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Problems-Solutions-Suggestions

The_Tip
The_Tip
✭✭✭
Heres a small list of some of the minor problems I've encountered during my time playing on Console. I transferred from PC and I can say the Console version is much smoother in it's base form, but lacks some key components I thought they might include for the more casual gamer.

1. Invisible ENEMIES & Quest Givers - Logging out and back in doesn't seem to fix it, and with no reload UI feature on console, the only option Ive found is to log out, then quit the game from the home page, and then reload your game and log back in. This is especially troublesome for people with slow internet speeds, or people who suffer from insane queue/loading times. I haven't had to many issues with loading times, but my friends have.

2. Invetory in List View is completely insane for the amount of inventory you carry around and the amount of menu's we sift through. Give Us GRID VIEW. Please :). For now I use Mules (low level characters with 1-2 bag upgrades) to hold a specific type of items, one for blacksmithing, one for enchanting, one for provisioning, one for upgrade Materials, etc. I do this so my main toon's inventory isn't loaded with stuff I have to sift through, and same thing with my bank. I collect alot of stuff so having one toon and a bank just isn't enough unless I want to spend 30 seconds scrolling up and down to find one or two things.

3. Mini Map.....Idk how this isn't an option to atleast toggle on and off, it could turn off a large number of people who don't enjoy the 'set out and just explore' aspect of the game. I don't mind it myself being a longtime Elder Scrolls player, but I can see how this would be a problem to alot of people. Remember to set custom way points, and bring up the menu map to make sure you're not on the wrong side of a mountain.

4. Guild Trader Limit should be more than 1. Maybe bump it up to 2, make competing for the traders even more of a thing since we dont have a universal market to buy from. Only having one seems a bit constricting for the crafters who spent months compiling trait's and the like.

5. UI Error's and "Too Many Message's" disconnect error. I've been getting a small number of UI error's for doing things like backing in and out of guild traders too quickly along the strip in Elden Root, or Cold Harbour. I also get booted from the game completely here and there sifting through guild banks/stores/roster's too quickly and it's always followed by the "too many messages" error.
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