Tactics are very important in this game. This means the skill rotations you use, the mobs you take on and in what order etc. A single player at low levels can really only handle 2 or 3 mobs at once. And, most of the 3 mobs groups will send a mob on a path out of aggro range. So you can take out the single, then go after the two.
Pick a skill rotation that builds off itself. In other words lead with a Crowd Control skill (like one that snares or stuns), then one that gives damage and makes the next attack more powerful or a Damage over Time attack, then hit them with your most powerful skill. Repeat this as necessary.
As for combat, you need to use mostly your skills, with weapon attacks being the filler between skills. This is because your weapon attacks don't do that much damage, but the time spent on them allow your stats to regen some so you can last longer in the battle. There is also Animation Canceling, but that is not as easy to do on the Consoles, if that is your platform.
Go all in on either Stamina or Magic as all damage scales from one of those two. Weapon damage is in there too, but Mag and Stam are the most important. This means all your attributes and glyphs and jewelery into one stat. Then your skills will really have power. Yes, your ignoring health, but if you play right, that is not an issue.
And, please, move around in battle, standing in once place is not the best tactic, you need to move around, learn how and when to block, how and when to dodge roll and most importantly, how to Interupt or Bash (either from a distance or up close).
That should get you going.
Great insights! Thank you! Fortunately, I'm a HUGE fan of the dodge and roll tactic and always get out of their red attack circles long before the attack comes. Interesting that you would say to neglect health. I've always been one to try to balance the 3 depending on my build, but I'll have to remember your advice.Tactics are very important in this game. This means the skill rotations you use, the mobs you take on and in what order etc. A single player at low levels can really only handle 2 or 3 mobs at once. And, most of the 3 mobs groups will send a mob on a path out of aggro range. So you can take out the single, then go after the two.
Pick a skill rotation that builds off itself. In other words lead with a Crowd Control skill (like one that snares or stuns), then one that gives damage and makes the next attack more powerful or a Damage over Time attack, then hit them with your most powerful skill. Repeat this as necessary.
As for combat, you need to use mostly your skills, with weapon attacks being the filler between skills. This is because your weapon attacks don't do that much damage, but the time spent on them allow your stats to regen some so you can last longer in the battle. There is also Animation Canceling, but that is not as easy to do on the Consoles, if that is your platform.
Go all in on either Stamina or Magic as all damage scales from one of those two. Weapon damage is in there too, but Mag and Stam are the most important. This means all your attributes and glyphs and jewelery into one stat. Then your skills will really have power. Yes, your ignoring health, but if you play right, that is not an issue.
And, please, move around in battle, standing in once place is not the best tactic, you need to move around, learn how and when to block, how and when to dodge roll and most importantly, how to Interupt or Bash (either from a distance or up close).
That should get you going.
Great insights! Thank you! Fortunately, I'm a HUGE fan of the dodge and roll tactic and always get out of their red attack circles long before the attack comes. Interesting that you would say to neglect health. I've always been one to try to balance the 3 depending on my build, but I'll have to remember your advice.Tactics are very important in this game. This means the skill rotations you use, the mobs you take on and in what order etc. A single player at low levels can really only handle 2 or 3 mobs at once. And, most of the 3 mobs groups will send a mob on a path out of aggro range. So you can take out the single, then go after the two.
Pick a skill rotation that builds off itself. In other words lead with a Crowd Control skill (like one that snares or stuns), then one that gives damage and makes the next attack more powerful or a Damage over Time attack, then hit them with your most powerful skill. Repeat this as necessary.
As for combat, you need to use mostly your skills, with weapon attacks being the filler between skills. This is because your weapon attacks don't do that much damage, but the time spent on them allow your stats to regen some so you can last longer in the battle. There is also Animation Canceling, but that is not as easy to do on the Consoles, if that is your platform.
Go all in on either Stamina or Magic as all damage scales from one of those two. Weapon damage is in there too, but Mag and Stam are the most important. This means all your attributes and glyphs and jewelery into one stat. Then your skills will really have power. Yes, your ignoring health, but if you play right, that is not an issue.
And, please, move around in battle, standing in once place is not the best tactic, you need to move around, learn how and when to block, how and when to dodge roll and most importantly, how to Interupt or Bash (either from a distance or up close).
That should get you going.
PHBBBBTTTT!!!! Maybe for you, but, you're a "good" player. I'm just newbie-novice.Spectral_Lord wrote: »Sorcerer is a cake walk.Akavir_Sentinel wrote: »You made a good choice. Just starting out, it's hard to go wrong with a DK. It's probably the easiest class to learn and make builds for.
traigusb14_ESO2 wrote: »Oh.. yeah.. I cannot stress this enough this enough ..food food FOOD FOOD FOOD. (or sometimes drink if you really know what you are doing).
Use it to really boost 1 stat until you can make blue stuff.. then I'd recommend new players to do blue health / your choice foods. The stat buff values are massive at low levels... and not shabby at high levels either.
traigusb14_ESO2 wrote: »Oh.. yeah.. I cannot stress this enough this enough ..food food FOOD FOOD FOOD. (or sometimes drink if you really know what you are doing).
Use it to really boost 1 stat until you can make blue stuff.. then I'd recommend new players to do blue health / your choice foods. The stat buff values are massive at low levels... and not shabby at high levels either.
You can eat food? I haven't even figured out how to actually take a potion from that damnable wheel yet.
And food weighs so much!
It looks like I've got some "sperimentin' to do!
Thanks for the tip.
Great insights! Thank you! Fortunately, I'm a HUGE fan of the dodge and roll tactic and always get out of their red attack circles long before the attack comes. Interesting that you would say to neglect health. I've always been one to try to balance the 3 depending on my build, but I'll have to remember your advice.