bowmanz607 wrote: »well remember that many people chose to do pc cause ZOS changed the release date for console forcing many players to get the PC version. another point is that it took the first person on pc like 2 days to get to the lvl cap. many players were at lvl cap a week into having the game so you will have those players regardless. But if i read the pvp update notes for june right, then ZOS is implementing a battle leveling system. that will level players to a v14 that is moderately geared. from my understanding this will apply to vet characters. but keep in mind, this will likely still remain largely useless aginst many geared players that know what they are doing. unless i completely read the notes wrong caus ei skimmed them mostly.
VincentBlanquin wrote: »and what about new players on pc side? they are on server with almost all overgeared veterans around them, no instancing here. How is it fair? At least majority of console is still leveling and are + - equall
bowmanz607 wrote: »Well the xp has changed for the better and so did the length of time it took to get to lvl cap. At the time you had to earn vet points and not experience. Plus, the experience needed for each vet level was much harder. so the amount of time it took to grind to lvl cap back at pc launch was much much harder then it is know. so to have people at lvl cap one-four days into the game was crazy. And yes there are/were add-ons for pc player to help with their builds, but now the console community has countless walk throughs, guides, etc. when learning what works best and what not for what you are trying to accomplish. We did not have this when the game first launched.
That said, i do find it a little crazy to allow these players to come to the game with their v14 toons. I mean the idea was to allow players who wanted to play console to start early cause they postponed it and to bring their toon over. the problem being imo that a lot of people who wanted it for console did not have a pc or a pc good enough to run it so they were going to wait for console release no matter what. Then there is also the idea that if a player wanted to play the game on console but bought it for pc, it is likely they still would have went to console when it came out regardless if they were provided a toon transfer. not to mention, I am willing to bet there was a good chunk of people that transfered over just to be a god for awhile while everyone was still leveling on that side of things. I am curious about what the numbers on console would have been like w/o the transfer. My bet is it would have been relatively the same. so i do see the other side.VincentBlanquin wrote: »and what about new players on pc side? they are on server with almost all overgeared veterans around them, no instancing here. How is it fair? At least majority of console is still leveling and are + - equall
with all do respect, this game has been out for over a year, so complaining about people being so much better than the new players is ridiculous. ofcourse, we are better and better geared then new players. many of us have been playing this game since beta. that said, there was a large influx pf players when TU dropped, so this provided many new players to the game and therefore added a community of a new player base that allowed for new players to thrive in non-vet and have people to share their leveling experience with. Bottom line is that imo you cannot complain about someone being a geared up v14 in a game that has been out for over a year just b/c you decided to pick up the mouse and keyboard and start playing.