  • Gulug-Ra
    Gulug-Ra
    I found a bug/glitch in gratwood , in the southwest corner on a cliff there is a floating tree, well.. not exacty floating but ther bottom section is missing, and if you jump into it youre launched to the top of the tree, once up there everything on the screen goes slightly glitchy and jumpy but a great view none the less.
  • F7sus4
    F7sus4
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    Blobsky wrote: »
    Nothing is a 'standpoint' its just problems that exist to date. I am as much a Pver as a pvper
    Talk back to me as soon as you reach 20-22k on Mantikora on Magicka Nightblade, just as your DK and Sorc friends already do. Except for you.

    (Pro-tip: Forum signature is really a good source of information on who's talking.)
  • Blobsky
    Blobsky
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    F7sus4 wrote: »
    Blobsky wrote: »
    Nightblades (magicka)as natural damage is still very high
    This is typical PvP-er standpoint. In PvE Magicka Nightblade needs a massive buff.
    Blobsky wrote: »
    4.Shield stacking
    A possible solution is Minor/Major Shield bonus type (the same way they made Minor/Major Sorcery, Prophecy etc.). This would allow to stack a total max of 2 shields only.

    :)

    Damage isn't the problem I mention here - recovery is.

    Yt Channell: Blobsky

    DC EU Nightblade
    Owner of 'The Travelling Merchant' - Craglorn trade guild since near release!
  • Blobsky
    Blobsky
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    Gulug-Ra wrote: »
    I found a bug/glitch in gratwood , in the southwest corner on a cliff there is a floating tree, well.. not exacty floating but ther bottom section is missing, and if you jump into it youre launched to the top of the tree, once up there everything on the screen goes slightly glitchy and jumpy but a great view none the less.

    Noted, thanks :)
    Yt Channell: Blobsky

    DC EU Nightblade
    Owner of 'The Travelling Merchant' - Craglorn trade guild since near release!
  • F7sus4
    F7sus4
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    Blobsky wrote: »
    Damage isn't the problem I mention here - recovery is.
    You mentioned both, and the damage issue was therefore indicated as an additional major flaw on class balance.
    Blobsky wrote: »
    around 2.5% of travels to wayshrine result in you falling through the sky to your death
    This was reported as server-vs-client connection issue; many people are not to getting the bug at all.
  • Blobsky
    Blobsky
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    F7sus4 wrote: »
    Blobsky wrote: »
    Damage isn't the problem I mention here - recovery is.
    You mentioned both, and the damage issue was therefore indicated as an additional major flaw on class balance.
    Blobsky wrote: »
    around 2.5% of travels to wayshrine result in you falling through the sky to your death
    This was reported as server-vs-client connection issue; many people are not to getting the bug at all.

    It does, however exist. I won't bother down the pve and damage line, as clearly you are - in polite terms - ' very self opinionated' and I'm mature enough to not bother arguing about a thread I'm trying to get known problems out and fixed.
    Yt Channell: Blobsky

    DC EU Nightblade
    Owner of 'The Travelling Merchant' - Craglorn trade guild since near release!
  • F7sus4
    F7sus4
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    Ah yes, being a 0,01% of population experiencing a non-client related bug isn't "self opinionated" at all. Just "mature enough".

    Could anyone else confirm the theory and the frequency of being popped out of the map once every 30-40 wayshrine-ports on average?
  • Blobsky
    Blobsky
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    Anyone have anything USEFUL to mention in terms of bugs to help fix our game? :)
    Yt Channell: Blobsky

    DC EU Nightblade
    Owner of 'The Travelling Merchant' - Craglorn trade guild since near release!
  • pjwb16_ESO
    pjwb16_ESO
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    Blobsky wrote: »
    Anyone have anything USEFUL to mention in terms of bugs to help fix our game? :)

    Blobs is the real MVP <3

    Crit Rush stuns you for 1 second or sth and u cant do anything for that time period when rushed by several at once, dont know if its intended or a bug or what

    Redguard passive proccing of Caltrops as Imperial passive did

    still somee charge bugs with invasion, dragon leap, where u get stucked in animatio
    ~ here since Beta

    My Youtube Channel: https://youtube.com/channel/UCw3x5B-l0S093TAo10WafLA


    EU Server PC @Elendiel
    Fyrusha - NB AD
    Auri-ele - Sorc AD
    Watch me Nae Nae - Magicka DK AD
    Watch me Whip - Magicka DK DC
    Schnuggii - Bubble Templar AD
  • Blobsky
    Blobsky
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    pjwb16_ESO wrote: »
    Blobsky wrote: »
    Anyone have anything USEFUL to mention in terms of bugs to help fix our game? :)

    Blobs is the real MVP <3

    Crit Rush stuns you for 1 second or sth and u cant do anything for that time period when rushed by several at once, dont know if its intended or a bug or what

    Redguard passive proccing of Caltrops as Imperial passive did

    still somee charge bugs with invasion, dragon leap, where u get stucked in animatio

    Thanks :) Got the last one up there already, but I'll add links to yours now ^^
    Yt Channell: Blobsky

    DC EU Nightblade
    Owner of 'The Travelling Merchant' - Craglorn trade guild since near release!
  • anitajoneb17_ESO
    anitajoneb17_ESO
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    "Minor" stuff but still...

    1/ Sorcs' toggles are not persistent (bound aegis, inner light, etc...) => each time you cross a loading door / shrine / whatever, you have to retoggle them. Not only an annoyance, but also a disadvantage since re-toggling takes already half your magicka away.

    2/ Writs boards in Eldenroot tree still not working.
  • Blobsky
    Blobsky
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    Still noting everything new, keep going!
    Yt Channell: Blobsky

    DC EU Nightblade
    Owner of 'The Travelling Merchant' - Craglorn trade guild since near release!
  • anitajoneb17_ESO
    anitajoneb17_ESO
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    Oh and while I'm at it ! (we're so "used to it" that we almost forget they're bugs) :smile:

    - Group leader missing in groups, noone has crown
    - World Wide Waiting in Guild Bank Interface (not even worth waiting, leave dialog and try again) => aka "the Guild Bank Bug"
    - Guild Bank items not stacking (without addons)
    Edited by anitajoneb17_ESO on July 2, 2015 10:26PM
  • Blobsky
    Blobsky
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    New problems noted :)
    Yt Channell: Blobsky

    DC EU Nightblade
    Owner of 'The Travelling Merchant' - Craglorn trade guild since near release!
  • Sindarious
    On at least the Xbox One version, items disappearing from the bank on logging. Characters are naked with all gear missing on login at times as well. All attempts to contact ZOS about this being ignored by the way. It's been a week since I've reported this multiple times only to have the first attempt responded to stating the issue has been closed. They didn't fix the problem seeing how it happened to me the next day and none of my missing items were returned. Same thing is now happening to my girlfriends account now.
  • Blobsky
    Blobsky
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    Sindarious wrote: »
    On at least the Xbox One version, items disappearing from the bank on logging. Characters are naked with all gear missing on login at times as well. All attempts to contact ZOS about this being ignored by the way. It's been a week since I've reported this multiple times only to have the first attempt responded to stating the issue has been closed. They didn't fix the problem seeing how it happened to me the next day and none of my missing items were returned. Same thing is now happening to my girlfriends account now.

    Me and mine had the same problem, especially with head items (malubeth hat, healer hood etc)

    Thanks, ill add it to 'broken things' since its more serious!

    Yt Channell: Blobsky

    DC EU Nightblade
    Owner of 'The Travelling Merchant' - Craglorn trade guild since near release!
  • Blobsky
    Blobsky
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    Still after all that broken stuff!
    Yt Channell: Blobsky

    DC EU Nightblade
    Owner of 'The Travelling Merchant' - Craglorn trade guild since near release!
  • pjwb16_ESO
    pjwb16_ESO
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    Sindarious wrote: »
    On at least the Xbox One version, items disappearing from the bank on logging. Characters are naked with all gear missing on login at times as well. All attempts to contact ZOS about this being ignored by the way. It's been a week since I've reported this multiple times only to have the first attempt responded to stating the issue has been closed. They didn't fix the problem seeing how it happened to me the next day and none of my missing items were returned. Same thing is now happening to my girlfriends account now.

    had that bug once also on pc, crashed the game and make a resart solved it for me after several tries
    ~ here since Beta

    My Youtube Channel: https://youtube.com/channel/UCw3x5B-l0S093TAo10WafLA


    EU Server PC @Elendiel
    Fyrusha - NB AD
    Auri-ele - Sorc AD
    Watch me Nae Nae - Magicka DK AD
    Watch me Whip - Magicka DK DC
    Schnuggii - Bubble Templar AD
  • MoneyOverEverything
    I figured out the baddest bug since beta which is still causing the existance of all bugs/exploits u listed. i also figured out how it could be fixed.

    problem: i bet 90% of the zenimax-employees dont play their own game and just give a damn about it or just suck hard at it (i will never forget how they wiped three times in a row on livestream trying to kill the atronarch (LOL) in aa. get rekt, slackers. so the game is like a casualnoob who want to explain his op-build to you when he reached lvl 35.

    solution: just fire every zenimax-employee who dont play this game or/and everyone who has a /played playtime with less than 1000 hours or everyone who just suck hard in pve and especially in pvp and make sure he/she/it will never ever get a job in the gaming industry
    then just hire people who care about eso with a playtime over 1000 hours

    done.

    otherwise we still got 4 options how to play it

    1. exploit as much as u can
    2. cry on forums and get rekt in cyro
    3. sell your account on ebay
    4. play 6 hours per week like a casual and dont even recognize whats going on



    Don`t nerf the hype.
  • Rinmaethodain
    Rinmaethodain
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    One game i played, it was online MMO (but browser based) had something called "Community council" They were choosen from among players by devs, new council every year.

    They would present community concerns to devs, and take part in discussion about game future, features and changes.

    The company who picked them and made that game, would invite them to headquarters for first official meeting (they were providing accommodation and travel cost up to fixed $$) while rest of meetings trough year were on skype videconferences.

    Sure, most of people would see them as devs 'puppets' who couldnt do a thing, but there were few cases where they really did something good for playerbase because they actually played game and could present real issues to devs.

    As far as i remember that company had 4 games running and had a separate player council for each of game.
    Edited by Rinmaethodain on July 5, 2015 9:01AM
  • Alcast
    Alcast
    Class Representative
    @Blobsky great compilation, I will try to add a few points:

    1.bashing doing more damage as Light attacks is stupid...
    2.DoTs not beein applied when shield is up.
    3.Defensive Stance literally negating all damage of spells if stacked with other shields.
    4.Jesus beam 28m range which is completely ***.
    5. Utlis only work with Spellpenetration.
    6. Last Stand CP 120Points Perk running 24/7 once activated.
    7. Shieldstacking up to 30k+
    8. CP Imbalance (CP system is literally the most idiotic thing in History of MMOs)
    9. Nirn+Apprentice penetrate way too much Spellresistance
    10. Auto-res exploit in Cyro
    https://alcasthq.com - Alcasthq.com Builds & Guides
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  • MoneyOverEverything
    Alcast wrote: »
    @Blobsky great compilation, I will try to add a few points:

    1.bashing doing threetimes more damage as Light attacks is stupid...
    2.DoTs not beein applied when shield is up.
    3.Defensive Stance literally negating all damage of spells if stacked with other shields.
    4.Jesus beam 28m (+5m passive) range which is completely ***.
    5. Utlis only work with Spellpenetration.
    6. Last Stand CP 120Points Perk running 24/7 once activated.
    7. Shieldstacking up to 48k+
    8. CP Imbalance (CP system is the most idiotic thing in History of MMOs)
    9. dualwield-nirn ignores 80% Spellresistance besides nirn-traits
    10. Auto-res exploit in Cyro

    fixed that for u
    Edited by MoneyOverEverything on July 5, 2015 11:30AM
    Don`t nerf the hype.
  • Rinmaethodain
    Rinmaethodain
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    How is bashing doing three times more damage than light attack?

    Do you even check numbers before spitting out claims?

    Just moment ago, light attack 662 - 734 damage (1.1k with crit)
    Shield bashing 758 - 891 damage with max passives (so normal bashing would do half of it)

    Its nowhere near "bashing does 3 times more damage than light attack"
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