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Help for a starting healer.

flexiboolder074
Hello,

I´m looking for some tips and tricks for healing in eso. I want to heal in group pve and I´m not looking for a build (I like to make my own build because it is more fun to play with). I just want some tips for healing and maybe some skills that is should look at. Also what race/class should I go with? altmer/temp or breton/temp? Please don´t send me links to deltia´s gaming or other youtube videos, i just want to hear what your own experience are.

Thank you!
  • newtinmpls
    newtinmpls
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    I like that you want to explore it yourself. That being said, while Templar is the 'usual' class for folks being healers, any class can use a resto staff. For that matter any class can use the blood alter in the undaunted skill line.

    As a NB you can do siphon attacks that heal nearby players; actually there are quite a few NB abilities that heal nearby allies; three skill lines have morphs that heal, and the siphon ultimate also has a healing morph. Weird as heck now that I look at it.

    As a DK you can do obsidian sheild that will effect others, and a damage sheild is de facto healing.

    It's really sorc that doesn't seem to have much healing. Weird, since all the times I've done impromptu healing, it's been a sorc. Well, they have high magicka, so the resto staff works pretty well for them.
    Tenesi Faryon of Telvanni - Dunmer Sorceress who deliberately sought sacrifice into Cold Harbor to rescue her beloved.
    Hisa Ni Caemaire - Altmer Sorceress, member of the Order Draconis and Adept of the House of Dibella.
    Broken Branch Toothmaul - goblin (for my goblin characters, I use either orsimer or bosmer templates) Templar, member of the Order Draconis and persistently unskilled pickpocket
    Mol gro Durga - Orsimer Socerer/Battlemage who died the first time when the Nibenay Valley chapterhouse of the Order Draconis was destroyed, then went back to Cold Harbor to rescue his second/partner who was still captive. He overestimated his resistance to the hopelessness of Oblivion, about to give up, and looked up to see the golden glow of atherius surrounding a beautiful young woman who extended her hand to him and said "I can help you". He carried Fianna Kingsley out of Cold Harbor on his shoulder. He carried Alvard Stower under one arm. He also irritated the Prophet who had intended the portal for only Mol and Lyris.
    ***
    Order Draconis - well c'mon there has to be some explanation for all those dragon tattoos.
    House of Dibella - If you have ever seen or read "Memoirs of a Geisha" that's just the beginning...
    Nibenay Valley Chapterhouse - Where now stands only desolate ground and a dolmen there once was a thriving community supporting one of the major chapterhouses of the Order Draconis
  • flexiboolder074
    newtinmpls wrote: »
    I like that you want to explore it yourself. That being said, while Templar is the 'usual' class for folks being healers, any class can use a resto staff. For that matter any class can use the blood alter in the undaunted skill line.

    As a NB you can do siphon attacks that heal nearby players; actually there are quite a few NB abilities that heal nearby allies; three skill lines have morphs that heal, and the siphon ultimate also has a healing morph. Weird as heck now that I look at it.

    As a DK you can do obsidian sheild that will effect others, and a damage sheild is de facto healing.

    It's really sorc that doesn't seem to have much healing. Weird, since all the times I've done impromptu healing, it's been a sorc. Well, they have high magicka, so the resto staff works pretty well for them.

    Is a resto staff alone good enough to be a good healer? if it is I could focus on a DPS caracter and then when i want to heal in a group is just can switch to a resto staff. i have to level it on the way but i dont have to focus on heiling in the begin levels then.
  • newtinmpls
    newtinmpls
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    Is a resto staff alone good enough to be a good healer? if it is I could focus on a DPS caracter and then when i want to heal in a group is just can switch to a resto staff. i have to level it on the way but i dont have to focus on heiling in the begin levels then.

    I will say that according to some folks, it is absolutely required (endgame wise) to be a Templar healer. Personally I play how I want, explore classes and have fun. But some folks can get a little uncomfortable if you are doing something "not normal".
    Tenesi Faryon of Telvanni - Dunmer Sorceress who deliberately sought sacrifice into Cold Harbor to rescue her beloved.
    Hisa Ni Caemaire - Altmer Sorceress, member of the Order Draconis and Adept of the House of Dibella.
    Broken Branch Toothmaul - goblin (for my goblin characters, I use either orsimer or bosmer templates) Templar, member of the Order Draconis and persistently unskilled pickpocket
    Mol gro Durga - Orsimer Socerer/Battlemage who died the first time when the Nibenay Valley chapterhouse of the Order Draconis was destroyed, then went back to Cold Harbor to rescue his second/partner who was still captive. He overestimated his resistance to the hopelessness of Oblivion, about to give up, and looked up to see the golden glow of atherius surrounding a beautiful young woman who extended her hand to him and said "I can help you". He carried Fianna Kingsley out of Cold Harbor on his shoulder. He carried Alvard Stower under one arm. He also irritated the Prophet who had intended the portal for only Mol and Lyris.
    ***
    Order Draconis - well c'mon there has to be some explanation for all those dragon tattoos.
    House of Dibella - If you have ever seen or read "Memoirs of a Geisha" that's just the beginning...
    Nibenay Valley Chapterhouse - Where now stands only desolate ground and a dolmen there once was a thriving community supporting one of the major chapterhouses of the Order Draconis
  • Nestor
    Nestor
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    Is a resto staff alone good enough to be a good healer?

    Yes.

    Enjoy the game, life is what you really want to be worried about.

    PakKat "Everything was going well, until I died"
    Gary Gravestink "I am glad you died, I needed the help"

  • Rev Rielle
    Rev Rielle
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    There are many, many ways to heal in-game, which is great.

    As a Redguard Templar, I would highly recommend trying the Templar class if you'd like to heal in a group. They have one whole skill-line that almost exclusively focuses on healing. My character usually uses four healing skills, three of which are Templar and one from the Restoration Staff. The Restoration staff is great for it's increased capacity to restore magicka (+10%) upon the completion of heavy attacks. Quite useful in longer battles.

    Outside of choosing a class, you'd most likely want to use predominately light armour for its ability to increase the potency of your magicka-requiring skills (mainly through spell crit increases), increases to magicka regeneration rates, and - probably most importantly - reductions to the cost of magicka skills. It does not come without its downsides though. If not careful, in all light armour you can get 'one-shotted' (character killed in one hit) in some harder battles. A timely block, interrupt, dodge, and some wards placed on you can help mitigate this though.

    Of course that is just one route to take. And like said; there are a variety of options.

    I hope you find something you enjoy.

    Edited by Rev Rielle on June 29, 2015 12:42PM
    If you can be anything, be kind.
  • Victus
    Victus
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    I would advise to also look at various abilities in other lines that offer utility, to help round out any Healing abilities used as well (Circle of Protection, Bone Shield, etc).
    Throm the First - Redguard Dragon Knight - Daggerfall Covenant
    vanquishguild.com
  • Suntzu1414
    Suntzu1414
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    max-out your spell damage.


    enough said.


    Kill Well
    ST
    DC - NB VR15 - Khajit - DW / S+B / Bow
    DC - NB VR 15 - Wood Elf - S+B / Resto
    DC - TP VR 15 - Brenton - Resto / Dual Wield
    DC - SC VR 12 - High Elf - Desto / Dual Wield
    EP - TP VR 5 - Nord - 2hd / 2hd
    EP - DK 20 - Imperial - S+B / Desto / Bow
  • Soulshine
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    "To Tempar or not to Templar, 'tis the question...?" or something like that? Hehe

    Here's the thing about NOT being a Templar healer through end game... you must have a team who will actually listen to direction. Part of why Templars are so wanted in end game is because of our burst heals being very large and the damage in things like vet DSA and Sanctum is huge. Yet, apparently, it doesn't occur to some groups that having a few people do some off healing with a back up restrostaff (which can save everyone) is an option if you don't have a Templar in the group and are worried about wipes.

    People know and have grown lazy enough to rely on Templar Breath of Life to get them out of trouble. Templar cleanse and buffs are other reasons. Well, if you have a team that actually does what they are supposed to, WHEN they are supposed to, like block, not stand stupidly in the fire, poison, archer's frontal cone, boss AoE, etc., then they do not need Breath of Life to save their behinds.

    It is categorically the one thing that as a Templar healer myself I find incredibly annoying: people just assume you will and SHOULD heal them through anything and everything and if you don't it was your fault. Well, that is not how the game works. Teams that work in tandem can have a healer that is not a Templar to heal them just fine. Get PvP cleanse, use Undaunted Bone Surge and Overflowing Alter, use your restrostaff, and for Pete's sake add what dps you can, whenever you can - always. Dead mobs do not damage. :)
  • ghost0
    ghost0
    the most fun i have with a healer is one that can not only survive solo pve, but put out enough dps so its not painfully slow to level. heavy resto attacks are enough to make me want a micronap.

    so after a "pure" templar healer build, i was a little bored. and frustrated at his anemic dps unless i swapped to diff weapon.

    after a failure of trying to respec existing toon, i stopped being lazy and made a sorc healer.

    the goals were:
    high crit - the thief/precise/soon to be gone pvp bonuses/champ points/pots
    high survivability/armor - 5 heavy. possibly 7 but i like 2 x medium
    aoe for quick pve farming of loots/exp
    summons for pocket tanks -max your summons and storm atro ultimate
    heals were almost an after thought but using only resto staff abilities, you only have a few choices
    high mana pool to be able to spam those heals i do have

    ok, perspective. this is a single bar resto staff using heavy armor wearing sorc. im not going into specifics of the second bar bcz frankly it can be whatever you want. i try to find buffs that carry over once i switch bars . sometimes ill spec out my 2hand tree if the tank is weak. 2hander dropping magic nukes is a fun way to live.

    i wont bore you with skill A in slot 1 minutia, but i will say this toon can take out world bosses ( skulls on maps ) several levels above his own where my pure dps toons like nb and dk, can burst but ultimately die. he 2 manned wayrest last boss last night and can aoe farm all the grind spot and stand in the middle taking hits while dropping lightning flood

    drawbacks -
    mana regen and bonuses from light armor are obviously missing in a heavy armor wearing sorc but you can make up for it elsewhere. passive skills, vamp skill line, thoughtful enchants, and i assure your mana problems do not exist . its a drawback because you DO have to make adjustments to overcome it.

    2 summons mean you take 2 heals and 1 attack spell. why take an attack spell? it became obvious to me that in most pugs, people will not care about the healers health and well being until they no longer are receiving heals. lol. your pocket tanks will probably be on the boss so you are alone to survive while healing all the needy people who decided they dont have to run or dodge when they see large red circles on the floor. i use an aoe because its usually the adds that chase me down. throw lightning on the floor, lol at the weak hits you take cz ur beast in your heavy armor, and throw heals stationary style

    2 heals means you have to choose which to leave off the skill bar. its agonizing.

    2 summons are annoying to fill your screen with especially in some of the limited visibility dungeon areas, and the damage they do is nothing in comparison to your dps'rs. the plus side is everyone will thank you when 4 or 5 adds are on each of tyhe summons, freeing everyone to nuke the boss. add the storm atro ultimate and its 3 aggro spewing tanks for your party ( that you dont have to heal! )

    so knowing the drawbacks, you can find a path to be a valuable party member in this framework. there are countless other methods on the websites you dont want examples from, but those builds give inspiration. i would browse them. this build wont ever be top dog in sustained heals but it will be welcome in any dungeon.

  • Merlin13KAGL
    Merlin13KAGL
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    It is possible to heal most content with Restro if you're good at it. It requires a different talent than Templar heals and more awareness of the capabilities and limits of the Restro line, but it's doable.

    Some content becomes hard, if not impossible without the large area burst heals Templar provides, plus there is no Healing Ultimate through the Restro line.

    ZoS has mentioned trying to give some healing love to Sorcs somewhere down the line, but I wouldn't hold my breath.

    Thing is, if you learn how to heal, Resto only, if you do later decide to roll a templar, you'll be nothing short of awesome.
    Just because you don't like the way something is doesn't necessarily make it wrong...

    Earn it.

    IRL'ing for a while for assorted reasons, in forum, and in game.
    I am neither warm, nor fuzzy...
    Probably has checkbox on Customer Service profile that say High Aggro, 99% immunity to BS
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