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@ZOS, Base PVP is the solution.

Slonekb05
Slonekb05
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This is only my opinion, but wouldn't PVP make more sense and be a lot more fun if everyone was on equal ground? Armor and lv should play 0 into it. I thought this after last night, i was playing in PVP and i caught a player lv 40, (I am LV15) who was AFK, i starting off with a sneak crit, and beat on him for.. i would say 50 seconds or so, and he eventually realized someone was hitting him and killed me, It would have taken me another 60sec to get him down.There should be different campaigns set up just based on skill. (see below)

When choosing a new campaign you are prompted to make a build (can not change your class), you get to choose your style of armor (Armor is only for skills associated with said armor) and base weapons. You are given (X) amount of Skills points and full access to all skills/morphs.Thats it, once you allocate your points you are set with that build for the duration of campaign.

Thank you for the read, Hopefully this is something upcoming in the future.
I'm more after having this on its own separate campaign( More options). You would still have the same PVP now if you prefer that.
If you disagree say why.
Edited by Slonekb05 on June 30, 2015 9:39PM
  • tplink3r1
    tplink3r1
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    no.
    VR16 Templar
    VR3 Sorcerer
  • Slonekb05
    Slonekb05
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    tplink3r1 wrote: »
    no.

    Care to elaborate? sound like the guy i sneaked up on in pvp. lol
  • Merkabeh
    Merkabeh
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    tplink3r1 wrote: »
    no.

    Crusader of The Knights of the Alessian Order

    Anything useful that players are wanting added into the game all fall under the category of "Yer ruinin my 'mersion!" - Sallington

    #CommunicationEquality
  • Akavir_Sentinel
    Akavir_Sentinel
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    No. If you want to be effective in PvP, then put in the time and level up, get the gear, get the skills, and learn to play your class like everyone else has.
    Can't find the items you are looking for? Need a place to trade? We welcome ESO players of all platforms at ESO Trade, the home for trading of goods and services in the lands of Tamriel.
  • tplink3r1
    tplink3r1
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    RPG players tend like character progression, if you take that out of PvP many people would leave the game.
    Edited by tplink3r1 on June 30, 2015 9:34PM
    VR16 Templar
    VR3 Sorcerer
  • Slonekb05
    Slonekb05
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    No. If you want to be effective in PvP, then put in the time and level up, get the gear, get the skills, and learn to play your class like everyone else has.

    That makes 0 sense, So your saying.. if im Lv 10 and skill wise im a much better player than my enemy, i mean its not even close, but since hes lv 30-50 i cant win? makes ZERO sense

  • ChingChangChui
    ChingChangChui
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    Every mmo I've played, it's always people who pvp that complain the most. And it's always about how their lvl or particular power chosen won't stack up against the others.


    A big NO from me too. Character progression, IMO, is always a must. Or what's the point of playing?

    A level 15 who is on equal ground with a level 40 (in any game) is what my worst nightmares are made of.
    As I always say: When it comes to forums, post or your toast.
  • k2blader
    k2blader
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    Well, you need some reason for hardcores to play the game.

    With everything (including populations) being generally equal, class balance (first) and skill (second) would be the deciding factors in a fight. And I just don't trust the class balance to be right.

    Unfortunately the PvP in this game is about constantly re-rolling nonvet, or finishing the grind to vet, where you are still way behind folks who were max level a year ago. The only logical fix is to have level-bracketed and CP-limited campaigns; but even if Zeni were to implement that (they won't anytime soon) player population may not support it.
    Disabling the grass may improve performance.
  • Akavir_Sentinel
    Akavir_Sentinel
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    Slonekb05 wrote: »
    No. If you want to be effective in PvP, then put in the time and level up, get the gear, get the skills, and learn to play your class like everyone else has.

    That makes 0 sense, So your saying.. if im Lv 10 and skill wise im a much better player than my enemy, i mean its not even close, but since hes lv 30-50 i cant win? makes ZERO sense

    I don't care how much "skill' you supposedly think you have. If you have level 10 gear and are going up against a player that has level 40-50 gear, you aren't going to be on an even playing field. Zenimax has already added battle leveling to put your stats up to those equating a level 50 character. What more do you want?

    If you beat on an AFK player for 50 seconds and didn't kill him, you have absolutely zero skill.
    Edited by Akavir_Sentinel on June 30, 2015 9:38PM
    Can't find the items you are looking for? Need a place to trade? We welcome ESO players of all platforms at ESO Trade, the home for trading of goods and services in the lands of Tamriel.
  • Preyfar
    Preyfar
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    Gear is definitely a problem... but it's not the problem you think it is. Most of the people I fight with don't use sets. They just don't. You'd be surprised at how many VR14 PVPers I talk to who don't use sets. I'm not talking Shadow Walker, Morag Tong or even Ophidia gear.

    Basic sets.

    I've gone out of my way to build sets for people to PVP with so they can be competitive and and be of more help. Decent players, but they're running around with random drop gear. No Hunding's, no Magnus... just drop gear.

    You don't need VR14 gold sets to compete. The difference between purple and gold sets is barely a percent (and numbers aside, a percent or two difference is legitimately NOT going to make or break a build). You don't need to spend 100K on VR14 Martial Knowledge. You can fully assemble a VR13 set for about 5K from most venders. Again, look at the numbers -- the difference between VR13 and VR14 gear is negligible. Yes, the VR14 is definitely better, but by no stretch of the means does it instantly give you phenomenal powers and make you stand above everyone else in PVP.

    People need to understand the benefits of what their sets do and how it interacts with other sets. Gear alone doesn't make the difference as much as some people think it does. It can help a hell of a lot, but so does understand the mechanics of how gear works in the first place.

    TL;DR - Gear is no replacement for skill. It can help. Most players don't understand how their gear works or even use sets (dropped or crafted), which is a problem in and of itself.
  • FancyTuna8
    FancyTuna8
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    No; but they should have a system that balances the teams or sides. I play World of Tanks, and I never realized how awesome that game is at putting players in battles together within ranges of each other. The idea that you could have level 12 characters taking on a VR14 with 100 champion points...a weighting system that assigns a weight (value) to each character according to level, champion points, and possibly a multiplier for class would at least make it so that different sides were evenly matched, even if individual players were still outclassed. Then teamwork could truly give you a chance in every battle.
  • Akavir_Sentinel
    Akavir_Sentinel
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    Every mmo I've played, it's always people who pvp that complain the most. And it's always about how their lvl or particular power chosen won't stack up against the others.


    A big NO from me too. Character progression, IMO, is always a must. Or what's the point of playing?

    A level 15 who is on equal ground with a level 40 (in any game) is what my worst nightmares are made of.

    QFT. I've lost count of the number of times that skills have been nerfed for everyone in ESO because of PvP whines.
    Can't find the items you are looking for? Need a place to trade? We welcome ESO players of all platforms at ESO Trade, the home for trading of goods and services in the lands of Tamriel.
  • Slonekb05
    Slonekb05
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    Slonekb05 wrote: »
    No. If you want to be effective in PvP, then put in the time and level up, get the gear, get the skills, and learn to play your class like everyone else has.

    That makes 0 sense, So your saying.. if im Lv 10 and skill wise im a much better player than my enemy, i mean its not even close, but since hes lv 30-50 i cant win? makes ZERO sense

    I don't care how much "skill' you supposedly think you have. If you have level 10 gear and are going up against a player that has level 40-50 gear, you aren't going to be on an even playing field. Zenimax has already added battle leveling to put your stats up to those equating a level 50 character. What more do you want?

    If you beat on an AFK player for 50 seconds and didn't kill him, you have absolutely zero skill.


    Are you reading what you want to read or what? i was giving an example of a situation, not bloviating about my skill. my Question is then why have lv 10 players in the same game as 50? The pvp in this game makes 0 sense.

  • Zhoyzu
    Zhoyzu
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    Battle leveling is already a thing. i dont know where you pvped that you didnt have that on at lvl 15.

    So NO your suggestion is redundant and unnecessary.

    PvP is dead atm anyways outside of black water blade. join a zerg or wait until ZoS take their heads out of the sand.
    Zhoyzu - Nightblade Alchemist (v15) RETIRED
    Has-No-Heart - Templar Enchanter (v4) FUBAR
    Ambadassador - Dragon knight (v1) Naked with no future (returned from the naked realm to tank PvE)
    Sakis Tolis - Sorceror (v10 in progress) Living Legend!

    Xuhl'Xotuun - Warden Current Main as im starting the game over essentially with this character aside from crafting.

    Creator of Khajiit fall dmg reduction racial passive concept.

  • Akavir_Sentinel
    Akavir_Sentinel
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    Slonekb05 wrote: »
    Slonekb05 wrote: »
    No. If you want to be effective in PvP, then put in the time and level up, get the gear, get the skills, and learn to play your class like everyone else has.

    That makes 0 sense, So your saying.. if im Lv 10 and skill wise im a much better player than my enemy, i mean its not even close, but since hes lv 30-50 i cant win? makes ZERO sense

    I don't care how much "skill' you supposedly think you have. If you have level 10 gear and are going up against a player that has level 40-50 gear, you aren't going to be on an even playing field. Zenimax has already added battle leveling to put your stats up to those equating a level 50 character. What more do you want?

    If you beat on an AFK player for 50 seconds and didn't kill him, you have absolutely zero skill.


    why have lv 10 players in the same game as 50?

    Because you can enable battle leveling, which places your stats equal to a level 50 player in the non-vet campaigns. Everyone in Cyrodiil is on equal footing in that regard.
    Can't find the items you are looking for? Need a place to trade? We welcome ESO players of all platforms at ESO Trade, the home for trading of goods and services in the lands of Tamriel.
  • Zhoyzu
    Zhoyzu
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    Every mmo I've played, it's always people who pvp that complain the most. And it's always about how their lvl or particular power chosen won't stack up against the others.


    A big NO from me too. Character progression, IMO, is always a must. Or what's the point of playing?

    A level 15 who is on equal ground with a level 40 (in any game) is what my worst nightmares are made of.

    QFT. I've lost count of the number of times that skills have been nerfed for everyone in ESO because of PvP whines.

    Thats because NPC dont complain about OP broken face-rolling skills. Whether or not PvPers would have complained about it is irrelevant if the skill is broken OP face-Rolling from the start.
    Zhoyzu - Nightblade Alchemist (v15) RETIRED
    Has-No-Heart - Templar Enchanter (v4) FUBAR
    Ambadassador - Dragon knight (v1) Naked with no future (returned from the naked realm to tank PvE)
    Sakis Tolis - Sorceror (v10 in progress) Living Legend!

    Xuhl'Xotuun - Warden Current Main as im starting the game over essentially with this character aside from crafting.

    Creator of Khajiit fall dmg reduction racial passive concept.

  • Samadhi
    Samadhi
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    Slonekb05 wrote: »
    This is only my opinion, but wouldn't PVP make more sense and be a lot more fun if everyone was on equal ground? Armor and lv should play 0 into it. I thought this after last night, i was playing in PVP and i caught a player lv 40, (I am LV15) who was AFK, i starting off with a sneak crit, and beat on him for.. i would say 50 seconds or so, and he eventually realized someone was hitting him and killed me, It would have taken me another 60sec to get him down.There should be different campaigns set up just based on skill. (see below)
    ...

    You are level 15, he or she was level 40.

    Both of you are below 50. By default you both have battle leveling turned on and therefor have roughly equal stats.

    If your opponent had battle leveling turned off, you had higher stats.

    The game already provided you exactly what you are requesting.

    You lost on the basis of skill.
    Edited by Samadhi on June 30, 2015 9:50PM
    "If you want others to be happy, practice compassion. If you want to be happy, practice compassion." -- the 14th Dalai Lama
    Wisdom is doing Now that which benefits you later.
  • Slonekb05
    Slonekb05
    ✭✭✭
    Zhoyzu wrote: »
    Battle leveling is already a thing. i dont know where you pvped that you didnt have that on at lvl 15.

    So NO your suggestion is redundant and unnecessary.

    PvP is dead atm anyways outside of black water blade. join a zerg or wait until ZoS take their heads out of the sand.

    Battle leveling was set to ON.. So yeah it is relevant
  • Akavir_Sentinel
    Akavir_Sentinel
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    Zhoyzu wrote: »
    Every mmo I've played, it's always people who pvp that complain the most. And it's always about how their lvl or particular power chosen won't stack up against the others.


    A big NO from me too. Character progression, IMO, is always a must. Or what's the point of playing?

    A level 15 who is on equal ground with a level 40 (in any game) is what my worst nightmares are made of.

    QFT. I've lost count of the number of times that skills have been nerfed for everyone in ESO because of PvP whines.

    Thats because NPC dont complain about OP broken face-rolling skills. Whether or not PvPers would have complained about it is irrelevant if the skill is broken OP face-Rolling from the start.

    Then Zenimax needs to make changes to those skills apply only while in Cyrodiil.
    Can't find the items you are looking for? Need a place to trade? We welcome ESO players of all platforms at ESO Trade, the home for trading of goods and services in the lands of Tamriel.
  • Slonekb05
    Slonekb05
    ✭✭✭
    Samadhi wrote: »
    Slonekb05 wrote: »
    This is only my opinion, but wouldn't PVP make more sense and be a lot more fun if everyone was on equal ground? Armor and lv should play 0 into it. I thought this after last night, i was playing in PVP and i caught a player lv 40, (I am LV15) who was AFK, i starting off with a sneak crit, and beat on him for.. i would say 50 seconds or so, and he eventually realized someone was hitting him and killed me, It would have taken me another 60sec to get him down.There should be different campaigns set up just based on skill. (see below)
    ...

    You are level 15, he or she was level 40.

    Both of you are below 50. By default you both have battle leveling turned on and therefor have roughly equal stats.

    If your opponent had battle leveling turned off, you had higher stats.

    The game already provided you exactly what you are requesting.

    You lost on the basis of skill.

    You must be misunderstanding what im saying then. If our stats were roughly or exactly the same, then the gear made all the difference. I had 50sec's of uninterrupted beating on this player and got i would say..2/6th or so of life down. that does not add up





    Edited by Slonekb05 on June 30, 2015 9:56PM
  • Samadhi
    Samadhi
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    ✭✭✭
    Slonekb05 wrote: »
    Samadhi wrote: »
    Slonekb05 wrote: »
    This is only my opinion, but wouldn't PVP make more sense and be a lot more fun if everyone was on equal ground? Armor and lv should play 0 into it. I thought this after last night, i was playing in PVP and i caught a player lv 40, (I am LV15) who was AFK, i starting off with a sneak crit, and beat on him for.. i would say 50 seconds or so, and he eventually realized someone was hitting him and killed me, It would have taken me another 60sec to get him down.There should be different campaigns set up just based on skill. (see below)
    ...

    You are level 15, he or she was level 40.

    Both of you are below 50. By default you both have battle leveling turned on and therefor have roughly equal stats.

    If your opponent had battle leveling turned off, you had higher stats.

    The game already provided you exactly what you are requesting.

    You lost on the basis of skill.

    You must be misunderstanding what im saying then. If our stats were roughly or exactly the same, then the gear made all the difference. I had 50sec's of uninterpreted beating on this player and got i would say..2/6th or so of life down. that does not add up

    You must be misunderstanding how battle-leveling works.
    It overrides your stats when you are in Cyrodiil.
    If you have stats that are higher than the battle leveled stats and go to Cyrodiil, they are brought down.
    If you have stats that are lower than the battle leveled stats and go to Cyrodiil, they are brought up.

    The game already does what you are asking for, and you lost in spite of it.
    "If you want others to be happy, practice compassion. If you want to be happy, practice compassion." -- the 14th Dalai Lama
    Wisdom is doing Now that which benefits you later.
  • Akavir_Sentinel
    Akavir_Sentinel
    ✭✭✭✭✭
    Slonekb05 wrote: »
    Samadhi wrote: »
    Slonekb05 wrote: »
    This is only my opinion, but wouldn't PVP make more sense and be a lot more fun if everyone was on equal ground? Armor and lv should play 0 into it. I thought this after last night, i was playing in PVP and i caught a player lv 40, (I am LV15) who was AFK, i starting off with a sneak crit, and beat on him for.. i would say 50 seconds or so, and he eventually realized someone was hitting him and killed me, It would have taken me another 60sec to get him down.There should be different campaigns set up just based on skill. (see below)
    ...

    You are level 15, he or she was level 40.

    Both of you are below 50. By default you both have battle leveling turned on and therefor have roughly equal stats.

    If your opponent had battle leveling turned off, you had higher stats.

    The game already provided you exactly what you are requesting.

    You lost on the basis of skill.

    You must be misunderstanding what im saying then. If our stats were roughly or exactly the same, then the gear made all the difference. I had 50sec's of uninterpreted beating on this player and got i would say..2/6th or so of life down. that does not add up





    That's because you don't have squat for skills or gear at level 15. The player you were beating on could have had 500 CP's for all you know.
    Edited by Akavir_Sentinel on June 30, 2015 9:58PM
    Can't find the items you are looking for? Need a place to trade? We welcome ESO players of all platforms at ESO Trade, the home for trading of goods and services in the lands of Tamriel.
  • Slonekb05
    Slonekb05
    ✭✭✭
    Samadhi wrote: »
    Slonekb05 wrote: »
    Samadhi wrote: »
    Slonekb05 wrote: »
    This is only my opinion, but wouldn't PVP make more sense and be a lot more fun if everyone was on equal ground? Armor and lv should play 0 into it. I thought this after last night, i was playing in PVP and i caught a player lv 40, (I am LV15) who was AFK, i starting off with a sneak crit, and beat on him for.. i would say 50 seconds or so, and he eventually realized someone was hitting him and killed me, It would have taken me another 60sec to get him down.There should be different campaigns set up just based on skill. (see below)
    ...

    You are level 15, he or she was level 40.

    Both of you are below 50. By default you both have battle leveling turned on and therefor have roughly equal stats.

    If your opponent had battle leveling turned off, you had higher stats.

    The game already provided you exactly what you are requesting.

    You lost on the basis of skill.

    You must be misunderstanding what im saying then. If our stats were roughly or exactly the same, then the gear made all the difference. I had 50sec's of uninterpreted beating on this player and got i would say..2/6th or so of life down. that does not add up

    You must be misunderstanding how battle-leveling works.
    It overrides your stats when you are in Cyrodiil.
    If you have stats that are higher than the battle leveled stats and go to Cyrodiil, they are brought down.
    If you have stats that are lower than the battle leveled stats and go to Cyrodiil, they are brought up.

    The game already does what you are asking for, and you lost in spite of it.

    please re-read the initial post, your replys make no sense. My whole point is that it was not even possible to kill this person while they were AFK because of their gear. Has 0 to do with anyone's skill.
  • Akavir_Sentinel
    Akavir_Sentinel
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    Long story short, not everyone is equal. PvP or otherwise. The sooner you come to terms with this, the better.
    Can't find the items you are looking for? Need a place to trade? We welcome ESO players of all platforms at ESO Trade, the home for trading of goods and services in the lands of Tamriel.
  • Samadhi
    Samadhi
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    ✭✭✭
    Slonekb05 wrote: »
    Samadhi wrote: »
    Slonekb05 wrote: »
    Samadhi wrote: »
    Slonekb05 wrote: »
    This is only my opinion, but wouldn't PVP make more sense and be a lot more fun if everyone was on equal ground? Armor and lv should play 0 into it. I thought this after last night, i was playing in PVP and i caught a player lv 40, (I am LV15) who was AFK, i starting off with a sneak crit, and beat on him for.. i would say 50 seconds or so, and he eventually realized someone was hitting him and killed me, It would have taken me another 60sec to get him down.There should be different campaigns set up just based on skill. (see below)
    ...

    You are level 15, he or she was level 40.

    Both of you are below 50. By default you both have battle leveling turned on and therefor have roughly equal stats.

    If your opponent had battle leveling turned off, you had higher stats.

    The game already provided you exactly what you are requesting.

    You lost on the basis of skill.

    You must be misunderstanding what im saying then. If our stats were roughly or exactly the same, then the gear made all the difference. I had 50sec's of uninterpreted beating on this player and got i would say..2/6th or so of life down. that does not add up

    You must be misunderstanding how battle-leveling works.
    It overrides your stats when you are in Cyrodiil.
    If you have stats that are higher than the battle leveled stats and go to Cyrodiil, they are brought down.
    If you have stats that are lower than the battle leveled stats and go to Cyrodiil, they are brought up.

    The game already does what you are asking for, and you lost in spite of it.

    please re-read the initial post, your replys make no sense. My whole point is that it was not even possible to kill this person while they were AFK because of their gear. Has 0 to do with anyone's skill.

    My whole point is that gear had 0 impact on the situation.

    Characters below level 50 are battle-leveled to standardized stat pools upon entering Cyrodiil.
    The character's gear was not impacting his or her stats unless he or she had battle-leveling turned off. If that was the case, your stats were higher than his or hers.
    "If you want others to be happy, practice compassion. If you want to be happy, practice compassion." -- the 14th Dalai Lama
    Wisdom is doing Now that which benefits you later.
  • coryevans_3b14_ESO
    coryevans_3b14_ESO
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    no
  • Slonekb05
    Slonekb05
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    Samadhi wrote: »
    Slonekb05 wrote: »
    Samadhi wrote: »
    Slonekb05 wrote: »
    Samadhi wrote: »
    Slonekb05 wrote: »
    This is only my opinion, but wouldn't PVP make more sense and be a lot more fun if everyone was on equal ground? Armor and lv should play 0 into it. I thought this after last night, i was playing in PVP and i caught a player lv 40, (I am LV15) who was AFK, i starting off with a sneak crit, and beat on him for.. i would say 50 seconds or so, and he eventually realized someone was hitting him and killed me, It would have taken me another 60sec to get him down.There should be different campaigns set up just based on skill. (see below)
    ...

    You are level 15, he or she was level 40.

    Both of you are below 50. By default you both have battle leveling turned on and therefor have roughly equal stats.

    If your opponent had battle leveling turned off, you had higher stats.

    The game already provided you exactly what you are requesting.

    You lost on the basis of skill.

    You must be misunderstanding what im saying then. If our stats were roughly or exactly the same, then the gear made all the difference. I had 50sec's of uninterpreted beating on this player and got i would say..2/6th or so of life down. that does not add up

    You must be misunderstanding how battle-leveling works.
    It overrides your stats when you are in Cyrodiil.
    If you have stats that are higher than the battle leveled stats and go to Cyrodiil, they are brought down.
    If you have stats that are lower than the battle leveled stats and go to Cyrodiil, they are brought up.

    The game already does what you are asking for, and you lost in spite of it.

    please re-read the initial post, your replys make no sense. My whole point is that it was not even possible to kill this person while they were AFK because of their gear. Has 0 to do with anyone's skill.

    My whole point is that gear had 0 impact on the situation.

    Characters below level 50 are battle-leveled to standardized stat pools upon entering Cyrodiil.
    The character's gear was not impacting his or her stats unless he or she had battle-leveling turned off. If that was the case, your stats were higher than his or hers.


    Then can you explain why i was unable to put a dent in this person while they were AFK for 50sec?
  • dlepi24
    dlepi24
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    I feel like a "base" or "standard" type of PvP would be awful. The beauty of the game is the crazy customizable characters you can create. You don't have to have a cookie-cutter build to be successful. Everyone running around with the same handful of builds would be boring (yes, I understand there are FOTM builds but you don't have to use one to be successful). I enjoy coming up against a stam sorc who has found a way to be successful or a DK who isn't using the same build as everyone else. I just feel like making a few universal builds to choose from would be an awful way to go and I doubt they would ever implement it.
  • Slonekb05
    Slonekb05
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    Long story short, not everyone is equal. PvP or otherwise. The sooner you come to terms with this, the better.

    All im am suggestion is a separate mode where you are on equal ground. Guild wars figured it out, not that difficult.
  • Samadhi
    Samadhi
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    ✭✭✭
    Slonekb05 wrote: »
    Samadhi wrote: »
    Slonekb05 wrote: »
    Samadhi wrote: »
    Slonekb05 wrote: »
    Samadhi wrote: »
    Slonekb05 wrote: »
    This is only my opinion, but wouldn't PVP make more sense and be a lot more fun if everyone was on equal ground? Armor and lv should play 0 into it. I thought this after last night, i was playing in PVP and i caught a player lv 40, (I am LV15) who was AFK, i starting off with a sneak crit, and beat on him for.. i would say 50 seconds or so, and he eventually realized someone was hitting him and killed me, It would have taken me another 60sec to get him down.There should be different campaigns set up just based on skill. (see below)
    ...

    You are level 15, he or she was level 40.

    Both of you are below 50. By default you both have battle leveling turned on and therefor have roughly equal stats.

    If your opponent had battle leveling turned off, you had higher stats.

    The game already provided you exactly what you are requesting.

    You lost on the basis of skill.

    You must be misunderstanding what im saying then. If our stats were roughly or exactly the same, then the gear made all the difference. I had 50sec's of uninterpreted beating on this player and got i would say..2/6th or so of life down. that does not add up

    You must be misunderstanding how battle-leveling works.
    It overrides your stats when you are in Cyrodiil.
    If you have stats that are higher than the battle leveled stats and go to Cyrodiil, they are brought down.
    If you have stats that are lower than the battle leveled stats and go to Cyrodiil, they are brought up.

    The game already does what you are asking for, and you lost in spite of it.

    please re-read the initial post, your replys make no sense. My whole point is that it was not even possible to kill this person while they were AFK because of their gear. Has 0 to do with anyone's skill.

    My whole point is that gear had 0 impact on the situation.

    Characters below level 50 are battle-leveled to standardized stat pools upon entering Cyrodiil.
    The character's gear was not impacting his or her stats unless he or she had battle-leveling turned off. If that was the case, your stats were higher than his or hers.


    Then can you explain why i was unable to put a dent in this person while they were AFK for 50sec?

    Could have been lag, could have been a person exploiting, could have been result of a ridiculous Champion Point pool.

    Was not gear though.
    Edited by Samadhi on June 30, 2015 10:07PM
    "If you want others to be happy, practice compassion. If you want to be happy, practice compassion." -- the 14th Dalai Lama
    Wisdom is doing Now that which benefits you later.
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