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Well I can give you a small bar to start with though there are probably better ideas as i'm not a good skill builder.
Anyway here:
Weapon is a 2h Maul for armor penetration
Stats: 5M/20H/35S (put the rest where you want it)
Skill bar:
Critical rush(gap closer that gives critical damage)
Burning breath(Lowers enemy armor and based on stamina)
Rally(weapon damage boost and small heal)
Igneous weapons(increases heavy attack damage, better vs low hp)
Green dragon blood(heal and stamina regen)
Ultimate is Standard of might as you just cant go wrong with it.
This Relies on heavy attacks for damage. This is not a true build or anything but something to start with and work to suit your needs.