kkravaritieb17_ESO wrote: »Oh look a thread where a nb is crying about cloak...what a surprise...plz buff nb's they re so underpowered. Remove detection pots so they can just dissapear in front of you without a counter....plz cry me a river.
Brasseurfb16_ESO wrote: »They should add the Eye Animation, when a player uses a detection potion, like Sentinel NPCs have when you are disguise and start to suspecting you.
Brasseurfb16_ESO wrote: »They should add the Eye Animation, when a player uses a detection potion, like Sentinel NPCs have when you are disguise and start to suspecting you.
This is an awesome idea, I would love to see this. Maybe just have this shown over the entities which are breaking your stealth. So you know which enemies to move away from/kill.
Seem totally OP right? Well it wasn't. No detect pots, instead you simply countered this by using low cost aoe spells to reveal stealthed Rogues. Spam Aoe spells with a decent radius and you could break a rogue out of stealth and dot him, then attack.
Point here is, NB don't have 1/4 of the burst damage abilities of other classes in ESO if not in stealth. And still NB can be mitigated simply by a cheap potion.
Of course, we all know what we get into rolling a stam or mag NB, but a class shouldn't be gimped by a potion.
Do you even know that now Rogues aint revealed by taking damage during Vanish?
I have no NB, but encountered dozens.
Most of the time they pop cloak I have no stealth detection ready, because of the cooldown.
Most of the time NBs can get away easily with their cloak. Most of the frustration that's voiced by guildies in the voice chat are about: a) NBs getting into stealth constantly, getting away b) Sorceres bolting left and right, getting away
NB going hidden is still a threat that works very often. Sometimes someone can pop a detect pot and you are screwed. But even during this, many NBs just use trees and rocks to break LOS and still can get away.
5 out of 10 detect pots are wasted away, because of skillfully stealth manouvering NBs.
Lol. Wrong. Vanish was like this since BC. Vanilla you had to use flash powder and it was breakable by damage.
Allows you to vanish from sight, entering an improved stealth mode for 3 sec. For the first 3 sec after vanishing, damage and harmful effects received will not break stealth. Also breaks movement impairing effects
40 seconds of det pots? Are you crazy? Learn about the det potions before creating stupid threads. They last abot 15 sec now due to you underpowered NBs were crying so hard.
So det pots are trash now if you are not faced with zerg. The last thing that det pot user loses possibility to use tri-pots when NBs can use it.
The others counter even worse. RMG - I am not gonna sacrifice 2 ability slots for that garbage. RF - is hard to grind in pvp for new char and still this ability is garbage. So we have to pray on the rng aoe detection that could be unfortunate.
Geez i hope either NBs will become less OP or counters will become valuable.Seem totally OP right? Well it wasn't. No detect pots, instead you simply countered this by using low cost aoe spells to reveal stealthed Rogues. Spam Aoe spells with a decent radius and you could break a rogue out of stealth and dot him, then attack.
Point here is, NB don't have 1/4 of the burst damage abilities of other classes in ESO if not in stealth. And still NB can be mitigated simply by a cheap potion.
Of course, we all know what we get into rolling a stam or mag NB, but a class shouldn't be gimped by a potion.
Do you even know that now Rogues aint revealed by taking damage during Vanish?
I will make this short, sweet, and simple.
1. You make a class, that is complete garbage without having the advantage to dip in and out of stealth.
2. You put a potion, in this mmo that completely breaks the Nightblade class.
3. You give a stealth detection potion a 40+ second duration, and give the global cool down for potion use 45.
Dark Age of Camelot
Age of Conan
Warhammer
World of Warcraft
^^^^^^^^^^^^^^^^^^^^^^^ None of those, have stealth detection potions.
By putting a stealth detection potion in this game, you have completely destroyed 1, of the 4 sad classes that you managed to have.
Lets give some example of other potions shall we?
Potion of remove shields.
Potion of Bypass shield mitigation.
Get the picture?
But you go right on ahead and put new, fluffy mounts in the game, so that what time we are riding for 20 minutes at 60% speed + Rapid, we can look all cute.
Mind you, once we get to our destination, we will undoubtedly face a zerg of some sort. This zerg consisting of 30-40 people at which the majority are packing these class breaking potions.
Honestly, you not being able to become hidden 2-5 minutes AFTER you enter combat is bad enough for NB players. Not to mention the mages guild ability to detect hidden players, plus the alliance war flare ability.
What are you people thinking? I would love to know the logic behind putting these potions in this game.
I am sure at some point someone will say *NBs are OP* take it from someone that doesn't play one, you're not op, you're weak and thanks to ZoS, I can see you pretty much all the time. Just by hitting Q. So you just keep spamming roll dodge, because that is all you have. Until they come out with a (Potion of hit player no matter what they do to avoid it.) This post isn't to bash NBs its to try and enlighten ZoS to take class breaking items out of this mmo.
imredneckson wrote: »I will make this short, sweet, and simple.
1. You make a class, that is complete garbage without having the advantage to dip in and out of stealth.
2. You put a potion, in this mmo that completely breaks the Nightblade class.
3. You give a stealth detection potion a 40+ second duration, and give the global cool down for potion use 45.
Dark Age of Camelot
Age of Conan
Warhammer
World of Warcraft
^^^^^^^^^^^^^^^^^^^^^^^ None of those, have stealth detection potions.
By putting a stealth detection potion in this game, you have completely destroyed 1, of the 4 sad classes that you managed to have.
Lets give some example of other potions shall we?
Potion of remove shields.
Potion of Bypass shield mitigation.
Get the picture?
But you go right on ahead and put new, fluffy mounts in the game, so that what time we are riding for 20 minutes at 60% speed + Rapid, we can look all cute.
Mind you, once we get to our destination, we will undoubtedly face a zerg of some sort. This zerg consisting of 30-40 people at which the majority are packing these class breaking potions.
Honestly, you not being able to become hidden 2-5 minutes AFTER you enter combat is bad enough for NB players. Not to mention the mages guild ability to detect hidden players, plus the alliance war flare ability.
What are you people thinking? I would love to know the logic behind putting these potions in this game.
I am sure at some point someone will say *NBs are OP* take it from someone that doesn't play one, you're not op, you're weak and thanks to ZoS, I can see you pretty much all the time. Just by hitting Q. So you just keep spamming roll dodge, because that is all you have. Until they come out with a (Potion of hit player no matter what they do to avoid it.) This post isn't to bash NBs its to try and enlighten ZoS to take class breaking items out of this mmo.
Detect pots are great for also finding players who are hidden not just NBs. I like them and yes I play NB on occasion I say keep them in
Lol. Wrong. Vanish was like this since BC. Vanilla you had to use flash powder and it was breakable by damage.
Allows you to vanish from sight, entering an improved stealth mode for 3 sec. For the first 3 sec after vanishing, damage and harmful effects received will not break stealth. Also breaks movement impairing effects
Nope, you are wrong; i carried out reserch so vanish doesn't by damage break only since cata exactly, not MoP since i clearly remeber that pro rogues had to use vanish between dot's ticks to stab cheapshot during LK.